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3907 commits

Author SHA1 Message Date
Timothy Arceri
827d794834 glsl: correctly detect inactive UBO arrays
Previously the code was trying to get the packing type from the array not the
interface.

Cc: Ian Romanick <ian.d.romanick@intel.com>
Cc: Antia Puentes <apuentes@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2015-09-24 10:07:42 +10:00
Kenneth Graunke
542d40d698 nir: Add new GS intrinsics that maintain a count of emitted vertices.
This patch also introduces a lowering pass to convert the simple GS
intrinsics to the new ones.  See the comments above that for the
rationale behind the new intrinsics.

This should be useful for i965; it's a generic enough mechanism that I
could see other drivers potentially using it as well, so I don't feel
too bad about putting it in the generic code.

v2:
- Use nir_after_block_before_jump for the cursor (caught by Jason
  Ekstrand - I'd mistakenly used nir_after_block when rebasing this
  code onto the new NIR control flow API).
- Remove the old emit_vertex intrinsic at the end, rather than in
  the middle (requested by Jason).
- Use state->... directly rather than locals (requested by Jason).
- Report progress from nir_lower_gs_intrinsics() (requested by me).
- Remove "Authors:" section from file comment (requested by
  Michael Schellenberger Costa).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 11:00:00 -07:00
Kenneth Graunke
0a040975ec nir: Add unit tests for control flow graphs.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Connor Abbott <cwabbott0@gmail.com>
2015-09-23 11:00:00 -07:00
Kenneth Graunke
fbaa1b19d7 nir/cf: Fix dominance metadata in the dead control flow pass.
The NIR control flow modification API churns the block structure,
splitting blocks, stitching them back together, and so on.  Preserving
information about block dominance is hard (and probably not worthwhile).

This patch makes nir_cf_extract() throw away all metadata, like we do
when adding/removing jumps.

We then make the dead control flow pass compute dominance information
right before it uses it.  This is necessary because earlier work by the
pass may have invalidated it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 11:00:00 -07:00
Kenneth Graunke
6560838703 nir/cf: Fix unlink_block_successors to actually unlink the second one.
Calling unlink_blocks(block, block->successors[0]) will successfully
unlink the first successor, but then will shift block->successors[1]
down to block->successor[0].  So the successors[1] != NULL check will
always fail.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 11:00:00 -07:00
Kenneth Graunke
024e5ec977 nir/cf: Alter block successors before adding a fake link.
Consider the case of "while (...) { break }".  Or in NIR:

        block block_0 (0x7ab640):
        ...
        /* succs: block_1 */
        loop {
                block block_1:
                /* preds: block_0 */
                break
                /* succs: block_2 */
        }
        block block_2:

Calling nir_handle_remove_jump(block_1, nir_jump_break) will remove the break.
Unfortunately, it would mangle the predecessors and successors.

Here, block_2->predecessors->entries == 1, so we would create a fake
link, setting block_1->successors[1] = block_2, and adding block_1 to
block_2's predecessor set.  This is illegal: a block cannot specify the
same successor twice.  In particular, adding the predecessor would have
no effect, as it was already present in the set.

We'd then call unlink_block_successors(), which would delete the fake
link and remove block_1 from block_2's predecessor set.  It would then
delete successors[0], and attempt to remove block_1 from block_2's
predecessor set a second time...except that it wouldn't be present,
triggering an assertion failure.

The fix appears to be simple: simply unlink the block's successors and
recreate them to point at the correct blocks first.  Then, add the fake
link.  In the above example, removing the break would cause block_1 to
have itself as a successor (as it becomes an infinite loop), so adding
the fake link won't cause a duplicate successor.

v2: Add comments (requested by Connor Abbott) and fix commit message.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 10:59:59 -07:00
Kenneth Graunke
0991b2eb35 nir/cf: Conditionally do block_add_normal_succs() in unlink_jump();
There is a bug where we mess up predecessors/successors due to the
ordering of unlinking/recreating edges/adding fake edges.  In order to
fix that, I need everything in one routine.

