Commit graph

36632 commits

Author SHA1 Message Date
Ian Romanick
2fb0aebd4a intel: Fix typeos from 3d028024 and 790ff232
...and remove egg from face.
2011-01-20 13:51:07 -08:00
Ian Romanick
790ff232e2 i915: Set correct values for range/precision of fragment shader types 2011-01-20 13:35:59 -08:00
Ian Romanick
3d028024e5 i965: Set correct values for range/precision of fragment shader types 2011-01-20 13:35:59 -08:00
Ian Romanick
04dca296e0 mesa: Set correct values for range/precision of shader integer types 2011-01-20 13:35:59 -08:00
Ian Romanick
dde3270c19 mesa: Connect glGetShaderPrecisionFormat into the dispatch table 2011-01-20 13:35:59 -08:00
Brian Paul
37233f1ee0 softpipe: check for null pointers during context create/destroy
See http://bugs.freedesktop.org/show_bug.cgi?id=32309
Apparently, malloc() is failing during context creation.  Not
checking for nulls here led to crashes elsewhere.
2011-01-20 13:46:57 -07:00
Brian Paul
4ef955a12a graw: fix logic error in pixel format selection
The loop to choose a pixel format for the window was incrementing
'i' after we succeeded in creating the window so if we chose format[0]
for graw_create_window_and_screen() we were putting format[1] in
the pipe_resource template for creating the render target.

This only worked because of the order of the elements in the formats[]
array.

The graw_xlib.c code now properly compares the requested gallium pixel
format against the visual's color layout.

Update all the graw demos to fix the off-by-one-i error.
2011-01-20 13:37:26 -07:00
Ian Romanick
22eeb1b331 Fix the build from 887d2b64
Thanks to all the include frobbing, GLuint is not known in some places
that included enums.h.
2011-01-20 11:30:14 -08:00
Brian Paul
887d2b647b mesa: clean-up _mesa_lookup_prim_by_nr()
Remove the redundant public _mesa_prim_name[] array.
2011-01-20 09:44:33 -07:00
Brian Paul
fe49dcb3b0 mesa: move extra prim mode #defines 2011-01-20 09:44:33 -07:00
Brian Paul
b62e78c783 vbo: added comment 2011-01-20 09:44:33 -07:00
Brian Paul
cfae745a8b mesa: minor formatting fixes 2011-01-20 09:10:03 -07:00
Brian Paul
7330f8b2bc st/mesa: clean up the sampler view format code 2011-01-20 08:56:36 -07:00
Brian Paul
751fe9058b mesa: document sRGBDecode field 2011-01-20 08:56:36 -07:00
Brian Paul
f579a05a9f st/mesa: formatting, whitespace fixes 2011-01-20 08:56:32 -07:00
Andre Maasikas
c20778e76f r600c: bump sq gpr resources if a shader needs more than default
ideally this should be set once in the beginning of CS but there's
no way to change values there while in the middle of rendering.
For now reemitting SQ setup seems to work probably due to
r700WaitForIdleClean after each render

currently does not to try to decrease values once increased

fixes hangs in glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined
glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined for my rv740
maybe more for other chips
2011-01-20 13:11:56 +02:00
Chia-I Wu
e8c7d7598f glapi: Fix OpenGL and OpenGL ES interop.
When --enable-shared-glapi is specified, libGL will share libglapi with
OpenGL ES instead of defining its own copy of glapi.  This makes sure an
app will get only one copy of glapi in its address space.

The new option is disabled by default.  When enabled, libGL and libglapi
must be built from the same source tree and distributed together.  This
requirement comes from the fact that the dispatch offsets used by these
libraries are re-assigned whenever GLAPI XMLs are changed.

For GLX, indirect rendering for has_different_protocol() functions is
tricky.  A has_different_protocol() function is assigned only one
dispatch offset, yet each entry point needs a different protocol opcode.
It cannot be supported by the shared glapi.  The fix to this is to make
glXGetProcAddress handle such functions specially before calling
_glapi_get_proc_address.

