Commit graph

445 commits

Author SHA1 Message Date
Faith Ekstrand
bfe751bf53 pan/compiler: Drop pan_compile_inputs::bifrost::rt_conv
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:48 +00:00
Faith Ekstrand
80bdd7019a pan: Switch to nir_intrinsic_load_blend_input_pan
It's a lot more explicit to just have an intrinsic for this than to
treat blend shaders as their own weird stage.  Also, the new intrinsic
uses the same io_semantics as a fragment store so the back-end code is a
little easier to read because it now checks sem.dual_source_blend_index
instead of the generic load_input offset.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:48 +00:00
Faith Ekstrand
f53751159a pan: Use nir_intrinsic_blend_pan for blend shaders
The one non-trivial change here is that we're now using BLEND with a
constant descriptor instead of ST_TILE for MSAA blend shaders.  However,
this shouldn't make any practical difference.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:46 +00:00
Faith Ekstrand
7d25c5c1ea pan/bi: Use MUX for setting LD_TILE sample indices
Saves us an instruction over AND+OR.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:46 +00:00
Faith Ekstrand
87f924d91f pan/bi: Use bi_emit_collect_to() for load_const
This helper is shorter and it also caches the result in the collect
cache so it can be used as a vector (or, in this case, a 64-bit value).

Cc: mesa-stable
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:45 +00:00
Faith Ekstrand
9f926c28bb pan: Implement the new NIR FS intrinsics
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:45 +00:00
Faith Ekstrand
8a3ae7a3e5 pan/nir: Add a NIR pass to lower FS outputs to the new intrinsics
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:44 +00:00
Faith Ekstrand
feadf303b9 panvk: Lock around the compile_shaders() when debug dumping
ANGLE is a massive pain to debug because it threads like mad.  This at
least ensures the shaders aren't weirdly interleaved from multiple
threads.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:42 +00:00
Faith Ekstrand
528f748dc6 pan/bi: Use nir_print_shader() instead of nir_log_shader()
We're not using the mesa log functions for any of our back-end compiler
stuff so we should make NIR log the same way.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:41 +00:00
Faith Ekstrand
bed2055efd pan/bi: Dump shader to stderr
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:40 +00:00
Alyssa Rosenzweig
00e705add1 pan/mdg: use nir_is_shared_access
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39219>
2026-01-09 20:51:13 +00:00
Alyssa Rosenzweig
2e78d6edf1 pan/mdg: clean up csel typing pass
v2: invert logic (Francesco Ansanelli)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39136>
2026-01-05 17:47:52 +00:00
Alyssa Rosenzweig
347a0ac212 panfrost,nir: drop my lonely Authors tags
We all know who wrote a bunch of Panfrost code. No need to repeat this a million
places, the copyright line is plenty.

in cases where there's a joint me & Italo/Eric/.. tag, i've left it alone to
respect others' potential wishes.

$ find . -type f -exec perl -i -p0e 's/ \*\s+\* Author[^\n]+\s+\*\s+Alyssa[^\n]+\n \*\// \*\//' \{} \;

v2: delete more tags (Boris).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39136>
2026-01-05 17:47:52 +00:00
Eric R. Smith
94093488eb pan: move pan_shader_update_info call for bifrost
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Doing it inside bifrost_compile lets us access the info
structure for more detailed shaderdb stats.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38961>
2025-12-22 13:40:05 +00:00
Eric R. Smith
158be3dc1d pan: refactor shader info setting
Move the update of pan_shader_info into its own function. For now this
does nothing, but it will allow us to update the info before printing
stats, which will be useful in the future.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38961>
2025-12-22 13:40:04 +00:00
Eric R. Smith
a25561b496 pan: pass pan_shader_info data to pan_stats_verbose
This isn't very useful yet (the info isn't fully filled
out at the point of the call) so the printed values should
be viewed skeptically.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38961>
2025-12-22 13:40:03 +00:00
Eric R. Smith
f33ea9bee7 pan: prettier output when statsfull flag is set
Also includes simple pipe stats (still need to get conditional pipeline
statistics)

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38961>
2025-12-22 13:40:03 +00:00
Eric R. Smith
6ef79595a8 pan: pass a pointer to bi_compile_variant_nir, rather than a struct
We need a subset of the pan_shader_info struct for each variant,
and previously we were building a struct containing that subset and
passing the struct to bi_compile_variant_nir. Instead we should pass
a pointer to the whole struct and let bi_compile_variant_nir build the
substructure. This is both more efficient, and also gives the stats
code access to the full information.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38961>
2025-12-22 13:40:03 +00:00
Eric R. Smith
20e17ca864 pan: add actual register usage to the shaderdb stats
Add the actual registers used (including uniforms used) by the shader
to stats. This is calculated by the stats gathering code, because the
scheduler and scoreboard passes run after register allocation and can
sometimes change the results.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38961>
2025-12-22 13:40:03 +00:00
Christoph Pillmayer
cef4841d1a pan/bi: Fix bi_find_loop_blocks for single block loops
Fixes: 6535a3b6 ("pan: Fix bi_find_loop_blocks")
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39018>
2025-12-19 08:30:19 +00:00
Emma Anholt
059d301c79 nir: Drop the mode argument of nir_lower_vars_to_scratch().
It only makes sense for function temps, and that's the only way it's been
used.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37245>
2025-12-17 19:50:28 +00:00
Boris Brezillon
b66861a5f0 pan/bi: Fix leak in bi_iterator_schedule()
s/util_dynarray_clear/util_dynarray_fini/ to fix the leak.

