Commit graph

8723 commits

Author SHA1 Message Date
Keith Whitwell
f1d6ad6fe2 remove some dead code 2006-09-20 15:00:24 +00:00
Keith Whitwell
b5d0f6c17f Fix some warnings 2006-09-20 14:58:55 +00:00
Roland Scheidegger
85b6d0c4df fix mixed texgen/non-texgen with texgen modes requiring plane parameters (GL_OBJECT_LINEAR, GL_EYE_LINEAR). This is a chip limitation, try to hack it up regardless or use a tcl fallback in some cases. Might still produce wrong results if fixed up, but so far this corrects celestia ring shadows (in multitexture mode), doom3 (arb renderer), quake4 (arb renderer and some less visible bugs in r200 renderer), and even the remaining texgenmix broken case (this is pure luck though, it is easy to construct artifical cases where it will break). 2006-09-20 14:56:21 +00:00
Keith Whitwell
e38114a5e4 Support ARB_texture_rectangle. 2006-09-20 14:54:49 +00:00
Keith Whitwell
b35121d54d 1) Add a new flag in the sarea (coopting the unused texAge value) to
identify context switches between members of a share group -
ie. multiple contexts in a single application, possibly on different
threads.  In this case the contexts share a bufmgr instance and there
is no need to evict textures - so don't.

2) Use a new flag 'need_flush' to ensure hardware rendering is flushed
prior to starting a software fallback.
2006-09-20 14:44:40 +00:00
Keith Whitwell
3a5319293c Broadwater seems to prefer this style of blitting. 2006-09-20 14:39:53 +00:00
Brian Paul
d41d29b8bd make current GLX context per-thread 2006-09-20 14:39:47 +00:00
Brian Paul
0c54e47c0e fix a memleak in DestroyContext() 2006-09-20 14:39:24 +00:00
Keith Whitwell
83c3f9658d add accelerated glCopyPixels path 2006-09-20 14:36:49 +00:00
Keith Whitwell
187f2cfb4a Add a new internal program parameter value STATE_TEXRECT_SCALE which
provides 1/width and 1/height of the active texture, useful for
implementing ARB_texture_rectangle support on hardware which only
supports ARB_npot-style texturing.
2006-09-20 14:30:22 +00:00
Keith Whitwell
0c9259f3b9 Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBA
conversions, ensuring that the final A value is 0xff in those cases
where we use a RGBA hardware texture format to store RGB textures.
Fix a couple of cases where hardwired texture conversions were
ignoring this restriction.
2006-09-20 14:28:42 +00:00
Keith Whitwell
5658810660 Export _mesa_print_alu_instruction() to allow drivers to roll their
own debug code for programs with driver-private opcodes.

