Commit graph

101074 commits

Author SHA1 Message Date
Eric Engestrom
cb2ddcefa5 meson: merge C and C++ compiler arguments check
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-03-22 11:59:12 +00:00
Mathias Fröhlich
880c1718b6 omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
We're trying to be -Wundef clean so that we can turn it on (and
eventually make it an error).

Note that the OMX code already used `#if ENABLE_ST_OMX_BELLAGIO` instead
of #ifdef; I could've changed these, but the point of -Wundef is to
catch typos, so we might as well make the change the right way.

Fixes: 83d4a5d5ae "st/omx/tizonia: Add H.264 decoder"
Fixes: b2f2236dc5 "st/omx/tizonia: Add H.264 encoder"
Fixes: c62cf1f165 "st/omx/tizonia/h264d: Add EGLImage support"
Cc: Gurkirpal Singh <gurkirpal204@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-03-22 11:39:28 +00:00
Mathias Fröhlich
795b465c50 meson: simplify omx logic
and let's make sure `with_gallium_omx` is never 'auto' and can only be
one of [bellagio, tizonia, disabled].

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-03-22 10:08:10 +00:00
Mathias Fröhlich
862c872c48 vbo: Remove now duplicate _DrawVAO notification.
The DriverFlags.NewArray bit is already set to NewDriverState in
_mesa_set_draw_vao since we have actually just above changed the VAOs
content. So this can be removed.
The _vbo_update_inputs is called by the vbo...recalculate_inputs being
set through the same mechanism as described above.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:53 +01:00
Mathias Fröhlich
006b5e798a vbo: Remove now duplicate _vbo_update_inputs from dlist draw.
At the current state, _vbo_update_inputs is called from
the draw callback if vbo...recalculate_inputs is set.
But that is now set of the _DrawVAO or its content or the
vertex program mode is changed.
So remove _vbo_update_inputs from the direct dlist draw path.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:53 +01:00
Mathias Fröhlich
2887c98140 vbo: Remove redundant set of DriverFlags.NewArray in vbo_bind_arrays.
Now that setting vbo...recalculate_inputs also sets the
DriverFlags.NewArray bits into the NewDriverState setting that from
vbo_bind_arrays is redundant.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Mathias Fröhlich
9f5b6ef2ef vbo: Remove vbo...recalculate_inputs from vbo_exec_invalidate_state.
This flag is now set when the actual Array._DrawVAO changes.
So setting this flag is redundant here.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Mathias Fröhlich
bf328359a7 mesa: A change of gl_vertex_processing_mode needs an array update.
Since arrays also handle the mapping of current values into the
disabled array slots, we need to tell the array update code that
this mapping has changed. Also mark only dirty if it has changed.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Mathias Fröhlich
5b91786225 mesa: Set DriverFlags.NewArray together with vbo...recalculate_inputs.
Both mean something very similar and are set at the same time now.
For that vbo module to be set from core mesa, implement a public vbo
module method to set that flag. In the longer term the flag should
vanish in favor of a driver flag of the appropriate driver.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Mathias Fröhlich
d3c604e12e mesa: Update VAO internal state when setting the _DrawVAO.
Update the VAO internal state on Array._DrawVAO instead of
Array.VAO. Also the VAO internal state update gets triggered now
by a change of Array._DrawVAO instead of the _NEW_ARRAY state flag.
Also no driver looks at any VAO's NewArrays value from within
the Driver.UpdateState callback. So it should be safe to move
this update into the _mesa_set_draw_vao method.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Mathias Fröhlich
c4c56ff303 vbo: Move vbo_bind_arrays into a dd_driver_functions draw callback.
Factor out that common call into the almost single place.
Remove the _mesa_set_drawing_arrays call from vbo_{exec,save}_draw code
paths as the function is now called through vbo_bind_arrays.
Prepare updating the list of struct gl_vertex_array entries via
calling _vbo_update_inputs for being pushed into those drivers that
finally work on that long list of gl_vertex_array pointers.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Mathias Fröhlich
6307d1be0a mesa: Move vbo draw functions into dd_function_table.
Move vbo draw functions into struct dd_function_table.
For now just wrap the underlying vbo functions.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-03-22 04:58:52 +01:00
Aaron Watry
23100acc8f clover/llvm: Fix build against LLVM/Clang 4.0
The opencl 1.0 langstandard was renamed in 5.0+

v2: Move preprocessor check into compat.hpp

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2018-03-21 21:03:23 -05:00
Timothy Arceri
c135316555 ac/nir_to_llvm: add frexp support
Fixes CTS tests:
KHR-GL40.gpu_shader_fp64.builtin.frexp_double
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec2
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec3
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec4

