Brian Paul
bb8b302dbc
remove old span code
2005-06-04 18:12:28 +00:00
Brian Paul
5ec5c6b222
fix an assertion
2005-06-04 17:53:30 +00:00
Brian Paul
863bd56520
remove old span code
2005-06-04 17:45:50 +00:00
Brian Paul
5821f3d70c
added comment
2005-06-04 17:44:42 +00:00
Karl Schultz
5b10d71559
Fixup file lists for tarball/zip file creation.
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- Adjust for recent changes to Windows build files.
- Add in at least some of the new slang files - enough to build on
Windows, but some of the other slang-related files may still need to be
added. (Will probably get corrected just prior to next release, if needed)
2005-06-03 15:24:55 +00:00
Karl Schultz
516546ad5b
Updates for new Windows build system.
2005-06-02 23:17:02 +00:00
Brian Paul
3fe9c40cb2
Remove last of the old span code.
2005-06-02 04:09:05 +00:00
Brian Paul
13c8f985d9
oops, undo previous change
2005-06-02 04:07:08 +00:00
Brian Paul
1516f559bc
start removing old (pre-renderbuffer) span code
2005-06-02 04:05:45 +00:00
Jouk Jansen
c4fbdb090c
Committing in .
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OpenVMS makefile added
Added Files:
Mesa/src/mesa/shader/grammar/descrip.mms
----------------------------------------------------------------------
2005-06-01 12:07:15 +00:00
Jouk Jansen
589a3a3f6e
Committing in .
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Update OpneVMS compilesupport
Modified Files:
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/shader/slang/slang_compile.c
Mesa/src/mesa/shader/slang/slang_storage.c
Mesa/src/mesa/shader/slang/slang_storage.h
----------------------------------------------------------------------
2005-06-01 12:05:34 +00:00
Eric Anholt
f090fdc50b
Move fallback and other debugging under TDFX_DEBUG using the same mechanism
...
as other drivers.
2005-06-01 08:22:57 +00:00
Eric Anholt
d638f6a0bb
Add no_rast option.
2005-06-01 07:44:52 +00:00
Keith Whitwell
502504de23
Add a mode to test flat shading + separate specular.
2005-06-01 07:02:23 +00:00
Eric Anholt
f772e3dd15
Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 instead
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of GL_RGBA in driNewRenderbuffer of the backbuffer.
2005-06-01 02:59:12 +00:00
Brian Paul
c7264415b6
added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error
2005-06-01 00:50:23 +00:00
Brian Paul
1b93953fbc
add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querie
2005-05-31 23:55:21 +00:00
Brian Paul
5d5100aabc
remove temporary GL_EXT_framebuffer_object info
2005-05-31 23:54:44 +00:00
Brian Paul
2e081cd90e
updated to version 28
2005-05-31 23:54:24 +00:00
Eric Anholt
0009e3d97d
Bugzilla #2708 : Disable the fallback on GL_SPHERE_MAP. It appears to hurt more
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than it helps, and we seem to have a handle on how to fix it.
2005-05-31 23:32:47 +00:00
Alan Hourihane
628b18b8ca
Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)
2005-05-31 18:10:03 +00:00
Aapo Tahkola
4ec6eceea9
Causes lockups on some rare cases.
2005-05-31 05:53:38 +00:00
Eric Anholt
8c2a9a9166
Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also do
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some cleanups on the span macros. This does not deal with the brokenness of
depth spans, but makes the code more readable.
2005-05-31 05:31:43 +00:00
Eric Anholt
ef377c3c00
Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, and
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remove those descriptions and the corresponding bits on r200, where they're no
longer used.
2005-05-31 04:26:13 +00:00
Eric Anholt
b79c47e90c
Remove unused CTX_ARG2 define.
2005-05-31 04:13:45 +00:00
Eric Anholt
8a1df96862
Bugzilla #2195 : Convert the radeon driver to the t_vertex interface. This cuts
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about 200 lines from the code and 25k from the binary, while matching other
drivers more closely. In the worst case (tcl_mode=0) it appears to have
a performance cost of 4.4% +/- 0.3% on quake3 (800x600 demofours, 1ghz p3,
rv200). Tested on ut2004, ut, q3, projtex.
Submitted by: Andreas Stenglein <a.stenglein@gmx.net>
2005-05-31 04:04:24 +00:00
Eric Anholt
9dff2ca07a
Move fallback debugging under MACH64_DEBUG=fall (matching other drivers) and
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add pretty descriptions of the bits. GC one of the bits that was unused.
