Commit graph

13619 commits

Author SHA1 Message Date
Brian
1d77d6caf6 gallium: added new tgsi_scan.c / tgsi_scan_shader() function
Used to get information about registers, instructions used in a shader.
2008-02-23 16:15:29 -07:00
José Fonseca
e9bb63c8e2 gallium: MSVC fixes. 2008-02-24 02:23:12 +09:00
José Fonseca
58a3d7dfd9 Revamp scons usage. 2008-02-23 19:49:08 +09:00
José Fonseca
e8de5c70e3 Bring in several forgotten MSVC fixes. 2008-02-23 14:14:54 +09:00
José Fonseca
bed547cb82 Fix typo. 2008-02-23 14:14:20 +09:00
Brian
aec315f05f gallium: fix a state validation bug found w/ pointblast.c 2008-02-22 18:34:31 -07:00
Brian
e9276efafe gallium: fix bug in which wide point stage overrode the aapoint stage
Also, simplify the logic a bit.
2008-02-22 17:22:54 -07:00
Brian
c74900ee5d gallium/i915: overhaul of fragment shader compilation, constant/immediate allocation
Before, fragment shaders were translated to i915 hw code at bind time, rather
than create time.  Now there's an i915_fragment_shader struct with the expected
contents that's created by i915_create_fs_state().  Translation to i915 code
takes place there too.

Immediates are handled correctly now.  During program translation we keep
track of which constant buffer slots are free (i.e. not referenced by the
shader).  Then the TGSI immediates and ancillary immediates (introduced for
SIN/COS/etc) are put into those free slots.