And piglit test:
tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4.shader_test

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-22 12:42:34 +11:00
Timothy Arceri
cca2141745 nir: add frexp_exp and frexp_sig opcodes
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-22 12:42:34 +11:00
Caio Marcelo de Oliveira Filho
12c22b897a anv/pipeline: don't pass constant view index in multiview
If view mask has only one bit set, view index is effectively a
constant, so doesn't need to be passed to the next stages, just always
set it.

Part of this was in the original patch that added
anv_nir_lower_multiview.c but disabled.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-21 14:49:50 -07:00
Caio Marcelo de Oliveira Filho
5e7c1d05d4 anv/pipeline: use less instructions for multiview
The view_index is encoded in the remainder of dividing instance id by
the number of views in the view mask (n). In the general case (handled
by the else clause), there is a need to map from 0..n-1 into the
number of the view being masked. For that a map is encoded.

In the case only the first n bits in the mask are set, the mapping is
trivial, 0..n-1 already represent what view is being referred to.

That case was in the original patch that added
anv_nir_lower_multiview.c but disabled.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-21 14:49:50 -07:00
Eric Anholt
baeb6a4b4a broadcom/vc5: Fix up the NIR types of FS outputs generated by NIR-to-TGSI.
Unfortunately TGSI doesn't record the type of the FS output like GLSL
does, but VC5's TLB writes depend on the output's base type.  Just record
the type in the key at variant compile time when we've got a TGSI input
and then fix it up.

Fixes KHR-GLES3.packed_pixels.pbo_rectangle.rgba32i/ui and apparently a
GPU hang that breaks most tests that come after it.
2018-03-21 14:02:34 -07:00
Neil Roberts
61603f0e42 spirv: Add a 64-bit implementation of Frexp
The implementation is inspired by
lower_instructions_visitor::dfrexp_sig_to_arith.

This has been tested against the arb_gpu_shader_fp64/fs-frexp-dvec4
test using the ARB_gl_spirv branch.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-21 20:18:44 +01:00
Rafael Antognolli
5297a17571 aubinator_error_decode: Compare only the class_name of the ring.
ring_name is "<class_name> + <instance_id>" (e.g. rcs0). So we need to
first compare the class name only, then get the instance id.

Without this, INSTDONE is not being decoded.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2018-03-21 11:35:15 -07:00
Thomas Helland
8d5cd91ca0 nir: Migrate nir_dce to instr worklist
Shader-db runtime change avarage of five runs:
   Before 125,77 seconds (+/- 0,09%)
   After  124,48 seconds (+/- 0,07%)

Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
Reviewed-by: Eric Anholt <eric at anholt.net>
2018-03-21 19:26:40 +01:00
Thomas Helland
edb18564c7 nir: Initial implementation of a nir_instr_worklist
Make a simple worklist by basically just wrapping u_vector.
This is intended used in nir_opt_dce to reduce the number of calls
to ralloc, as we are currenlty spamming ralloc quite bad. It should
also give better cache locality and much lower memory usage.

Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
Reviewed-by: Eric Anholt <eric at anholt.net>
2018-03-21 19:26:27 +01:00
Scott D Phillips
cab8df1e3e intel/tools: aubinator: Catch gen11 "enhanced execlist" submission
Different registers are used for execlist submission in gen11, so
also watch those. This code only watches element zero of the
submit queue, which is all aubdump currently writes.

Tested-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2018-03-21 11:07:15 -07:00
Marek Olšák
a8d55374dc radeonsi: fix a snprintf warning on gcc 7.3.0 2018-03-21 13:43:09 -04:00
Marek Olšák
cf0a95afac radeonsi/gfx9: print the swizzle mode for testdma
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-03-21 13:40:06 -04:00
Marek Olšák
f7ffa504a0 ac/surface: compute tile swizzle for GFX9
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-03-21 13:40:06 -04:00
Eric Anholt
9f0c9c6d18 broadcom/vc5: Don't skip job submit just because everything is scissored.
The coordinate shaders may now have side effects in the form of transform
feedback.

