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zink: fix rebase-mistake
This should not have re-introduced this lowering, effectively revertingdcf3ae72ab. Fixes:16971cd667("zink: add driver-workaround for missing gl_point_size") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20195>
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@ -1865,7 +1865,6 @@ zink_set_primitive_emulation_keys(struct zink_context *ctx)
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ctx->gfx_stages[prev_vertex_stage]->nir,
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lower_line_stipple ? SHADER_PRIM_LINE_STRIP : SHADER_PRIM_POINTS,
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lower_line_stipple ? 2 : 1);
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NIR_PASS_V(nir, nir_lower_gs_intrinsics, nir_lower_gs_intrinsics_per_stream);
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struct zink_shader *shader = zink_shader_create(screen, nir, NULL);
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ctx->gfx_stages[prev_vertex_stage]->non_fs.generated_gs = shader;
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