Commit graph

163973 commits

Author SHA1 Message Date
Gert Wollny
b6616b036f virgl: lower FMA and MULADD
On the host we emit this as separate ops anyway, so avoid
wired optimizations in the guest that might introduce
difficult to optimize dependencies.

v2: update trace expectations - some minor accuracy changes
    are to be expected when fma is handled differently

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20182>
2022-12-08 08:40:53 +00:00
Timothy Arceri
8d10a6835f glsl: dont create temps for builtin function inputs
It's not valid to be copying input variables to temps when
inlining atomic memory, interpolateAt functions, etc. We got away
with this previously because tree grafting would clean up the
mess but we shouldn't depend on an optimisation to clean up
invalid IR. Also I hope to remove tree grafting in a follow up
merge request.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19890>
2022-12-08 05:22:27 +00:00
Timothy Arceri
7b9ec592aa glsl: use ir_rvalue_visitor for function inlining
This allows us to drop some duplicate code that is already in the
ir_rvalue_visitor. It also allows us to better replace rvalues
and handle swizzle in the following patch without having to add
even more duplicate code.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19890>
2022-12-08 05:22:27 +00:00
Yiwei Zhang
34b28cfb7d venus: scrub ignored fields for descriptor writes for push descriptor
Fixes: 933ca11f1a ("venus: implement vkCmdPushDescriptorSetWithTemplateKHR")

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Dawn Han <dawnhan@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20191>
2022-12-08 01:56:35 +00:00
Iván Briano
e1ab7629f8 vulkan: VkPolygonMode has a bit more than two values
Fixes: 9d0ed9cbcc ("vulkan: Add more dynamic rasterizer state")

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20212>
2022-12-08 00:40:11 +00:00
Väinö Mäkelä
4035853523 hasvk: Report correct multisampling limits on gfx7
Some limits reported by hasvk were too high, which caused CTS tests to
fail.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19393>
2022-12-08 00:16:44 +00:00
Bas Nieuwenhuizen
513442dc32 aco: Add s_delay_alu support for GFX11+
Roughly copied from LLVM. This facilitates better ALU usage by
switching between waves when there is an ALU stall, which isn't
automatic anymore on GFX11.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19743>
2022-12-07 22:05:25 +00:00
Bas Nieuwenhuizen
cd3bf56ace aco: Add helper to get cycle info for an instruction.
For use in s_delay_alu tracking

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19743>
2022-12-07 22:05:25 +00:00
Bas Nieuwenhuizen
352e492c7b aco: Add isTrans helper.
For the s_delay_alu tracking.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19743>
2022-12-07 22:05:25 +00:00
Samuel Pitoiset
bdb7fd69d6 radv: mark extendedDynamicState3SampleLocationsEnable as not required by Zink
Only dynamic blend equation support is still required.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19924>
2022-12-07 16:43:17 +01:00
Samuel Pitoiset
06a65be3d4 radv: advertise extendedDynamicState3LineRasterizationMode
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19924>
2022-12-07 16:43:15 +01:00
Samuel Pitoiset
1009276312 radv: add support for dynamic line rasterization mode
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19924>
2022-12-07 16:43:13 +01:00
Samuel Pitoiset
f992e663c7 radv: advertise extendedDynamicState3RasterizationSamples
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19924>
2022-12-07 16:43:11 +01:00
Samuel Pitoiset
a2fe4e9b04 radv: add support for dynamic rasterization samples
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19924>
2022-12-07 16:43:09 +01:00
Samuel Pitoiset
c88d4037aa radv: store the number of color/ds samples to the rendering state
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19924>
2022-12-07 16:43:07 +01:00
Mihai Preda
613e9b8e7a nir: fix digit order in print_bitset()
Also fix the leading curly for the new function definitions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
0320dbaff5 nir: print shader_info bools with the value
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
da2d36a9d5 nir: print shader_info inputs/outputs as bit ranges
e.g.
inputs_read: 15-17
outputs_written: 0,32

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
89eca6a2fa radeonsi: add AMD_DEBUG=elements for printing vertex elements
in si_create_vertex_elements()

