This seems to be the best compromise I can come up with so far.
I can't figure out to get the tier2 programming to match between
264 and 265, maybe they are just programmed different here, good
old firmware.
Fixes: 1693c03a39 ("radv/video: add initial h264 decoder for VCN")
Reviewed-by: Lynne <dev@lynne.ee>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23227>
Indeed, the fence reference was not freed.
For instance, this issue is triggered with
"piglit/bin/ext_external_objects-vk-semaphores-2 -auto -fbo"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
Fixes: 7b6cd912a5 ("mesa/st: get rid of ST_CALLOC_STRUCT use CALLOC_STRUCT")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23296>
Now, that the foreach macro list is complete (I hope), let's reformat
drivers that enforce correct formatting in CI.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23275>
Now, that the foreach macro list is complete (I hope), let's reformat
drivers that enforce correct formatting in CI.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23275>
Add a Mesa base style instead of copying the same rules multiple times.
This is especially annoying with foreach macros, where every
.clang-format file maintains it's own incomplete list of the same
macros.
Adding a tree wide .clang-format allows other drivers to derive their
code style from whatever is considered default Mesa style.
Since clang-format doesn't allow us to derive ForEachMacros, driver
specific foreach macros have to be added to the common file.
Having a tree wide clang format should also help (new) contributers with
working oin parts of the tree that don't have their own .clang-format
file. (With regards to code formatting)
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23275>
Account for the aux usage in various places now that we set the aux
usage correctly.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22076>
So far we have 12 jobs for v3d-gl (OpenGL/ES and piglit), 1 job for
v3d-traces, and 10 jobs for v3dv-vulkan, but we only have 21 rpi4
devices for testing.
So let's reduce from 12 to 10 jobs in v3d-gl, so all jobs can run
simultaneously.
Also, as the ideal goal is that each job doesn't take more than 15
minutes, let's increase a little bit the fraction for v3dv, and include
a fraction for v3d-gl as well, so all jobs are ideally under the time
limit.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23285>
This implementation reinterprets the stencil data as a RGBA8888 texture.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
Besides blitting color-based buffer, we can use the tile buffers to blit
also depth and stencil buffers.
This also fixes several piglit tests.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
Let each of the different blit paths to decide if they need to do the
blit operation based on the blit mask, and update the mask once the
operation is done.
This allows to call all the different versions without needing to check
if they success or not.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
Drivers expect either color or stencil/depth blit to be done, but not
both at the same time.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23136>
Now that it is exposing GLSL 1.30, and we can read clipdistance arrays
in the fragment shader, let's enable this capability.
It fixes
`spec@glsl-1.30@execution@clipping@fs-clip-distance-interpolated,Crash`.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23232>
radv_destroy_shader_upload_queue waits for a semaphore, which will in turn
call query_reset_status on hw_ctx that will fail due to being already
destroyed.
Fix radv/amdgpu: amdgpu_cs_query_reset_state2 failed. (-9) spam in the logs
with RADV_PERFTEST=dmashaders.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23276>
Fixes recent CTS dEQP-VK.api.image_clearing.*r64* since the Vulkan
specification has been clarified.
Only VK_FORMAT_R64_{UINT,SINT} are supported.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23250>
The existing guardband region calculation was mixing up x/y_min with
x/y_max in cmd_buffer_emit_viewport(), causing the calculated viewport
area to always be an empty region. Luckily intel_calculate_guardband_size()
returns a non-empty but bogus guardband region in that case, so this
doesn't seem to have led to conformance regressions, but the
off-center guardbands could potentially impact performance in
geometry-heavy rendering.
Fixes: 893fa30afe ("anv: Include scissors in viewport calculations")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23174>
DISABLE_FOR_AUTO_INDEX disables primitive restart for non-indexed draws.
We set it in the preamble first, so that non-indexed draws can completely
ignore the primitive restart state.
There is a little bit of duplication that's needed to enclose the primitive
restart code in "if (index_size)" for indexed draws.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23216>