Remove redundant loop in _mesa_num_inst_src_regs().
2006-09-20 12:57:54 +00:00
Keith Whitwell
cb54c056a6 restore debug output after brw_wm_fp compilation stage 2006-09-20 12:53:35 +00:00
Keith Whitwell
285801a9ed Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps. 2006-09-20 12:49:52 +00:00
Brian Paul
408ce7e861 added LIBDRM_CFLAGS (Javier Villavicencio) 2006-09-19 22:43:41 +00:00
Brian Paul
dc4bf43898 fix CFLAGS (bug 8344) 2006-09-19 16:31:37 +00:00
Brian Paul
c42afefda1 change make depend output redirection to 2>&1 (bug 8344) 2006-09-18 22:55:13 +00:00
Brian Paul
876b41bc03 check for n <= 1 in compute_min_mag_ranges(), bug 8320 2006-09-18 15:03:04 +00:00
Brian Paul
f7da4e687c set lambda to zero for textured points (bug 8320) 2006-09-18 15:02:26 +00:00
Brian Paul
3d70f9ff82 6.5.1 md5 sums 2006-09-16 04:23:16 +00:00
Brian Paul
0321dac2cd update 6.5.1 release date 2006-09-16 04:13:20 +00:00
Brian Paul
a3a640171f added #ifdef tests for Windows for int64_t, uint64_t 2006-09-16 04:10:56 +00:00
Brian Paul
8636981646 replace GLAPI w/ static and init var to 0 (Michel Donais) 2006-09-15 19:00:37 +00:00
Keith Whitwell
54d3ab4878 npot version of redbook/mipmap.c 2006-09-15 10:41:54 +00:00
Ian Romanick
a3b99fcb56 Use correct opcodes for GLX_EXT_texture_from_pixmap.
Set the correct opcodes for GLX_EXT_texture_from_pixmap functions.  Changes
to the glproto package and the core X server are also required.
2006-09-14 21:07:17 +00:00
Brian Paul
eee85373c7 set 6.5.1 release date 2006-09-14 20:31:13 +00:00
Jerome Glisse
3dcf23171d Fallback if ColorLogicOp is enabled. Cleanup a bit the fallback
function.
2006-09-14 17:44:58 +00:00
Michel Dänzer
8c9366a807 Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian. 2006-09-14 16:17:06 +00:00
Keith Whitwell
657f738ea2 VS nr of urb entries is constrained to be one of a fixed set of values,
specifically {8,16,32}.
2006-09-14 10:37:09 +00:00
Roland Scheidegger
6babf624b7 always use argb8888 instead of rgba8888, this is far more likely to hit a faster memcopy path in mesa (at least on little endian systems, possibly on big endian too) 2006-09-13 23:56:09 +00:00
Roland Scheidegger
2e2a981335 detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888 2006-09-13 23:51:39 +00:00
Roland Scheidegger
99e0236046 Always mark tex state atom as dirty when the texture image is dirty, this ensures texture cache gets flushed in case the new texture has the same offset as the old one (fixes glean pixelFormat test at least on r200). 2006-09-13 23:20:10 +00:00
Brian Paul
43aa034084 updated comment 2006-09-13 22:49:48 +00:00
Roland Scheidegger
888b1a9166 don't use derived value _ColorLogicOpEnabled as it's not current by the time we call the blend/logic op functions. Fixes glean logicOp test on r200. 2006-09-13 22:41:46 +00:00
Brian Paul
fd2e402359 added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1) 2006-09-13 21:02:32 +00:00
Brian Paul
bd5331f9e8 just comments and const qualifiers 2006-09-13 20:26:43 +00:00
Brian Paul
ac1d7370a7 fix broken do_EXP() 2006-09-13 20:14:24 +00:00
Roland Scheidegger
cb08dcbbf2 fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting is not enabled (?). This fixes demos/cubemap as well as glean texCube test. 2006-09-13 17:35:44 +00:00
Roland Scheidegger
87d6028f28 make sure we upload the new vertex program if the program string changes. 2006-09-13 17:30:11 +00:00
Brian Paul
25d59d2962 make triangle smoothing a sw fallback (Martign van Oosterhout) 2006-09-13 16:41:25 +00:00
Jerome Glisse
323414940f Fix compilation warning. 2006-09-12 18:52:13 +00:00
Jerome Glisse
6a65e6db3d Removing some of r200 dependency, cleaning up code a bit,
and fixing a couple of warning. More cleanup and shuffle
to come. I have tested this change they might broke things
especialy with r300_texstate.c change (format_x doesn't
seems to be use at all by r300).
2006-09-12 18:34:43 +00:00
Keith Whitwell
b1cb39d8bd quieten debug 2006-09-12 14:27:57 +00:00
Keith Whitwell
16a22a5f4a Potential fix for doom3 lockups. Seems that there is a conflict
between the vertex cache, the vertex shader and the clipping stages,
all of which are competitors for URB entries assigned to the VS unit.
This change reduces the maximum number of clip and VS threads by
enough to ensure that they cannot consume all the available URB
entries, and then reduces the number somewhat more up to an arbitary
amount I discovered by trial and error.  Unfortunately trial and error
solutions don't inspire total confidence...
2006-09-12 13:54:31 +00:00
Keith Whitwell
72e810db9d Disassemble active program when DEBUG_VS is set. 2006-09-12 13:51:09 +00:00
Keith Whitwell
7b8c73460f Add code to tweak aubfile state and primitives on replay. 2006-09-12 13:50:22 +00:00
Keith Whitwell
e1ae10db2c Encode a unique id in the aub header date fields. 2006-09-12 13:43:10 +00:00
Brian Paul
bd38df11f4 Win32 fixes (SF bug 1554931) 2006-09-11 16:39:04 +00:00
Brian Paul
31a66ada72 undo some accidental changes in _mesa_is_legal_format_and_type() 2006-09-11 15:25:49 +00:00
Brian Paul
02aa5fba03 init accum buffer fields in _mesa_update_framebuffer_visual() 2006-09-11 15:04:23 +00:00