Fixes: 7dc4f28507 ("pan/bi: schedule simple iterators to avoid extra move")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38923>
2025-12-16 11:02:15 +01:00
Faith Ekstrand
2bd282a968 pan/bi: Run nir_lower_all_phis_to_scalar() late
We were running this in the preprocess step and then trusting that it
would clean up everything before we got to the back-end.  However, we
were running the entire optimization loop in between as well as drivers
potentially adding stuff (since panvk has it's own passes after
postprocess).  Instead, this should be one of the last things run, right
before we go into the back-end.

Cc: mesa-stable
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38821>
2025-12-11 18:29:44 +00:00
Faith Ekstrand
7206572884 pan/bi: Move opt_sink and opt_move calls to postprocess
The comments pretty explicitly say that they assume lowered UBOs and
SSBOs so preprocess is the wrong place for them.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38821>
2025-12-11 18:29:44 +00:00
Faith Ekstrand
5841106027 pan/bi: Only delete function temp variables
Other resource variables like UBOs and SSBOs are still useful for
debugging and not harming anything.  Also, some Vulkan-focused passes
look up variables from the otherwise detached resource intrinsics and
use them for things.  We really want to keep them around.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38821>
2025-12-11 18:29:43 +00:00
Emma Anholt
10ba7675c8 nir/uub: Use an optional max_samples from drivers for sample counts.
This triggers some unrolling in Fallout 4, GTAV, and Rocky Planet in my
shader-db.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38585>
2025-12-11 14:26:11 +00:00
Romaric Jodin
6b67ca2e8f pan/bi: Keep vectorized phis
Some checks failed
macOS-CI / macOS-CI (dri) (push) Has been cancelled
macOS-CI / macOS-CI (xlib) (push) Has been cancelled
When the source contains vectorized phis, keep them to avoid
generating unnecessary moves.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38772>
2025-12-06 07:22:47 +00:00
Faith Ekstrand
d3a890a58e pan/bi: Handle small vectors in bi_src_index()
bit_size <= 32 does not actually guarantee a single component, which
nir_src_as_uint() requires.  We could just check num_components == 1 but
it's easy enough to support any vector that fits in 32 bits.

Cc: mesa-stable
Reviewed-by: Romaric Jodin <rjodin@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38772>
2025-12-06 07:22:47 +00:00
Faith Ekstrand
d0b83dd7ce pan: Move pan_compile_shader to pan_compiler.c
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38788>
2025-12-03 18:28:45 +00:00
Faith Ekstrand
e64736fba7 pan: Drop bifrost_shader_blend_info::format
It existed entirey to save us a switch statement.  It's very unlikely
that's worth pulling GENX API command stream stuff into the compiler.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38788>
2025-12-03 18:28:45 +00:00
Faith Ekstrand
3970548556 pan: Move PRINTF_BUFFER_SIZE to the compiler
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38788>
2025-12-03 18:28:44 +00:00
Faith Ekstrand
83f90b0760 pan/bi: Fix LD_VAR_BUF indirect offset calculations
We multiply by 16 correctly but then drop that in the case where vbase
is non-zero.  We typically lower FS input indirects so we don't see this
often but there are a few cases where they still sneak through.

