zink: fix rebase-mistake

This should not have re-introduced this lowering, effectively reverting
dcf3ae72ab.

Fixes: 16971cd667 ("zink: add driver-workaround for missing gl_point_size")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20195>
This commit is contained in:
Erik Faye-Lund 2022-12-07 09:27:28 +01:00 committed by Marge Bot
parent e25e17dd0c
commit 65406bfde1

View file

@ -1865,7 +1865,6 @@ zink_set_primitive_emulation_keys(struct zink_context *ctx)
ctx->gfx_stages[prev_vertex_stage]->nir,
lower_line_stipple ? SHADER_PRIM_LINE_STRIP : SHADER_PRIM_POINTS,
lower_line_stipple ? 2 : 1);
NIR_PASS_V(nir, nir_lower_gs_intrinsics, nir_lower_gs_intrinsics_per_stream);
struct zink_shader *shader = zink_shader_create(screen, nir, NULL);
ctx->gfx_stages[prev_vertex_stage]->non_fs.generated_gs = shader;