This information is useful in debugging shader inputs/outputs

Sample output:
AMD_DEBUG=elements ./bin/arb_vertex_attrib_64bit-overlapping-locations shader -auto
elements[0]: offset  0, buffer_index 0, dual_slot 0, format  16, divisor 0
elements[1]: offset 16, buffer_index 0, dual_slot 0, format  16, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 104, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 105, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 106, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format  16, divisor 0
elements[1]: offset 16, buffer_index 0, dual_slot 0, format  16, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 104, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 105, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 106, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[1]: offset 16, buffer_index 0, dual_slot 1, format 107, divisor 0
elements[2]: offset 32, buffer_index 0, dual_slot 1, format 105, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[1]: offset 40, buffer_index 0, dual_slot 1, format 107, divisor 0
elements[2]: offset 56, buffer_index 0, dual_slot 1, format 105, divisor 0
elements[0]: offset  0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[1]: offset 64, buffer_index 0, dual_slot 1, format 107, divisor 0
elements[2]: offset 80, buffer_index 0, dual_slot 1, format 105, divisor 0

PIGLIT: {"result": "pass" }
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
6dd170e5a4 util: minor refactor _mesa_sha1_print()
should not change the output; avoids an additional printf()
for the separator.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
e9f3f80b1d nir: print_shader_info(): brief output
Make the shader_info printing less verbose by skipping the fields that
are likely not used (being zero).

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
814ba7d13d nir: print_shader_info: print stage-specific shader info
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
37b7233c15 nir: print_shader_info() print bitsets
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
4ed85c16f9 nir: print more in print_shader_info()
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Mihai Preda
185e65f0f5 nir: extract print_shader_info() from nir_print_shader_annotated()
This is a refactoring, it is not supposed to change the printed output.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
2022-12-07 12:59:33 +00:00
Otavio Pontes
2e775b8bdb anv/hasvk: Clamping Scissor Rect values in a valid range
On cmd_buffer_emit_scissor(), if VkViewport height or width are set to
a value lower than 1.0, y_max or x_max can be attributed negative values,
causing an overflow. That leads to ScissorRectangleYMax or
ScissorRectangleXMax to be set to values on an unsupported range.

Clamping x_max and y_max in the valid range solves the problem.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7471
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20200>
2022-12-07 12:19:42 +00:00
Jonathan Marek
029919f3c8 tu: allow using resolve engine for SRGB MSAA resolves
CTS accepts this behavior since a1be5ce2c893f525da82bc28c6e81b17cacc5d14

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20120>
2022-12-07 11:55:51 +00:00
Danylo Piliaiev
1cfc413c9a meson: Do not enable drm for KGSL Turnip build
Android may use either DRM or some downstream solution, KGSL is a
downstream kernel driver for Adreno. Don't enable DRM when we want
Turnip to use KGSL instead of DRM.

Fixes: 09ac29cca9
("meson: Enable system_has_kms_drm for android")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20168>
2022-12-07 10:40:50 +00:00
Marek Olšák
3c3e5cc40d st/mesa: stop using redundant st_context::vp,tcp,tep,gp,fp,cp
Use ctx->XXProgram._Current instead of the st_context variables.

v2: split from a bigger commit

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
33ca53ac79 st/mesa: fix the glBitmap cache wrt FS, scissor, and clamp color changes
We need to track those states in the cache and flush the cache
if the next glBitmap call uses different states.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
525c70c61a st/mesa: don't flag ST_NEW_RASTERIZER for _NEW_PROGRAM
This should have no effect thanks to previous commits.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
2a25b47c87 mesa: flag ST_NEW_RASTERIZER for !needs_texcoord_semantic if changing FS
This will be required with the next change, which will remove
the rasterizer state dependency on _NEW_PROGRAM.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
7950661aa0 mesa: remove unused composite _NEW_* flags
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
0a8d741b6d mesa: don't flag _NEW_PROGRAM for "texture_unit -> sampler" mapping changes
st/mesa just reorders sampler views, so we only need to rebind those.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
dbc9cb6995 mesa: set fewer flags for VertexProgram.TwoSideEnabled changes
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
5acc0fa1d2 mesa: set fewer dirty flags for PointSizeEnabled state changes
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
5b97b452af mesa: flag ST_NEW_FS_CONSTANTS instead of _NEW_PROGRAM for ATI_fs constants
We only need to update the constant buffer.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
4bc0edd1cf st/mesa: update st_context::active_states in _mesa_update_state
just a code movement to a better place

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
aaa4b0e618 st/mesa: move check_program_state code into _mesa_update_state
_mesa_update_state() receives the _NEW_PROGRAM flag, so we can handle
any shader changes there.

There may be some overhead reduction because gfx_shaders_may_be_dirty
is removed.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
0311827337 st/mesa: always unbind constant buffer 0 when unbinding a shader
softpipe loads from an unbound and destroyed constant buffer for some reason

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Marek Olšák
a77c687cfb mesa: clean up hairy code in state.c: update_program
No change in behavior.

