nir: Move system value -> intrinsic mapping into nir.c

This way they're right next to the map going the other direction.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2015-09-10 16:53:08 -07:00
parent de7ffdb383
commit d513388c8a
3 changed files with 40 additions and 40 deletions

View file

@ -1461,6 +1461,44 @@ nir_index_instrs(nir_function_impl *impl)
return index;
}
nir_intrinsic_op
nir_intrinsic_from_system_value(gl_system_value val)
{
switch (val) {
case SYSTEM_VALUE_VERTEX_ID:
return nir_intrinsic_load_vertex_id;
case SYSTEM_VALUE_INSTANCE_ID:
return nir_intrinsic_load_instance_id;
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
return nir_intrinsic_load_vertex_id_zero_base;
case SYSTEM_VALUE_BASE_VERTEX:
return nir_intrinsic_load_base_vertex;
case SYSTEM_VALUE_INVOCATION_ID:
return nir_intrinsic_load_invocation_id;
case SYSTEM_VALUE_FRONT_FACE:
return nir_intrinsic_load_front_face;
case SYSTEM_VALUE_SAMPLE_ID:
return nir_intrinsic_load_sample_id;
case SYSTEM_VALUE_SAMPLE_POS:
return nir_intrinsic_load_sample_pos;
case SYSTEM_VALUE_SAMPLE_MASK_IN:
return nir_intrinsic_load_sample_mask_in;
case SYSTEM_VALUE_LOCAL_INVOCATION_ID:
return nir_intrinsic_load_local_invocation_id;
case SYSTEM_VALUE_WORK_GROUP_ID:
return nir_intrinsic_load_work_group_id;
/* FINISHME: Add tessellation intrinsics.
case SYSTEM_VALUE_TESS_COORD:
case SYSTEM_VALUE_VERTICES_IN:
case SYSTEM_VALUE_PRIMITIVE_ID:
case SYSTEM_VALUE_TESS_LEVEL_OUTER:
case SYSTEM_VALUE_TESS_LEVEL_INNER:
*/
default:
unreachable("system value does not directly correspond to intrinsic");
}
}
gl_system_value
nir_system_value_from_intrinsic(nir_intrinsic_op intrin)
{

View file

@ -1924,6 +1924,7 @@ bool nir_opt_undef(nir_shader *shader);
void nir_sweep(nir_shader *shader);
nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
#ifdef __cplusplus

View file

@ -40,46 +40,7 @@ convert_instr(nir_intrinsic_instr *instr)
void *mem_ctx = ralloc_parent(instr);
nir_intrinsic_op op;
switch (var->data.location) {
case SYSTEM_VALUE_FRONT_FACE:
op = nir_intrinsic_load_front_face;
break;
case SYSTEM_VALUE_VERTEX_ID:
op = nir_intrinsic_load_vertex_id;
break;
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
op = nir_intrinsic_load_vertex_id_zero_base;
break;
case SYSTEM_VALUE_BASE_VERTEX:
op = nir_intrinsic_load_base_vertex;
break;
case SYSTEM_VALUE_INSTANCE_ID:
op = nir_intrinsic_load_instance_id;
break;
case SYSTEM_VALUE_SAMPLE_ID:
op = nir_intrinsic_load_sample_id;
break;
case SYSTEM_VALUE_SAMPLE_POS:
op = nir_intrinsic_load_sample_pos;
break;
case SYSTEM_VALUE_SAMPLE_MASK_IN:
op = nir_intrinsic_load_sample_mask_in;
break;
case SYSTEM_VALUE_INVOCATION_ID:
op = nir_intrinsic_load_invocation_id;
break;
case SYSTEM_VALUE_LOCAL_INVOCATION_ID:
op = nir_intrinsic_load_local_invocation_id;
break;
case SYSTEM_VALUE_WORK_GROUP_ID:
op = nir_intrinsic_load_work_group_id;
break;
default:
unreachable("not reached");
}
nir_intrinsic_op op = nir_intrinsic_from_system_value(var->data.location);
nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
if (instr->dest.is_ssa) {