Commit graph

4237 commits

Author SHA1 Message Date
Samuel Pitoiset
ca783612e7 radv: simplify radv_pipeline_has_gs_copy_shader()
The GS copy shader should only be built if GS and without NGG.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10908>
2021-05-24 08:50:47 +00:00
Samuel Pitoiset
e98c61e9f3 radv: fix fast clearing DCC if one level can't be compressed on GFX10+
Fallback to a slow clear, this could be improved by splitting the
clear into two parts (one fast and one slow) but that's complicated.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10516>
2021-05-24 08:28:48 +00:00
Yogesh Mohanmarimuthu
cd34c7f5b8 radv: set RADEON_FLAG_GTT_WC flag for prime memory
With display on iGPU and render on dGPU, VRR is not working. To fix
this set RADEON_FLAG_GTT_WC flag when allocating memory for prime. This
allows kernel function amdgpu_display_user_framebuffer_create() to
allocate GTT memory with USWC flag making the buffer scanout for iGPU.
This helps the ddx amdgpu_present_check_flip() function to return
true. Now, xserver will flip the framebuffer instead of blit. Due
to this VRR feature will work where iGPU supports USWC flag.

v2: modify commit message with use case (Michel Dänzer)
v3: allow GTT_WC flag only if VRAM_DOMAIN and NO_CPU_ACCESS (Bas Nieuwenhuizen)
v4: add check for wsi_info is NULL
v5: use wsi_info pointer to check for prime alloc (Bas Nieuwenhuizen)
v6: set _GTT_WC flag when wsi_info pointer is not NULL (Bas Nieuwenhuizen)

Signed-off-by: Yogesh Mohanmarimuthu <yogesh.mohanmarimuthu@amd.com>
Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10657>
2021-05-23 11:00:17 +05:30
Samuel Pitoiset
726cb2d6f6 ac: ac_gpu_info::has_vgt_flush_ngg_legacy_bug
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10911>
2021-05-21 19:46:56 +00:00
Timur Kristóf
2bb1bf78f0 radv/cmd_buffer: Fix warning by initializing instance count.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10806>
2021-05-20 17:11:22 +00:00
Georg Lehmann
36d0ff4682 radv: Fix compatible image handle type for dmabufs.
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 6c83e3ea98 ("radv: Add format modifier format queries.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10891>
2021-05-20 15:11:07 +00:00
Samuel Pitoiset
489e38c708 radv: fix heap indices when computing the budget
RADV_HEAP_* is the heap type, not the index.

Fixes dEQP-VK.info.device_memory_budget.

Fixes: 08d162f0b5 ("radv: expose 2/3rd of total memory as VRAM and 1/3rd as GTT on APUs")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10852>
2021-05-20 14:26:59 +00:00
Samuel Pitoiset
b1171e5ffe Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
This was a temporary workaround for a Baldur's Gate 3 bug which
should now be fixed.

This reverts commit eb104e949e.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3701
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10839>
2021-05-20 13:38:33 +00:00
Samuel Pitoiset
1bbbdfe590 radv: enable DCC stores on RDNA2
It seems this gives 2-3% improvements most of the time. This also
enables DCC for concurrent images.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10454>
2021-05-19 07:17:29 +00:00
Bas Nieuwenhuizen
74d36c4f98 radv: Use correct border swizzle on GFX9+.
We only need the format swizzle, not the full swizzle.

Fixes: 57e796a12a ("radv: Implement VK_EXT_custom_border_color")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4020
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9731>
2021-05-18 19:05:31 +00:00
Bas Nieuwenhuizen
07e0aab9d9 radv: Implement vkCmdTraceRays.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9767>
2021-05-18 18:29:36 +00:00
Bas Nieuwenhuizen
733c9b6d17 radv: Add RT pipeline bind.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9767>
2021-05-18 18:29:36 +00:00
Bas Nieuwenhuizen
eba2b4137e radv: Add support for RT bind point.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9767>
2021-05-18 18:29:36 +00:00
Bas Nieuwenhuizen
bf2b990618 radv: Use global BO list with raytracing.
The shader binding tables in vkCmdTraceRays have no buffer reference.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9767>
2021-05-18 18:29:36 +00:00
Bas Nieuwenhuizen
197d9f008e radv: Add sbt descriptors user SGPR input.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9767>
2021-05-18 18:29:36 +00:00
Samuel Pitoiset
143c7f0375 radv: add missing entrypoints for VK_EXT_extended_dynamic_state2
Fixes warnings with dEQP-VK.api.version_check.entry_points.