Part of fixing
GTF-GLES3.gtf.GL3Tests.transform_feedback.transform_feedback_misc
2018-03-21 10:04:21 -07:00
Eric Anholt
024e814dee broadcom/vc5: Handle sparsely populated SO target array.
Fixes
GTF-GLES3.gtf.GL3Tests.transform_feedback.transform_feedback_state_variables
2018-03-21 10:04:21 -07:00
Eric Anholt
f735ac6b1c broadcom/vc5: Fix 3D miplevel limit to match other texture targets.
Fixes segfault in
GTF-GLES3.gtf.GL3Tests.texture_storage.texture_storage_texture_levels on
level 13.
2018-03-21 10:04:21 -07:00
Eric Anholt
ba87d85b04 broadcom/vc5: Clamp the instance divisor to 16 bits.
Fixes debug assert on
GTF-GLES3.gtf.GL3Tests.instanced_arrays.instanced_arrays_divisor

Signed-off-by: Eric Anholt <eric@anholt.net>
2018-03-21 10:04:21 -07:00
Lionel Landwerlin
3dd92184d5 i965: fix android build
This is the equivalent of commit 5770e1d89e for
android.

v2: fix xml files path and file given to --header

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Fixes: 2d2b15fbca ("i965: fix autotools/android build")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105634
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-21 18:56:47 +02:00
Juan A. Suarez Romero
e5cd376c2f docs: fix typo in 17.3.6 release notes
Title is about 17.3.5, when it must be about 17.3.6.

CC: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2018-03-21 16:37:49 +00:00
Caio Marcelo de Oliveira Filho
8571c577aa nir/dead_cf: also remove useless ifs
Generalize the code for remove dead loops to also remove dead if
nodes. The conditions are the same in both cases, if the node (and
it's children) don't have side-effects AND the nodes after it don't
use the values produced by the node.

The only difference is when evaluating side effects: loops consider
only return jumps as a side-effect -- they can stop execution of nodes
after it; 'if' nodes outside loops should consider all kinds of
jumps (return, break, continue) since all of them can cause execution
of nodes after it to be skipped.

After this patch, empty ifs (those which both then and else blocks are
empty) will be removed by nir_opt_dead_cf.

It caused no change to shader-db, in part because the removal of empty
ifs is currently covered by nir_opt_peephole_select.

v2: Improve the identification of cases where break/continue can cause
    side-effects. (Jason)

v3: Move code comment changes to a different patch. (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-21 09:36:09 -07:00
Caio Marcelo de Oliveira Filho
470056d37b nir/dead_cf: rephrase definition of a dead loop node
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-21 09:35:57 -07:00
Juan A. Suarez Romero
e1f8c23e18 docs: update calendar, add news and link release notes to 17.3.7
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
2018-03-21 16:02:37 +00:00
Juan A. Suarez Romero
543e7c8382 docs: add sha256 checksums for 17.3.7
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit 13dd6016d7)
2018-03-21 15:58:55 +00:00
Juan A. Suarez Romero
09448940ed docs: add release notes for 17.3.7
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit 8a51f3857c)
2018-03-21 15:58:52 +00:00
Leo Liu
c4de2f0880 radeon/vce: move feedback command inside of destroy function
On the CI family, firmware requires the destory command have to be the
last command in the IB, moving feedback command after destroy is causing
issues on CI cards, so we have to keep the previous logic that moves
destroy back to the last command.

But as the original issue fixed previously, with the newer family like Vega10,
feedback command have to be included inside of the task info command along
with destroy command.

Fixes: 6d74cb25("radeon/vce: move destroy command before feedback command")

Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Cc: mesa-stable@lists.freedesktop.org
2018-03-21 11:24:35 -04:00
Eric Engestrom
1346a36162 egl: pull update from Khronos and drop local define
Added in Khronos in 2b6bb4ee45cc46c89d4a "EGL_MESA_drm_image: add
EGL_DRM_BUFFER_USE_CURSOR_MESA to egl.xml" [1] as part of PR #36 [2].

[1] 2b6bb4ee45
[2] https://github.com/KhronosGroup/EGL-Registry/pull/36

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-21 14:28:05 +00:00
Eric Engestrom
f744c6c1e2 egl: align the formatting of Haiku section of eglplatform.h with Khronos'
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-21 14:28:05 +00:00
Eric Engestrom
ac698ae4a0 egl: add Ozone section to eglplatform.h
This pulls in commit a93f559e9c11fa53fb5f1cc255b8f75433f85d2a "Add Ozone
section to eglplatform.h" from Khronos [1] added by Brian Anderson [2]
a few months ago.