Fixes: 0fcddd4d2c ("pan/bi: Rework varying linking on Valhall")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38788>
2025-12-03 18:28:44 +00:00
Faith Ekstrand
f1debfccaf pan: Move pan_shader_compile() to pan_compiler.h
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
10e571aebd pan/compiler: Move pan_ir.h into pan_compiler.h
There is nothing IR about it.  It's really the compiler interface file,
so it should all go in pan_compiler.h.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
2d286ec80a pan/compiler: Move all NIR passe definitions to pan_nir.h
While we're at it, rename pan_lower_* to pan_nir_lower_* for consistency
with everything else.  The intention is that eventually this will be a
private header and drivers will stop calling these passes themselves.
However, that is a long way off so for now we'll just move them to the
sensibly named place.  Notably, pan_preprocess/optimize/postprocess_nir
stay in pan_compiler.h because those are intended to be external APIs
indefinitely.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
b7f45c66fe pan: Move pan_shader NIR helpers to pan_compiler.h
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
55ae25f2d7 pan: Move disassembly wrappers to a new pan_compiler.h
This is going to be where we put the compiler interface.  For now,
disassembly wrappers are as good a place to start as any.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
4c9ec8fad2 pan: Add a central libpanfrost_compiler library
The only thing that only pulls in bifrost is our CL compiler for
pre-builts.  Everything that uses pan_shader.h pulls it in because
that's header-only and calls into both back-ends anyway.  Some day
we might want to figure out how to properly dead-code the midgard
compiler for Vulkan but today is not that day.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
013c94458e pan/bi: Add separate meson files for bifrost tests
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
b02bc53261 pan: Move util/* to compiler/
src/panfrost/util is all compiler stuff, we just put it in util/ so it
could be used by both midgard and bifrost.  We also rename all the files
to have a pan_nir prefix.  We'll rename the functions later.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:30 +00:00
Faith Ekstrand
fa6c9b6805 pan: Move midgard to compiler/midgard
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:29 +00:00
Faith Ekstrand
0f923e7f60 pan: Move compiler to compiler/bifrost
It was this way for a while but then someone decided that we should try
to hide midgard and get it off the main path.  However, we still try to
present a unified interface to the GL driver.  The combination of these
two things means that those common compiler interfaces have to live
outside of panfrost/compiler which makes everything more awkward than
it needs to be.  We either need to move it back into src/gallium and
make abstracting across the two the GL driver's problem (which breaks
other tooling) or need to put both under src/panfrost/compiler.  The
midgard compiler can just as easily bitrot in panfrost/compiler/midgard.
The first step is moving the bifrost compiler.

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38753>
2025-12-02 21:00:29 +00:00
Romaric Jodin
0ad90e5a31 pan/va: Add missing 8bit widen swizzles
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36638>
2025-12-02 10:04:13 +00:00
Romaric Jodin
dc79d7af55 pan/bi: bi_alu_src_index: remove invalid assert
`comps <= (1 << subword_shift)` cannot be guarantee.

Here is an example:
```
        8x2   %27 = @load_ssbo (%26 (0x1000001), %4) (access=readonly|reorderable, align_mul=2, align_offset=0, offset_shift=0)
        8x2   %32 = ior %25, %31
        32    %34 = ult32 %33 (0x7), %12
        8x2   %35 = b32csel %34.xx, %27, %32
```
When processing `%34.xx` in `bi_emit_alu` (for `instr->src[0]`),
`comps` is computed from the instr definition (`%35`), but
`subword_shift` from the src bitsize.

In that case comps is greater than `1 << subword_shift`, but this is
supported by `bi_alu_src_index`.

This example is extracted from `dEQP-VK.spirv_assembly.type.vec2.i8.bit_field_insert_offset16_count16_comp`

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36638>
2025-12-02 10:04:13 +00:00
Romaric Jodin
6db607651a pan/bi: fix destination of v4i8 instruction returning only v2i8
When v4i8 instruction are using to compute a v2i8, it puts the 2
result values in b0 & b2, thus we need to swizzle the destination to
have them in b0 & b1 as expected by the consumer of the v2i8 produced.

example: dEQP-VK.spirv_assembly.type.vec2.i8.mul_frag

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36638>
2025-12-02 10:04:13 +00:00
Romaric Jodin
df0cef26f6 pan/bi: do not vectorize nir_op_f2fmp
Vectorizing it prevents optimisation related to the store
instruction. This is having negative impact from a shader-db
point-of-view.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36638>
2025-12-02 10:04:12 +00:00
Romaric Jodin
b4c2954503 pan/bi: do not vectorize nir_op_f2{i,u}8
Vectorizing nir_op_f2i8 and nir_op_f2u8 can lead other passes to
generate large vector (32x2) that are not supported:
----------------------------------
        16x2  %23 = fmul! %22, %21
        8x2   %24 = f2i8! %23
---- TRANSFORM TO ----------------
        16x2  %30 = fmul! %29, %28
        32x2  %31 = f2f32! %30
        16x2  %32 = f2i16! %31
        8x2   %33 = i2i8! %32
----------------------------------

examples:
- dEQP-VK.spirv_assembly.type.vec2.i8#mod_frag
- dEQP-VK.spirv_assembly.type.vec2.i8#rem_frag
- dEQP-VK.spirv_assembly.instruction.compute.convertftou#float16_to_uint8_max

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36638>
2025-12-02 10:04:12 +00:00
Romaric Jodin
40e3d8e0e6 pan/bi: improve vectorization of 8bit alu
Keep/make 2-element vector at least, and 4-element vector for
supported opcode.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36638>
2025-12-02 10:04:11 +00:00
Christoph Pillmayer
262a427a51 pan/bi: Add missing 8bit widen swizzles
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38109>
2025-11-28 09:52:11 +00:00
Alyssa Rosenzweig
2c2dd835af nir/lower_wrmasks: drop callback
All drivers use the same callback and it is unlikely that new drivers will use
this pass since it has better replacements today (lower_mem_bit_sizes for
memory, and it never worked for I/O). This should discourage as much.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38533>
2025-11-26 03:20:39 +00:00