Also, now only the first thing triggering a fallback and the last thing
requiring one do the debug output. This also matches other drivers.
2005-05-31 03:47:39 +00:00
Eric Anholt
12eabeb3b9
Pull locking out from HW_LOCK/UNLOCK into SpanRenderStart/Finish. Provides a
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factor of 5+ improvement in no_rast glxgears and 2.3 in no_rast quake3 (n=1,
320x240, 16bpp, low qualities, 1ghz p3)
2005-05-30 08:07:03 +00:00
Eric Anholt
c7f8d36451
Fix software fallbacks by being safe with macro arguments in READ/WRITE_DEPTH.
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Convert to spantmp2.h while I'm here. Tested with 16 and 32bpp no_rast
glxgears.
2005-05-30 06:50:17 +00:00
Eric Anholt
993d8ad5ef
Add the no_rast debug option to mach64. It shows that software fallbacks are
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pretty broken.
2005-05-30 06:41:19 +00:00
Eric Anholt
b328dded75
Pull hardware locking out into SpanRenderStart/Finish rather than
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HW_LOCK/UNLOCK. Provides a 61% performance improvement in no_rast=true quake3
(n=2, 320x240, 16bpp, p4 1ghz), and a factor of 3 improvement in no_rast
glxgears.
2005-05-30 06:15:29 +00:00
Eric Anholt
c1b87b2a06
Add the description of the no_rast option fallback so that MGA_DEBUG=fall
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doesn't segfault with no_rast.
2005-05-30 06:11:22 +00:00
Eric Anholt
0936eeb456
Add the no_rast debug option, which I used in some testing.
2005-05-30 03:32:52 +00:00
Eric Anholt
f2149a7a66
Remove unused CTX_ARG2.
2005-05-30 01:59:39 +00:00
Eric Anholt
0b73889d54
Put some fallback debugging output under DEBUG_FALLBACKS.
2005-05-28 23:45:39 +00:00
Eric Anholt
2962f88189
Add a missing EnsureCmdBufSpace, matching r200.
2005-05-28 22:56:16 +00:00
Eric Anholt
f054fa85d8
Add a freebsd-dri-amd64 config, and quiet makedepend slightly by making an
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EXPAT_INCLUDES config variable (set on FreeBSD) which is then used in
Makefile.template's INCLUDES.
2005-05-28 20:17:06 +00:00
Jerome Glisse
2ed4c296d9
Some fixes
2005-05-28 12:18:32 +00:00
Dave Airlie
22b0a42465
use shared-core
2005-05-28 10:55:23 +00:00
Ben Skeggs
0bae91562e
Up MAX_AOS_ARRAYS to 16. Do we need more?
2005-05-28 05:20:05 +00:00
Ben Skeggs
908dbc44c2
Play with swizzling a bit.
2005-05-28 03:19:56 +00:00
Aapo Tahkola
74e412c695
Programmable per-vertex point sizes and proper result reg assigns.
2005-05-28 01:02:00 +00:00
Aapo Tahkola
0080faf83e
More optimal r300Clear.
2005-05-27 20:10:05 +00:00
Brian Paul
d322810e13
properly pop the GL_TEXTURE_GEN_ enable state
2005-05-27 14:44:14 +00:00
Karl Schultz
6580a6d561
Account for moved/new/removed files.
2005-05-26 18:22:13 +00:00
Ian Romanick
70dbbbf89a
Fix gl_enums.py so that enums that are listed with the same name in
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multiple places don't get generated multiple times.
2005-05-26 16:59:47 +00:00
Ian Romanick
497dd3e920
Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that it
...
generates the correct script name in the generated output.
2005-05-26 16:34:58 +00:00
Ian Romanick
249db89b00
Make a couple minor corrections to gl_API.xml. Fixes the name of an
...
extension that was missing the GL_ part and uses the core GL type names for
vertex buffer object functions instead of the ARB names.
Also commits the resulting changes to the generated code. Some how, the
#if sequence disappeared in the 1.52 version of glapi_x86.S.
2005-05-26 16:24:35 +00:00
Keith Whitwell
020225496e
Bump driver date.
2005-05-26 11:42:19 +00:00
Dave Airlie
69509641a8
make egl build first so we don't get wierd drivers linking to libs not available
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yet
2005-05-26 04:24:09 +00:00