However, calling block_add_normal_succs() isn't safe from
cleanup_cf_node() - it would crash trying to insert phi undefs.
So unfortunately I need to add a parameter.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 10:59:59 -07:00
Kenneth Graunke
9674c76c0e nir/cf: Don't break outer-block successors in split_block_beginning().
Consider the following NIR:

   block block_0;
   /* succs: block_1 block_2 */
   if (...) {
      block block_1;
      ...
   } else {
      block block_2;
   }

Calling split_block_beginning() on block_1 would break block_0's
successors:  link_block() sets both successors of a block, so calling
link_block(block_0, new_block, NULL) would throw away the second
successor, leaving only /* succ: new_block */.  This is invalid: the
block before an if statement must have two successors.

Changing the call to link_block(pred, new_block, pred->successors[0])
would correctly leave both successors in place, but because unlink_block
may shift successor[1] to successor[0], it may not preserve the original
order.  NIR maintains a convention that successor[0] must point to the
"then" block, while successor[1] points to the "else" block, so we need
to take care to preserve this ordering.

This patch creates a new function that swaps out one successor for
another, preserving the ordering.  It then uses this to fix the issue.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 10:59:59 -07:00
Kenneth Graunke
e2637db618 nir/cf: Make a helper function for removing a predecessor.
I need to do this in a second place, and I'd rather make a helper
function than cut and paste the code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 10:59:59 -07:00
Kenneth Graunke
6a67ede6b3 nir: Validate that a block doesn't have two identical successors.
This is invalid, and causes disasters if we try to unlink successors:
removing the first will work, but removing the second copy will fail
because the block isn't in the successor's predecessor set any longer.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-23 10:59:59 -07:00
Jason Ekstrand
8dcbca5957 nir/lower_vec_to_movs: Don't emit unneeded movs
It's possible that, if a vecN operation is involved in a phi node, that we
could end up moving from a register to itself.  If swizzling is involved,
we need to emit the move but.  However, if there is no swizzling, then the
mov is a no-op and we might as well not bother emitting it.

Shader-db results on Haswell:

   total instructions in shared programs: 6262536 -> 6259558 (-0.05%)
   instructions in affected programs:     184780 -> 181802 (-1.61%)
   helped:                                838
   HURT:                                  0

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-09-23 10:12:39 -07:00
Jason Ekstrand
65e80ce5b5 nir/lower_vec_to_movs: Properly handle source modifiers on vecN ops
I don't know of any piglit tests that are currently broken.  However, there
is nothing stopping a vecN instruction from getting source modifiers and
lower_vec_to_movs is run after we lower to source modifiers.

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-09-23 10:12:39 -07:00
Jason Ekstrand
999ff3c77d nir/lower_alu_to_scalar: Add support for nir_op_fdph
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-22 20:37:35 -07:00
Jason Ekstrand
e5a9346d00 nir: Add fdph and fdph_replicated opcodes
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-22 20:37:35 -07:00
Jason Ekstrand
0f9bf64770 nir/lower_alu_to_scalar: Return after lower_reduction
We don't use any of the code after the switch anyway.  Since we check for
num_components == 1 and early-return, it doesn't get executed so
everything's ok.  However, it makes it much clearer what's going on if we
simply do an early return.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-22 20:37:35 -07:00
Jason Ekstrand
2b79db2c02 nir/lower_alu_to_scalar: Use the builder
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-22 20:37:35 -07:00
Kenneth Graunke
5cede90f62 nir: Report progress from nir_normalize_cubemap_coords().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:54:34 -07:00
Kenneth Graunke
d7ffd90ecb nir: Add braces around multi-line loop.
This was correct but not our usual style.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:47:01 -07:00
Kenneth Graunke
0a1adaf11d nir: Report progress from nir_lower_system_values().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:47:00 -07:00
Kenneth Graunke
dc18b9357b nir: Report progress from nir_split_var_copies().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:46:59 -07:00
Kenneth Graunke
cfae0f8a3a nir: Report progress from nir_lower_locals_to_regs().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:46:57 -07:00
Kenneth Graunke
1adde5b87e nir: Report progress from nir_remove_dead_variables().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:46:55 -07:00
Jason Ekstrand
9f5e7ae9d8 nir: Report progress from lower_vec_to_movs().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:46:54 -07:00
Kenneth Graunke
967a5ddb88 nir: Report progress from nir_lower_globals_vars_to_local().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-21 13:46:45 -07:00
Jason Ekstrand
46362db4a6 nir/builder: Don't use designated initializers
Designated initializers are not allowed in C++ (not even C++11).  Since
nir_lower_samplers is now using nir_builder, and nir_lower_samplers is in
C++, this breaks the build on some compilers.  Aparently, GCC 5 allows it
in some limited extent because mesa still builds on my system without this
patch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92052
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-21 10:41:43 -07:00
Jason Ekstrand
d513388c8a nir: Move system value -> intrinsic mapping into nir.c
This way they're right next to the map going the other direction.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-21 09:49:40 -07:00
Emil Velikov
de7ffdb383 nir: rename nir_lower_samplers.c{pp,}
With the only C++ function having its own wrapper we can 'demote' this
file to a normal C one. This allows us to get rid of extern C { #include
<foo.h> } 'hacks'. Plus some of the headers may use C99 initializers,
which are not supported by the ISO standard.