Fixes: d96507b73f ("radv: advertise VK_EXT_extended_dynamic_state2")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10831>
2021-05-18 09:32:37 +00:00
Samuel Pitoiset
6d56c16c9c radv: dump the trap handler shader with RADV_DEBUG=metashaders
Help debugging it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10656>
2021-05-17 15:18:16 +00:00
Connor Abbott
a40714abf7 nir/lower_phis_to_scalar: Add "lower_all" option
We don't want to have to deal with vector phis in freedreno, because
vectors are always split/unsplit around vectorized instructions anyways,
and the stated reason for not scalarising them (it hurting coalescing)
won't apply to us because we won't be using nir_from_ssa. Add this
option so that we don't have to do the equivalent thing while
translating from NIR.

Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10809>
2021-05-17 09:59:45 +00:00
Joshua Ashton
855cb78d46 radv: Handle unnormalized samplers in YCbCr lowering
We need to divide these by their divisors and special-case COSITED_EVEN.

Fixes NV12 compositing in Gamescope.

Fixes: 91702374 ("radv: Add ycbcr lowering pass.")
Cc: mesa-stable
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10816>
2021-05-15 18:15:52 +00:00
Daniel Schürmann
b3eb87aa65 radv: call nir_copy_prop() after load-store vectorization
The load-store vectorizer can create a large amount
of unnecessary nir_op_vec and nir_op_mov instructions.
This prevents nir_opt_move from stalling to much and
potentially also helps other passes.

Closes: #4778
Fixes: 1958381c9a ('radv: Reorder some NIR optimizations in preparation for the I/O changes.')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10804>
2021-05-14 17:38:46 +00:00
Timur Kristóf
bb127c2130 radv: Use new NIR lowering of NGG GS when ACO is used.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Timur Kristóf
9732881729 radv: Use new NGG NIR lowering for VS/TES when ACO is used.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Timur Kristóf
33e29f8f9b radv: Gather NGG info sooner.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Timur Kristóf
1630ec96d3 radv: Fill shader info earlier.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10740>
2021-05-12 13:47:04 +00:00
Simon Ser
0e94675494 radv: stop special-casing multi-planar formats in radv_get_modifier_flags
In radv_get_modifier_flags, we had a special case for multi-planar
formats. However ac_is_modifier_supported should already take care of
rejecting unsupported modifiers for multi-planar buffers.

Some time ago, ac_is_modifier_supported rejected any non-linear modifier
for multi-planar formats. 35e25ea1d0 ("ac/surface: allow non-DCC modifiers
for YUV on GFX9+") changed that to allow non-DCC modifiers with
multi-planar formats on GFX9+. Since then, the radv check has been out
of sync.

A similar patch was applied to radeonsi in 979e138695 ("radeonsi: stop
special-casing YUV formats in si_query_dmabuf_modifiers").

This fixes tiling artifacts with NV12 buffers.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10623>
2021-05-10 14:31:21 +00:00
Rhys Perry
a54f111831 radv,aco: compact vertex buffer descriptors
It seems common for there to be holes.

fossil-db (GFX10.3, robustBufferAccess enabled):
Totals from 33791 (23.10% of 146267) affected shaders:
(no statistics changed)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7871>
2021-05-10 12:09:14 +00:00
Rhys Perry
20a0744e22 Revert "radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2"
This reverts commit a8a6b9fb2f.