Replace:

if (shader)
   bind(shader);
else
   bind(NULL);

With:

bind(shader);

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19859>
2022-12-07 09:12:41 +00:00
Erik Faye-Lund
65406bfde1 zink: fix rebase-mistake
This should not have re-introduced this lowering, effectively reverting
dcf3ae72ab.

Fixes: 16971cd667 ("zink: add driver-workaround for missing gl_point_size")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20195>
2022-12-07 08:54:09 +00:00
Lionel Landwerlin
e25e17dd0c intel/fs: clamp per vertex input accesses to patchControlPoints
In a tesselation control shader where an input array is accessed using
the index gl_InvocationID, we can end up accessing elements beyond the
number of input vertices specified in the shader key.

This happens because of the lowering in nir_lower_indirect_derefs().
This lowering will affect compact variables which happens in this
case :

  in gl_PerVertex {
      vec4  gl_Position;
      float gl_ClipDistance[1];
  } gl_in[gl_MaxPatchVertices];

The lowered code produced by NIR is somewhat ineffecient (implements a
binary seach) :

  if (gl_InvocationID < 16) {
     if (gl_InvocationID < 8) {
        if (gl_InvocationID < 4) {
          vec4 vals = load_at_offset(0);
          value = bcsel(vals, gl_InvocationID);
        } else {
          vec4 vals = load_at_offset(4);
          value = bcsel(vals, gl_InvocationID - 4);
        }
     } else {
        if (gl_InvocationID < 12) {
          vec4 vals = load_at_offset(8);
          value = bcsel(vals, gl_InvocationID - 8);
        } else {
          vec4 vals = load_at_offset(12);
          value = bcsel(vals, gl_InvocationID - 12);
        }
     }
  } else {
     if (gl_InvocationID < 24) {
        ...
     } else {
        ...
     }
  }

By default the gl_MaxPatchVertices must be set at 32 items and that's
what the lowering code will use to divide the access into chunks of 4.
But when running with 3 input vertices, this means we'll pull one more
item than what was delivered in the shader payload.

This triggers issues further down the register scheduling where the
g5UD (register for the 4th item) is overwritten by a previous SEND,
leading the URB read to use an invalid handle.

This pass clamps any access load_per_vertex_input intrinsic vertex
indice to (input_vertices - 1).

Fixes issues with tests like :
dEQP-VK.clipping.user_defined.clip_distance.vert_tess.*

Also fixes a hang with zink/anv on :
KHR-GL46.draw_elements_base_vertex_tests.AEP_shader_stages

v2: Don't replace source register

v3: Implement in NIR

v4: Clamp per vertex array sizes in NIR (Jason)

v5: Move the clamping on the intel compiler

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9749>
2022-12-07 08:16:03 +00:00
Jason Ekstrand
9d43aebcad nir: Use nir_component_mask_t for nir_alu_dst::write_mask
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20193>
2022-12-06 18:37:19 -06:00
Dave Airlie
57b7102ef9 glx: fix xshm check to init xshm_opcode.
Found and proposed by Ray Strode (halfline)

Fixes: 68e8940114 ("glx/drisw: use xcb instead of X to query connection")
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20188>
2022-12-06 22:31:14 +00:00
Erik Faye-Lund
2ccf481c17 zink: don't use defunct custom-flag
We're no longer respecting this flag, so there's no need in setting it.

Fixes: 00dc0036bb ("zink: flatten out buffer creation usage flags codepath")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20183>
2022-12-06 22:09:46 +00:00
Konstantin Seurer
91ed8fb13a nir: Add missing includes
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14831>
2022-12-06 20:17:58 +00:00
Dawn Han
0033ec1f69 venus: check against the Vulkan type rather than type index.
Signed-off-by: Dawn Han <dawnhan@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20064>
2022-12-06 19:50:53 +00:00
Dawn Han
fbf4c6e43f venus: fix deqp tests failed on iub descriptor type
Fixes: abae9d4831 ("Add the iub binding count tracking")

Signed-off-by: Dawn Han <dawnhan@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20064>
2022-12-06 19:50:53 +00:00
Samuel Pitoiset
12f26b5e6d radv: fix guardband if the polygon mode is points or lines
If points or lines are drawn using the polygon mode, the guardband
should be adjusted for large points/lines.

Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20185>
2022-12-06 19:30:51 +00:00