This may cause build issue on incremental builds. If so run the
following:

sed -i -e 's|samplers\.cpp|samplers.c|' src/glsl/nir/.deps/nir_lower_samplers.Plo

Fixes: ef8eebc6ad5(nir: support indirect indexing samplers in struct arrays)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reported-by: Gottfried Haider <gottfried.haider@gmail.com>
Tested-by: Gottfried Haider <gottfried.haider@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-09-21 17:02:06 +01:00
Emil Velikov
d130cda453 nir: add C wrapper around glsl_type::record_location_offset
This will allow us to convert nir_lower_sampler.cpp to C.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Gottfried Haider <gottfried.haider@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-09-21 17:01:56 +01:00
Emil Velikov
bdb1faf44e nir: move stdio.h inclusion before extern C
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Gottfried Haider <gottfried.haider@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-09-21 17:01:32 +01:00
Rob Clark
b65f91dd32 nir/print: fix coverity error
Not something actually hit in real life (now state is never non-null,
but only case state->syms is null is if nir_print_instr() path).  But it
was something I overlooked the first time, so might as well fix it.

    *** CID 1324642:  Null pointer dereferences  (REVERSE_INULL)
    /src/glsl/nir/nir_print.c: 299 in print_var_decl()
    293
    294           fprintf(fp, " (%s, %u)", loc, var->data.driver_location);
    295        }
    296
    297        fprintf(fp, "\n");
    298
    >>>     CID 1324642:  Null pointer dereferences  (REVERSE_INULL)
    >>>     Null-checking "state" suggests that it may be null, but it has already been dereferenced on all paths leading to the check.
    299        if (state) {
    300           _mesa_set_add(state->syms, name);
    301           _mesa_hash_table_insert(state->ht, var, name);
    302        }
    303     }
    304

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-09-20 14:04:06 -04:00
Rob Clark
e13ed3ffb4 nir: add two-sided-color lowering pass
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-09-18 21:07:50 -04:00
Rob Clark
e4dfcdcbec nir/build: add nir_vec() helper
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-09-18 21:07:50 -04:00
Rob Clark
3745c38425 nir/lower_tex: add support to clamp texture coords
Some hardware needs to clamp texture coordinates to [0.0, 1.0] in the
shader to emulate GL_CLAMP.  This is added to lower_tex_proj since, in
the case of projected coords, the clamping needs to happen *after*
projection.

v2: comments/suggestions from Ilia and Eric, use txs to get texture size
and clamp RECT textures to their dimensions rather than [0.0, 1.0] to
avoid having to lower RECT textures to 2D.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-18 21:07:49 -04:00
Rob Clark
1ce8060c25 nir/lower_tex: support for lowering RECT textures
v2: comments/suggestions from Ilia and Eric, split out get_texture_size()
helper so we can use it in the next commit for clamping RECT textures.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-18 21:07:49 -04:00
Rob Clark
faf5f174dd nir/lower_tex: support projector lowering per sampler type
Some hardware, such as adreno a3xx, supports txp on some but not all
sampler types.  In this case we want more fine grained control over
which texture projectors get lowered.