Note that these files are automatically generated/re-generated

 src/glx/indirect.c
 src/glx/indirect.h
 src/mapi/glapi/glapi_mapi_tmp.h
2011-01-20 17:15:50 +08:00
Chia-I Wu
9767d3b5ad glapi: Fix OpenGL ES 1.1 and 2.0 interop.
Move _glapi_* symbols from libGLESv1_CM.so and libGLESv2.so to
libglapi.so.  This makes sure an app will get only one copy of glapi in
its address space.

Note that with this change, libGLES* and libglapi must be built from the
same source tree and distributed together.  This requirement comes from
the fact that the dispatch offsets used by these libraries are
re-assigned whenever GLAPI XMLs are changed.
2011-01-20 17:15:50 +08:00
Chia-I Wu
97185bf265 mapi: Add support for bridge mode.
In bridge mode, mapi no longer implements glapi.h.  It becomes a user of
glapi.h.  Imagine an app that uses both libGL.so and libGLESv2.so.
There will be two copies of glapi in the app's memory.  It is possible
that _glapi_get_dispatch does not return what _glapi_set_dispatch set,
if they access different copies of the global variables.  The solution
to this situation to build either one of the libraries as a bridge to
the other.  Or build both libraries as bridges to another shared
glapi library.
2011-01-20 17:15:50 +08:00
Chia-I Wu
96c52d16c1 mapi: u_current_table may be renamed.
When MAPI_MODE_GLAPI is defined, u_current_table is renamed to
_glapi_Dispatch or _glapi_tls_Dispatch.  The ASM dispatchers should not
use hardcoded name.
2011-01-20 17:15:50 +08:00
Chia-I Wu
6fc152f660 mapi: Add a new glapi.h implementation.
The new implementation is based on mapi.  No new script is needed.  As
noted in sources.mk, the way to use it is to compile MAPI_GLAPI_SOURCES
with MAPI_MODE_GLAPI defined.
2011-01-20 17:15:50 +08:00
Chia-I Wu
23a89f1872 mapi: Fix glapi printers for gl_and_es_API.xml.
Fix GLAPIPrinter, ES1APIPrinter, and ES2APIPrinter to output files that
are ready for compilation.  Since gl_and_es_API.xml is based on
gl_API.xml, the hidden and handcode attributes of entries have to be
overridden for ES1APIPrinter and ES2APIPrinter.
2011-01-20 17:15:50 +08:00
Chia-I Wu
7828f554ab mapi: Allow prefix to be macro.
Treat prefix as macro when it is all uppercase.  Generate PREFIX(name)
instead of PREFIXname when it is a macro.
2011-01-20 17:15:49 +08:00
Chia-I Wu
f71a9acf59 mapi: Add the ability to parse GLAPI XML.
A prerequisite if we want to convert vgapi.csv to vgapi.xml, or to use
mapi for glapi.
2011-01-20 17:15:49 +08:00
Chia-I Wu
323b5e323a glapi: Add gl_and_es_API.xml.
gl_and_es_API.xml defines OpenGL ES 1.1 and 2.0 API as well as OpenGL
API.  It consists of gl_API.xml and the newly added es_EXT.xml,
ARB_get_program_binary.xml, OES_single_precision.xml, and
OES_fixed_point.xml.
2011-01-20 17:15:49 +08:00
twied
aec19381ec Add machine generated files to .gitignore 2011-01-19 23:48:47 -08:00
Kenneth Graunke
21031b4e88 glsl: Don't bother unsetting a destructor that was never set.
This was totally copied and pasted from glsl_symbol_table.
2011-01-19 23:40:33 -08:00
Henri Verbeet
21148e6a88 softpipe: Bind samplers to views instead of the underlying resource.
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-19 21:47:27 -07:00
Henri Verbeet
54fdc351dd softpipe: Get rid of the redundant resource parameter to get_sampler_variant().
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-01-19 21:47:27 -07:00
Dave Airlie
8c68362d7c r200: fix up some problems with TFP on r200 2011-01-20 14:35:09 +10:00
Brian Paul
7e86d9bd8c llvmpipe: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33284
2011-01-19 18:46:59 -07:00
Eric Anholt
b41d323c90 i965/fs: Take the shared mathbox into account in instruction scheduling.
I don't have evidence for this amounting to any improvement,
but it does codify a bit more what we understand so far about
the pipeline.
2011-01-19 16:30:00 -08:00
Eric Anholt
382c2d99da i965/fs: Add a helper function for detecting math opcodes. 2011-01-19 16:29:14 -08:00
Eric Anholt
1991d92207 i965/fs: Assign URB/CURB register numbers after instruction scheduling.
This fixes a bunch of unnecessary barriers due to the scheduler not
knowing what that arbitrary register description refers to when trying
to reason about its dependencies.

