r600g: fix segfault if texture operand is a literal

This fixes Bug 33262
This commit is contained in:
Christian König 2011-01-19 23:46:27 +01:00
parent 3ee60a3558
commit a124490262

View file

@ -1838,7 +1838,9 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
alu.src[0].sel = src_gpr;
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
return r;
alu.src[0].chan = tgsi_chan(&inst->Src[0], i);
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = i;