This is no longer necessary now that we fixup the size when creating the
descriptors.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7871>
2021-05-10 12:09:14 +00:00
Rhys Perry
157c6b0f33 radv,aco: use per-attribute vertex descriptors for robustness
We have to use a different num_records for each attribute to correctly
implement robust buffer access.

fossil-db (GFX10.3, robustBufferAccess enabled):
Totals from 60059 (41.06% of 146267) affected shaders:
VGPRs: 2169040 -> 2169024 (-0.00%); split: -0.02%, +0.02%
CodeSize: 79473128 -> 81156016 (+2.12%); split: -0.00%, +2.12%
MaxWaves: 1635360 -> 1635258 (-0.01%); split: +0.00%, -0.01%
Instrs: 15559040 -> 15793205 (+1.51%); split: -0.01%, +1.52%
Latency: 90954792 -> 91308768 (+0.39%); split: -0.30%, +0.69%
InvThroughput: 14937873 -> 14958761 (+0.14%); split: -0.04%, +0.18%
VClause: 444280 -> 412074 (-7.25%); split: -9.22%, +1.97%
SClause: 588545 -> 644141 (+9.45%); split: -0.54%, +9.99%
Copies: 1010395 -> 1011232 (+0.08%); split: -0.44%, +0.53%
Branches: 274279 -> 274282 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 1431171 -> 1405056 (-1.82%); split: -2.89%, +1.07%
PreVGPRs: 1575253 -> 1575259 (+0.00%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7871>
2021-05-10 12:09:14 +00:00
Timur Kristóf
4bb2e42fb4 radv: Properly enable Wave32 mode for NGG GS.
The condition for enabling it was incorrect, and was always false.
Therefore, it was never really enabled.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10683>
2021-05-10 11:39:23 +00:00
Timur Kristóf
925bd5f990 radv: Ignore GS copy shader when determining NGG GS wave size.
The GS copy shader is not used with NGG GS.
This fixes a big bug when NGG GS is running in Wave32 mode.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10683>
2021-05-10 11:39:23 +00:00
Samuel Pitoiset
54b0cfb061 radv: fix extending the dirty bits to 64-bit
New dynamic states added for VK_EXT_extended_dynamic_state2 causes
GPU hangs with vkd3d-proton.

Fixes: 7bdd569d7e ("radv: extend the dirty bits to 64-bit")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10693>
2021-05-07 18:09:00 +00:00
Samuel Pitoiset
d96507b73f radv: advertise VK_EXT_extended_dynamic_state2
This only implements dynamic primitive restart enable, depth bias
enable and rasterizer discard enable. I leave logic op and patch
control points for later.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:59 +00:00
Samuel Pitoiset
dd19bf9d7d radv: implement dynamic rasterizer discard enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:59 +00:00
Samuel Pitoiset
c40d7fadc3 radv: implement dynamic primitive restart enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:59 +00:00
Samuel Pitoiset
f2933e9872 radv: implement dynamic depth bias enable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:58 +00:00
Samuel Pitoiset
44e7bcf942 radv: declare new dynamic states for VK_EXT_extended_dynamic_state2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:58 +00:00
Samuel Pitoiset
c4a639238e radv: declare VK_EXT_extended_dynamic_state2 but leave it disabled
To declare new prototypes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10340>
2021-05-06 20:58:58 +00:00
Samuel Pitoiset
33ede796d5 radv: fix missing ITERATE_256 for D/S MSAA images that are TC-compat HTILE
To make them readable by shaders, only needed on GFX10+.

This also fixes corruption with Control and MSAA.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10610>
2021-05-06 06:30:05 +00:00
Samuel Pitoiset
08d162f0b5 radv: expose 2/3rd of total memory as VRAM and 1/3rd as GTT on APUs
A bunch of games complain when the VRAM size is too small. The most
compatible solution seems to return memory heaps like a dGPU.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3423
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9774>
2021-05-05 08:44:17 +02:00
Samuel Pitoiset
986a3243cf radv: adjust the computation of the total usage of memory used
internal_usage is the memory allocated by the current process (intent)
while system_usage is the memory allocated globally (actual).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9774>
2021-05-05 08:44:17 +02:00
Caio Marcelo de Oliveira Filho
dd48683cfd nir: Move shared_memory_explicit_layout bit into common shader_info
Move it out of the "cs" sub-struct, since the bit can be used for
other shader stages in the future.