v2: split out nir_lower_tex_options struct to make it easier to
add the additional parameters coming in the following patches

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-18 21:07:49 -04:00
Rob Clark
f83ba7bc41 nir/lower_tex: split out project_src() helper
Split this out to reduce noise in later patches.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-18 21:07:49 -04:00
Rob Clark
d9b9ff76f1 nir: rename nir_lower_tex_projector
Since the following patches will add additional tex-lowering related
functionality, which doesn't make sense to split out into a separate
pass (as they would require duplication of the projector lowering
logic), let's give this pass a more generic name.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-18 21:07:49 -04:00
Rob Clark
2e4ab489b5 nir/builder: fix c++11 compiler warning
Fixes:

   In file included from nir/nir_lower_samplers.cpp:27:0:
   nir/nir_builder.h: In function 'nir_ssa_def* nir_channel(nir_builder*, nir_ssa_def*, int)':
   nir/nir_builder.h:222:37: warning: narrowing conversion of 'c' from 'int' to 'unsigned int' inside { } is ill-formed in C++11 [-Wnarrowing]
       unsigned swizzle[4] = {c, c, c, c};

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-09-17 21:08:25 -04:00
Rob Clark
7c72f593ad nir: really actually fix comment this time
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-09-17 21:06:11 -04:00
Rob Clark
5305603b9d nir/print: print variable names
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-09-17 20:26:12 -04:00
Rob Clark
ba78260b0f nir: some comment fixups
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
2015-09-17 20:25:33 -04:00
Rob Clark
509e0c4505 nir: add lowering stage for user-clip-planes / clipdist
The vertex shader lowering adds calculation for CLIPDIST, if needed
(ie. user-clip-planes), and the frag shader lowering adds conditional
kills based on CLIPDIST value (which should be treated as a normal
interpolated varying by the driver).

Note that this won't quite do the right thing in the face of MSAA plus
user-clip-planes, since all the samples would be killed or not (rather
than potentially only a portion of them).  But it's better than no UCP
support at all for drivers that don't have this in hw.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-09-17 19:57:21 -04:00
Rob Clark
53671a3723 nir: add sysval for user-clip-planes
For lowering user-clip-planes, we need a way to pass the enabled/used
user-clip-planes in to shader.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2015-09-17 19:55:43 -04:00
Rob Clark
4a121e1a90 glsl: add SYSTEM_VALUE_VERTEX_CNT
Used internally in freedreno/ir3 to calc stream-out position.  Seems
like a generic enough way to implement stream-out (using str instrs),
plus it avoids compiler warnings by sneaking in a non-enum value in
switch statements.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-09-17 19:55:43 -04:00
Jason Ekstrand
a6c467d6c5 nir: Add a pass to rewrite uses of vecN sources to the vecN destination
v2 (Jason Ekstrand):
 - Handle non-SSA sources and destinations

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2015-09-17 08:19:48 -07:00
Jason Ekstrand
ddffe30f40 nir: Add comments to nir_index_instrs and nir_index_ssa_defs
The provided indices have the very nice property that if A dominates B then
A->index <= B->index.  We should document that somewhere.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-17 08:16:01 -07:00
Jason Ekstrand
8ecaef967d nir: Add a generic instruction index
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-09-17 08:16:01 -07:00
Timothy Arceri
ef8eebc6ad nir: support indirect indexing samplers in struct arrays
As a bonus we get indirect support for arrays of arrays for free.

V5: couple of small clean-ups suggested by Jason.

V4: fix struct member location caclulation, use nir_ssa_def rather than
nir_src for the indirect as suggested by Jason

V3: Use nir_instr_rewrite_src() with empty src rather then clearing
the use_link list directly for the old indirects as suggested by Jason

V2: Fixed validation error in debug build

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-17 11:28:34 +10:00
Timothy
0ad44ce373 glsl: add helper for calculating offsets for struct members
V2: update comments

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-17 11:28:27 +10:00
Timothy Arceri
12af915e27 glsl: make variables private
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-09-17 11:28:21 +10:00