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mesa/st: get rid of ST_CALLOC_STRUCT use CALLOC_STRUCT
Just tie in the CALLOC_STRUCT/FREE mechanism. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14325>
This commit is contained in:
parent
05c8fb6335
commit
7b6cd912a5
13 changed files with 37 additions and 30 deletions
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@ -45,7 +45,7 @@ void
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_mesa_delete_memory_object(struct gl_context *ctx,
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struct gl_memory_object *memObj)
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{
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free(memObj);
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FREE(memObj);
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}
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@ -569,7 +569,7 @@ _mesa_delete_semaphore_object(struct gl_context *ctx,
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struct gl_semaphore_object *semObj)
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{
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if (semObj != &DummySemaphoreObject)
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free(semObj);
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FREE(semObj);
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}
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/**
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@ -85,7 +85,7 @@ void
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_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
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{
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free(rb->Label);
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free(rb);
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FREE(rb);
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}
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static void
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@ -58,6 +58,8 @@
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#include "pbo.h"
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#include "api_exec_decl.h"
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#include "util/u_memory.h"
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#include "state_tracker/st_cb_texture.h"
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#include "state_tracker/st_context.h"
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#include "state_tracker/st_format.h"
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@ -219,7 +221,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
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* image storage.
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*/
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st_FreeTextureImageBuffer( ctx, texImage );
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free(texImage);
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FREE(texImage);
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}
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@ -472,7 +472,7 @@ _mesa_delete_texture_object(struct gl_context *ctx,
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free(texObj->Label);
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/* free this object */
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free(texObj);
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FREE(texObj);
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}
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@ -59,7 +59,7 @@
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#include "util/format/u_format.h"
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#include "util/u_inlines.h"
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#include "util/u_surface.h"
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#include "util/u_memory.h"
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static GLboolean
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st_renderbuffer_alloc_sw_storage(struct gl_context * ctx,
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@ -303,7 +303,7 @@ st_renderbuffer_delete(struct gl_context *ctx, struct gl_renderbuffer *rb)
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struct gl_renderbuffer *
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st_new_renderbuffer(struct gl_context *ctx, GLuint name)
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{
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struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer);
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struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
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if (strb) {
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assert(name != 0);
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_mesa_init_renderbuffer(&strb->Base, name);
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@ -324,7 +324,7 @@ st_new_renderbuffer_fb(enum pipe_format format, unsigned samples, boolean sw)
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{
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struct st_renderbuffer *strb;
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strb = ST_CALLOC_STRUCT(st_renderbuffer);
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strb = CALLOC_STRUCT(st_renderbuffer);
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if (!strb) {
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_mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
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return NULL;
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@ -433,7 +433,7 @@ st_new_renderbuffer_fb(enum pipe_format format, unsigned samples, boolean sw)
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_mesa_problem(NULL,
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"Unexpected format %s in st_new_renderbuffer_fb",
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util_format_name(format));
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free(strb);
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FREE(strb);
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return NULL;
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}
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@ -42,6 +42,8 @@
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#include "main/feedback.h"
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#include "main/varray.h"
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#include "util/u_memory.h"
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#include "vbo/vbo.h"
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#include "st_context.h"
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@ -176,7 +178,7 @@ feedback_reset_stipple_counter( struct draw_stage *stage )
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static void
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feedback_destroy( struct draw_stage *stage )
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{
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free(stage);
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FREE(stage);
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}
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/**
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@ -185,7 +187,7 @@ feedback_destroy( struct draw_stage *stage )
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static struct draw_stage *
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draw_glfeedback_stage(struct gl_context *ctx, struct draw_context *draw)
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{
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struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
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struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
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fs->stage.draw = draw;
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fs->stage.next = NULL;
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@ -248,7 +250,7 @@ select_reset_stipple_counter( struct draw_stage *stage )
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static void
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select_destroy( struct draw_stage *stage )
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{
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free(stage);
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FREE(stage);
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}
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@ -258,7 +260,7 @@ select_destroy( struct draw_stage *stage )
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static struct draw_stage *
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draw_glselect_stage(struct gl_context *ctx, struct draw_context *draw)
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{
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struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
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struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
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fs->stage.draw = draw;
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fs->stage.next = NULL;
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@ -27,6 +27,7 @@
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#include "main/externalobjects.h"
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#include "util/u_memory.h"
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#include "st_context.h"
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#include "st_cb_memoryobjects.h"
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#include "st_util.h"
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@ -42,7 +43,7 @@
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struct gl_memory_object *
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st_memoryobj_alloc(struct gl_context *ctx, GLuint name)
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{
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struct st_memory_object *st_obj = ST_CALLOC_STRUCT(st_memory_object);
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struct st_memory_object *st_obj = CALLOC_STRUCT(st_memory_object);
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if (!st_obj)
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return NULL;
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@ -41,6 +41,7 @@
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#include "pipe/p_defines.h"