When it's time to upload the constant buffer, use the fp->constant_flags[]
array to determine if we should grab an immediate from the shader, or a
user-defined parameter from the gallium constant buffer.
2008-02-22 16:48:05 -07:00
Brian
8cd7c1d03c i915: include stdio.h 2008-02-22 14:07:33 -07:00
Brian
24f3d7de29 i915: include p_debug.h (resolves undefined assert()) 2008-02-22 14:07:12 -07:00
Brian
12c14c31b7 gallium: fix brokenb build 2008-02-22 08:56:55 -07:00
Brian
0bb53709e8 cell: added function prototypes to silence warnings 2008-02-22 08:52:57 -07:00
Brian
b4d050ffcc cell: fix build: s/dest/vertex/ 2008-02-22 08:52:57 -07:00
José Fonseca
f1bef2cba2 gallium: Countour MSVC's pickyness for structures returned by value. 2008-02-23 00:51:48 +09:00
José Fonseca
901b03e84d gallium: Wrap decls in extern "C". 2008-02-23 00:51:37 +09:00
José Fonseca
6c597238b2 gallium: Add cso convenience routine (from Keith's patch). 2008-02-23 00:51:33 +09:00
José Fonseca
2cf860b866 gallium: MSVC fixes. 2008-02-23 00:51:29 +09:00
Michal Krol
e0de82fbcb gallium: Fix build on Windows. 2008-02-23 00:51:19 +09:00
Michal Krol
57060bc1fa gallium: Silence compiler warnings on Windows. 2008-02-23 00:51:15 +09:00
Michal Krol
69a7c9739b gallium: Silence compiler warnings on Windows. 2008-02-23 00:51:12 +09:00
Michal Krol
6f238275c7 gallium: Define intptr_t for Windows platform. 2008-02-23 00:51:06 +09:00
Michal Krol
8828dd1443 gallium: Move align_pointer() to p_pointer.h. 2008-02-23 00:50:59 +09:00
Michal Krol
f44b30f1eb gallium: New file. 2008-02-23 00:50:55 +09:00
José Fonseca
26c57d1630 Avoid building problematic module/drivers on windows. 2008-02-23 00:47:28 +09:00
José Fonseca
16245d9b38 Don't parse mesa's rtasm asm module. 2008-02-23 00:47:27 +09:00
Brian
446bfc32a8 gallium: new draw stage for polygon stipple.
For hardware without native polygon stipple.  Create a 32x32 alpha texture
that encodes the stipple pattern.  Modify the user's fragment program to
sample the texture (with gl_FragCoord) and kill the fragment according to
the texel value.
Temporarily enabled in softpipe driver, replacing the sp_quad_stipple.c step.
2008-02-21 16:56:32 -07:00
Brian
eb4dc2dd5e gallium: new AA point drawing stage
AA points are drawn by converting the point to a quad, then modifying the
user's fragment shader to compute a coverage value.  The final fragment
color's alpha is modulated by the coverage value.  Fragments outside the
point's radius are killed.
2008-02-21 16:18:05 -07:00
Brian
a93d8bfaf2 gallium: fill in some blend/rasterizer template fields to make sure they're all valid, even if not relevant 2008-02-21 12:33:30 -07:00
Brian
d4d2e36a42 gallium: comments, white-space clean-up 2008-02-21 12:33:30 -07:00
Keith Whitwell
20fbcbf580 [PATCH] softpipe: unbreak sp_setup_pos_vector on non-x86 systems 2008-02-21 19:17:27 +00:00
Keith Whitwell
4339744c16 [PATCH] gallium: include p_compiler.h for boolean defn 2008-02-21 19:17:27 +00:00
Keith Whitwell
30479ef110 draw: vertex cache rework
Take a baby step to straightening out vertex paths.
2008-02-21 19:17:27 +00:00
Keith Whitwell
1eaf7b775b tgsi: print debug messages on failure to codegenerate 2008-02-21 19:17:27 +00:00
Ian Romanick
de5c64e0af Cell: Remove erroneous ALIGN16_ATTRIB attributes
If a structure is marked as being aligned the SPE compiler performs
extra optimizations (sadly, only -O2 is used) when reading the
structure.  Since most of the structures sent in batch buffers are
only 8-byte aligned, this resulted in mysterous bugs with -O2.
2008-02-21 10:43:46 -08:00
Ian Romanick
6dd47c264a Cell: Add spu_dcache.c to Makefile.
This was erroneously missing in previous commits.
2008-02-21 10:43:45 -08:00
Ian Romanick
e78fc9f2f4 Cell: Initial scalar implementation of spu_dcache_mark_dirty 2008-02-21 10:43:45 -08:00
Ian Romanick
2d1f086c12 Cell: Fix off-by-one error in spu_dcache_fetch_unaligned
An off-by-one error caused an extra qword to be fetched under certain
alignment / size combinations.
2008-02-21 10:43:45 -08:00
Ian Romanick
7c74037852 Cell: Initial pass at unified data cache 2008-02-21 10:43:45 -08:00
Brian
8be9bc08e1 gallium: include p_inlines.h 2008-02-20 18:00:03 -07:00
Brian
d3b7d26b0b gallium: s/pipe_reference_texture/pipe_texture_reference/ 2008-02-20 17:57:40 -07:00
Brian
228f6b9788 gallium: re-fix some msvc warnings 2008-02-20 15:32:41 -07:00
Brian
e523ef7204 cell: use pipe_texture_reference() 2008-02-20 15:14:14 -07:00
Brian
25ea1901b4 gallium: replace some ordinary assignments with pipe_reference_texture()
This fixes at least one instance of dereferencing an invalid texture pointer.
2008-02-20 15:09:44 -07:00
Brian
fce61f341f gallium: fix bad ptr comparison 2008-02-20 15:09:44 -07:00
Brian
fd4bdd020a cell: rename cell_state_fs.c -> cell_state_shader.c 2008-02-20 14:32:43 -07:00
Brian
6468347375 cell: init shader-related functions in cell_init_shader_functions() 2008-02-20 14:30:50 -07:00
Brian
9e57e70b42 cell: #includes to silence warnings 2008-02-20 14:27:08 -07:00
Brian
f6e1654e22 cell: plug in cell_set_sampler_texture 2008-02-20 14:25:07 -07:00
Brian
acd2253ae8 Remove obsolete files replaced by cell_pipe_state.c 2008-02-20 14:24:46 -07:00
Brian
9171e63f41 cell: put most simple state-setter functions in new cell_pipe_state.c file
Also, re-org of texture/surface functions.
2008-02-20 14:21:45 -07:00