The result is rescheduling in the convolution kernel shader in
Lightsmark, which results in avoiding register spilling and increasing
the performance of the first scene from 6-7 fps midway through the
panning to 11fps.  The register spilling was a regression from Mesa
7.9 to Mesa 7.10.
2011-01-19 16:29:14 -08:00
Eric Anholt
63879d90ac i965/fs: Add an instruction scheduler.
Improves performance of my GLSL demo by 5.1% (+/- 1.4%, n=7).  It also
reschedules the giant multiply tree at the end of
glsl-fs-convolution-1 so that we end up not spilling registers,
producing the expected level of performance.
2011-01-19 16:29:11 -08:00
Eric Anholt
3f2fe31eee i965/fs: Add a helper for detecting texturing opcodes. 2011-01-19 16:29:10 -08:00
Christian König
a124490262 r600g: fix segfault if texture operand is a literal
This fixes Bug 33262
2011-01-19 23:48:02 +01:00
Brian Paul
3ee60a3558 mesa: implement glGetShaderPrecisionFormat()
Drivers should override the default range/precision info as needed.
No drivers do this yet.
2011-01-19 07:41:55 -07:00
Brian Paul
34613c66ac gallium/docs: document result type for some types of queries 2011-01-19 07:41:55 -07:00
Dave Airlie
a5da4acb95 radeon: avoid segfault on 3D textures.
This is a candidate for 7.9 and 7.10
2011-01-19 16:27:13 +10:00
Dave Airlie
4832403c38 radeon: oops didn't need this logbase2 fn 2011-01-19 16:17:03 +10:00
Dave Airlie
c6fb88fc5a radeon: calculate complete texture state inside TFP function
(really not sure why I'm doing this).

This is a candidate for 7.9 and 7.10 branches.
2011-01-19 16:11:29 +10:00
Ben Skeggs
c73a1c18b2 dri/nouveau: allow multiple maps of surface buffers
Can happen during swrast fallbacks if a buffer is somehow bound as
a render target and a texture.

Fixes gnome-shell on nv20, and gets it mostly working on nv10.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-01-19 15:51:57 +10:00
Dave Airlie
f7bab47e6c radeon/r200: fix fbo-clearmipmap + gen-teximage
sw clears were being used and not getting the correct offsets in the span
code.

also not emitting correct offsets for CB draws to texture levels.

(I've no idea why I'm playing with r100).

This is a candidate for 7.9 and 7.10
2011-01-19 12:55:04 +10:00
Eric Anholt
568e008365 i965: Fix a comment typo. 2011-01-18 16:30:59 -08:00
Eric Anholt
8ce425f3e3 i965: Fix a bug in i965 compute-to-MRF.
Fixes piglit glsl-fs-texture2d-branching.  I couldn't come up with a
testcase that didn't involve dead code, but it's still worthwhile to
fix I think.
2011-01-18 16:30:59 -08:00
Christian König
ba700d2ead r600g: fix reserve_cfile for R700+
According to R700 ISA we have only two channels for cfile constants.
This patch makes piglit tests "glsl1-constant array with constant
indexing" happy on RV710.
2011-01-19 00:40:28 +01:00
Chad Versace
46f7105df4 glsl: Fix segfault due to missing printf argument
Fixes the following Piglit tests:
glslparsertest/shaders/array2.frag
glslparsertest/shaders/dataType6.frag

NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-01-18 15:23:18 -08:00
Chad Versace
45e8e6c6b1 glsl: Fix semantic checks on precision qualifiers
The check for
   Precision qualifiers only apply to floating point and integer types.
was incomplete. It rejected only type 'bool' and structures.
2011-01-18 14:43:49 -08:00
Brian Paul
42dbc2530b llvmpipe: make sure binning is active when we begin/end a query
This fixes a potential failure when a begin/end_query is the first
thing to happen after flushing the scene.

NOTE: This is a candidate for the 7.10 and 7.9 branches.
2011-01-18 14:02:01 -07:00