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#include "pipe/p_screen.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "st_context.h"
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#include "st_cb_queryobj.h"
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#include "st_cb_bitmap.h"
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@ -50,7 +51,7 @@
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struct gl_query_object *
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st_NewQueryObject(struct gl_context *ctx, GLuint id)
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{
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struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
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struct st_query_object *stq = CALLOC_STRUCT(st_query_object);
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if (stq) {
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stq->base.Id = id;
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stq->base.Ready = GL_TRUE;
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@ -85,7 +86,7 @@ st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
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free_queries(pipe, stq);
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free(stq->base.Label);
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free(stq);
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FREE(stq);
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}
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static int
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@ -44,6 +44,8 @@
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#include "main/state.h"
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#include "main/varray.h"
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#include "util/u_memory.h"
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#include "st_context.h"
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#include "st_atom.h"
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#include "st_draw.h"
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@ -106,7 +108,7 @@ rastpos_destroy(struct draw_stage *stage)
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{
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struct rastpos_stage *rstage = (struct rastpos_stage*)stage;
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_mesa_reference_vao(rstage->ctx, &rstage->VAO, NULL);
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free(stage);
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FREE(stage);
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}
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@ -187,7 +189,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
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static struct rastpos_stage *
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new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw)
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{
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struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage);
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struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage);
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rs->stage.draw = draw;
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rs->stage.next = NULL;
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@ -27,6 +27,8 @@
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#include "main/externalobjects.h"
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#include "util/u_memory.h"
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#include "st_context.h"
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#include "st_texture.h"
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#include "st_util.h"
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@ -40,7 +42,7 @@
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struct gl_semaphore_object *
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st_semaphoreobj_alloc(struct gl_context *ctx, GLuint name)
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{
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struct st_semaphore_object *st_obj = ST_CALLOC_STRUCT(st_semaphore_object);
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struct st_semaphore_object *st_obj = CALLOC_STRUCT(st_semaphore_object);
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if (!st_obj)
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return NULL;
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@ -76,6 +76,7 @@
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#include "util/u_sampler.h"
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#include "util/u_math.h"
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#include "util/u_box.h"
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#include "util/u_memory.h"
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#include "util/u_simple_shaders.h"
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#include "cso_cache/cso_context.h"
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#include "tgsi/tgsi_ureg.h"
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@ -391,7 +392,7 @@ st_NewTextureImage(struct gl_context * ctx)
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{
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DBG("%s\n", __func__);
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(void) ctx;
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return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image);
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return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
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}
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@ -406,7 +407,7 @@ st_DeleteTextureImage(struct gl_context * ctx, struct gl_texture_image *img)
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struct gl_texture_object *
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st_NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
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{
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struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object);
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struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
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if (!obj)
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return NULL;
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@ -485,7 +486,7 @@ st_FreeTextureImageBuffer(struct gl_context *ctx,
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if (stImage->compressed_data &&
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pipe_reference(&stImage->compressed_data->reference, NULL)) {
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free(stImage->compressed_data->ptr);
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free(stImage->compressed_data);
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FREE(stImage->compressed_data);
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stImage->compressed_data = NULL;
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}
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@ -536,7 +537,7 @@ compressed_tex_fallback_allocate(struct st_context *st,
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if (stImage->compressed_data &&
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pipe_reference(&stImage->compressed_data->reference, NULL)) {
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free(stImage->compressed_data->ptr);
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free(stImage->compressed_data);
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FREE(stImage->compressed_data);
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}
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unsigned data_size = _mesa_format_image_size(texImage->TexFormat,
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@ -544,7 +545,7 @@ compressed_tex_fallback_allocate(struct st_context *st,
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texImage->Height2,
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texImage->Depth2);
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stImage->compressed_data = ST_CALLOC_STRUCT(st_compressed_data);
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stImage->compressed_data = CALLOC_STRUCT(st_compressed_data);
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stImage->compressed_data->ptr =
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malloc(data_size * _mesa_num_tex_faces(texImage->TexObject->Target));
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pipe_reference_init(&stImage->compressed_data->reference, 1);
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@ -438,7 +438,7 @@ st_destroy_context_priv(struct st_context *st, bool destroy_pipe)
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if (st->pipe && destroy_pipe)
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st->pipe->destroy(st->pipe);
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free(st);
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FREE(st);
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}
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@ -502,7 +502,7 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
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{
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struct pipe_screen *screen = pipe->screen;
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uint i;
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struct st_context *st = ST_CALLOC_STRUCT( st_context);
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struct st_context *st = CALLOC_STRUCT( st_context);
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util_cpu_detect();
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@ -135,10 +135,6 @@ st_point_size_per_vertex(struct gl_context *ctx)
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return false;
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}
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/** clear-alloc a struct-sized object, with casting */
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#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
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#ifdef __cplusplus
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}
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#endif
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