[1] a93f559e9c
[2] https://github.com/KhronosGroup/EGL-Registry/pull/26

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-21 14:28:05 +00:00
Aaron Watry
c95d953b18 clover: Dynamically calculate __OPENCL_VERSION__ and CLC language version
Use get_language_version to calculate default cl standard based on
device capabilities and -cl-std specified in build options.

v5; move dev_clc_version declaration from an earlier patch
v4: Squash the __OPENCL_VERSION__ and CLC language version patches
v3: (Jan) Allow device_version up to 2.2 while device_clc_version
    only goes to 2.0
    Use get_cl_version to calculate version instead
v2: Split out from the previous patch (Pierre)

Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Pierre Moreau <pierre.morrow@free.fr>
CC: Jan Vesely <jan.vesely@rutgers.edu>
2018-03-21 06:59:46 -05:00
Aaron Watry
29b4090d18 clover/llvm: Add get_[cl|language]_version, validation and some helpers
Used to calculate the default CLC language version based on the --cl-std in build args
and the device capabilities.

According to section 5.8.4.5 of the 2.0 spec, the CL C version is chosen by:
 1) If you have -cl-std=CL1.1+ use the version specified
 2) If not, use the highest 1.x version that the device supports

Curiously, there is no valid value for -cl-std=CL1.0

Validates requested cl-std against device_clc_version

Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Pierre Moreau <pierre.morrow@free.fr>

v7: (Pierre) Split cl/clc versions into separate lists and
    make more references const.

v6: (Pierre) Add more const and fix some whitespace

v5: (Aaron) Use a collection of cl versions instead of switch cases
    Consolidates the string, numeric version, and clc langstandard::kind

v4: (Pierre) Split get_language_version addition and use into separate patches
    Squash patches that add the helpers and validate the language standard

v3: Change device_version to device_clc_version

v2: (Pierre) Move create_compiler_instance changes to correct patch
    to prevent temporary build breakage.
    Convert version_str into unsigned and use it to find language version
    Add build_error for unknown language version string
    Whitespace fixes
2018-03-21 06:59:37 -05:00
Juan A. Suarez Romero
14fffefc60 docs: add 17.3.{8,9} in the release calendar
Mesa 18.0 series has not been released yet, so let's extend 17.3 lifetime.

v2: add 17.3.9 in the calendar (Andres Gomez)

CC: Andres Gomez <agomez@igalia.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-21 11:57:44 +01:00
Eric Anholt
4d8b476fa9 intel/blorp: Fix compiler warning about num_layers.
The compiler doesn't notice that the condition for num_layers to be
undefined already defined it above (as our assert checked in a debug
build).

v2: Move the pair of assignments to one outside of the block.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-03-20 14:06:46 -07:00
Samuel Pitoiset
f0211155f1 radv: add support for VK_EXT_depth_range_unrestricted
This extension removes the restrictions on minDepth/maxDepth,
minDepthBounds/maxDepthBounds and VkClearDepthStencilValue::depth.

The following CTS tests now pass:

dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_large_depth
dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_large_depth
dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_large_depth
dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_depth_range_unrestricted
dEQP-VK.draw.inverted_depth_ranges.depthclamp_depth_range_unrestricted

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-20 21:55:41 +01:00
Samuel Pitoiset
4e9b0b39b5 radv: only enable one channel when exporting prim id
It's a 32-bit integer like the layer.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-20 21:54:48 +01:00
Lionel Landwerlin
5770e1d89e i965: fix out of tree autotools build
Fixes: 2d2b15fbca ("i965: fix autotools/android build")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
2018-03-20 19:48:56 +00:00
Stéphane Marchesin
1117edc60d virgl: Implement seamless cube maps
This was previously ignored.

Along with the virglrenderer patch, this fixes ~100 dEQP tests:
dEQP-GLES3.functional.texture.filtering.cube.*

Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-21 05:44:52 +10:00
Emil Velikov
c43715d30b i965: annotate brw_oa.py's --header and --code as required
As of earlier commit, the --header was made a hard requirement when
using --code.

Hence - annotate both as required and drop a few no longer needed
checks.

Fixes: 035cc7a12d ("i965: perf: reduce i965 binary size")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-03-20 17:21:49 +00:00