This also removes a subtle issue in spirv_to_nir:
info.cs.shared_memory_explicit_layout was used without checking for
the CS shader stage.  It ended up being "harmless" since the effects
also depended on presence of shared variables.

Fixes: 5de6c5973a ("spirv: Implement SPV_KHR_workgroup_memory_explicit_layout")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10529>
2021-05-04 20:54:58 +00:00
Samuel Pitoiset
53fe74bbb1 radv: implement RADV_FORCE_VRS for the LLVM backend
Just to make it consistent compared to ACO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10432>
2021-05-04 08:23:56 +02:00
Rhys Perry
d918a59d15 radv,ac/llvm: use a dword alignment for descriptor loads
RADV doesn't try to keep anything 16 or 32 byte aligned. RADV also seems
to create better code for some reason.

fossil-db (Sienna Cichlid):
Totals from 37693 (30.93% of 121873) affected shaders:
SGPRs: 1762792 -> 1785504 (+1.29%); split: -1.01%, +2.30%
VGPRs: 1761032 -> 1760808 (-0.01%); split: -0.09%, +0.07%
SpillSGPRs: 55793 -> 56011 (+0.39%); split: -3.49%, +3.88%
SpillVGPRs: 16766 -> 16387 (-2.26%); split: -3.99%, +1.73%
CodeSize: 82902228 -> 82781608 (-0.15%); split: -0.29%, +0.14%
Scratch: 3024896 -> 2987008 (-1.25%); split: -3.08%, +1.83%
MaxWaves: 919794 -> 920302 (+0.06%); split: +0.09%, -0.03%

shader-db (Sienna Cichlid):
Totals from affected shaders:
SGPRS: 3976 -> 3976 (0.00 %)
VGPRS: 3392 -> 3392 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 178792 -> 178980 (0.11 %) bytes
Max Waves: 1389 -> 1389 (0.00 %)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4715
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10543>
2021-05-03 14:52:40 +00:00
Bas Nieuwenhuizen
edc600d025 radv: Only require DRM 3.23.
Turns out kernel 4.15 only goes up to amdgpu 3.23 . 3.35 is way
too new. Too new for e.g. ChromeOS.

Fixes: 1df4f11eb5 ("radv: require DRM 3.35+")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4728
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10576>
2021-05-03 13:55:48 +00:00
Samuel Pitoiset
12a00da800 radv/winsys: fix executing huge secondary command buffers on GFX6
If the secondary has a list of CS buffers, it should be copied to
the primary.

Fixes dEQP-VK.api.command_buffers.record_many_draws_secondary_2.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10547>
2021-05-03 12:59:21 +02:00
Samuel Pitoiset
92f5ab55f4 radv/winsys: add GFX6_MAX_CS_SIZE instead of using a magic value
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10547>
2021-05-03 12:58:32 +02:00
Samuel Pitoiset
8b31092bcd radv: only keep concurrent MSAA images compressed if TC-compat CMASK
Otherwise, we need a FMASK_DECOMPRESS which is only supported
on the gfx queue.

Fixes rendering with Forza Horizon 4 on Polaris10.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10482>
2021-05-03 08:38:31 +00:00
Samuel Pitoiset
80f55e5163 radv: check if DCC is enabled when resolving different levels
Fixes an assertion triggered by new CTS:
dEQP-VK.renderpass2.suballocation.multisample_resolve.*_resolve_level_*

Looks like the driver should pass a range to radv_layout_dcc_compressed().

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10502>
2021-05-03 08:23:54 +02:00
Rhys Perry
5ec25d54cf radv: fix possible use-after-free when inserting GS copy shader from cache
If we give radv_pipeline_cache_insert_shaders() a variant which was
retrived from the cache, it will free it.

I haven't encountered this issue, but it seems possible.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10433>
2021-04-29 14:06:49 +00:00
Rhys Perry
d6894b643b radv: fix use-after-free upon GS copy shader cache hits
If radv_pipeline_cache_insert_shaders() finds a GS copy shader in the
cache, it will free the variant in gs_variants and replace it with the one
in the cache.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10433>
2021-04-29 14:06:49 +00:00