Commit graph

218996 commits

Author SHA1 Message Date
Faith Ekstrand
ae2fc52cfd panvk: Move cmd_fb_preload to cmd_frame_shaders
Also rename some stuff internally to stop using the word "preload".

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:16 +00:00
Faith Ekstrand
aacbfc9da2 panvk: Always set pan_fb_layout.rt_count to at least 1
Instead of having the pan_fb code have to `max(rt_count, 1)` add then
constantly be doing the same in the driver, just make the condition an
assert and do the `max(colorAttachmentCount, 1)` up-front.  This way
we're not constantly worried if everyone has the same count or not.  The
pan_fb code will handle having an empty render target just fine.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
fee3c420b3 panvk/meta: Set color_attachment_count based on bound attachments
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
1b2fe6831a pan/fb: Add a concept of resolve ops and resolve shaders
The resolve sits between the render pass and the write at the end.  This
adds the resolve ops themselves, support in the shader builder for
building the post-frame shaders to handle them, and an optimization pass
that attempts to fold the resolve op into the store and potentially
eliminate the post-frame shader.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
d777656b97 pan/fb: Add an option to only write sample0 of a render target
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
0ffb5c3425 pan/fb: Add new shader ops for copying from RTs
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
23b5d40052 pan/fb: Separate MSAA ops into in_bounds and border
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
90abb2d94d pan/fb: Add support for more MSAA modes in shaders
This commit both adds a couple more MSAA modes and adds support for them
in shaders.  While resolving an image into a framebuffer isn't that
interesting, most of the code to do it will be reused for resolving
render targets, which we do want.  The refactor is also nice.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
e26dc4c613 pan/fb: Refactor load shader building
This generalizes the shader building code at the cost of an additional
level of abstraction through the pan_fb_shader_op enum.  This will let
us share code between load and resolve shaders while keeping the client
interfaces to both of those clean and idiomatic.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
6a56d35705 pan/fb: Fill out our own descriptors
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
eb2a1063c1 pan/genxml: Make sections more typesafe
Right now, we have this concept of sections where one packet can be
broken up into multiple sub-packets.  Currently, we handle ths by every
packet's `_packed` struct is just an array of `uint32_t` and we do
pointer math and cast to get at the subset of the `uint32_t` array
belonging to the given section.  This works okay if we're operating on
`void *` but it blows up on strict aliasing rules if we're ever trying
to pack sections into a `struct foo_packed` on the stack.

To work around this, make it so that anything with sections emits
something like this:

    struct foo_packed {
       union {
          uint32_t packed[N];
          struct {
             struct foo_sec1_packed sec1;
             struct foo_sec2_packed sec2;
          };
       };
    };

This is entirely safe because C allows unions and structs to overlap as
long as the members that have the same base type end up on top of each
other.  Since everything is a `uint32_t` internally, this is safe
according to the C pointer rules.  And now that everything is a
substruct, everything is nicely named and we can easily get to sections
without pointer magic.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
85e312cffa pan/desc: Set Z/S MSAA averaging mode in common code
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:15 +00:00
Faith Ekstrand
cb2651fead pan/desc: Drop cbuf_offset from emit_*_color_attachment()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:14 +00:00
Faith Ekstrand
13448fd3aa pan/desc: Pass image views directly to attachment helpers
Now that we're doing a merge to fill out the various enable bits, we
don't actually need the pan_fb_info in the attachment helpers.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:14 +00:00
Faith Ekstrand
7d12f11c84 panvk: Use partial FB preloads to deal with alignments
Previously, when we had an unaligned render area, we would flush to
force a full FB load and then clear the render area manually after
loading.  This means we're doing a full FB load and then throwing most
of that data away.

The new FB load shaders, however, are capable of doing partial loads,
with the inside of the render area loaded or cleared as we wish and the
border pixels loaded.  This way we can handle partial clears directly in
the load shaders instead of having to do this dance.  This should
improve perf whenever a non-trivial render area is used.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:14 +00:00
Faith Ekstrand
44ff0c4707 panvk: Also load output attachments with LOAD_OP_NONE+STORE_OP_NONE
We already had this for LOAD_OP_DONT_CARE but we also need it for
LOAD_OP_NONE.

Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
b0b6ca0035 panvk: Insert a pipeline barrier if we have any FB loads
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
e2e1c3b8b7 panvk/jm: Rework load/store/spill
The current code looks a lot like how you might do this in GL.  We start
off with the load, which might be loads or clears.  Then, after the
first flush, we replace that with the spill load.  This doesn't really
fit the load/spill/store that the new pan_fb code wants.

Instead, this commit add a couple of separate tracker bits to keep track
of whether or not we've loaded yet and whether or not we're in the final
EndRendering and want to do the "real" store.  This allows us to track
where we are in the render pass and do the right load/spill/store
operations.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
962d1f33e1 panvk/jm: Refactor BeginRendering()
The old code was all out of order and made no sense.  There's a reason
it made no sense. It was wrong.  Cleaning this up fixes a solid 1/3 of
the remaining Bifrost CTS fails in CI.

Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:13 +00:00
Faith Ekstrand
df98b6e3b2 panvk: Drop pan_fb_info
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:12 +00:00
Faith Ekstrand
779d88dc54 panvk: Use pan_fb_load to decide when we have a clear
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:12 +00:00
Faith Ekstrand
cf72237e40 panvk/trace: Trace using pan_fb_layout instead of info
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:11 +00:00
Faith Ekstrand
134681381c panvk/preload: Populate our own texture descriptors
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:11 +00:00
Faith Ekstrand
eb088db6ea panvk: Switch to the new preload shader framework
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:11 +00:00
Faith Ekstrand
3bb7d929f4 panvk/preload: Stop assuming 32 registers
cc: mesa-stable

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:11 +00:00
Faith Ekstrand
19ad26a8de panvk: Create both Z/S descriptors, even for separate Z/S
The Vulkan spec says that aspects are ignored for Z/S attachments so we
shouldn't consider that as a factor when deciding whether or not to
create other aspect descriptors.  This will be irrelevant in a couple of
commits but we need it for the backport anyway.

Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:11 +00:00
Faith Ekstrand
3fe56db780 panvk/jm: Use the new pan_fb code for emitting fragment jobs
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:10 +00:00
Faith Ekstrand
071838e634 panvk/jm: Re-generate FB info in cmd_preload_fb_after_batch_split()
Instead of smashing the pan_fb_info, use the spill pan_fb_load to
re-generate it from scratch.  This should make basically the same change
to the pan_fb_info that we made before, just using the decisions made at
CmdBeginRendering() time as a guide.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:10 +00:00
Faith Ekstrand
0f290cd0d6 panvk/csf: Use the new pan_fb code for emitting FBDs
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:09 +00:00
Faith Ekstrand
dca1c1b5b4 panvk: Add a version of fb_preload which takes the new structs
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:09 +00:00
Faith Ekstrand
951cce705c panvk/csf: Use the new structs in prepare_incremental_rendering_fbinfos()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:08 +00:00
Faith Ekstrand
bff0cb1ee2 panvk: Use the new structs to re-populate fbinfo in force_fb_preload()
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:08 +00:00
Faith Ekstrand
c6ebf3cc59 panvk: Use the new FB code for tile size selection
The only functional change is that the new code doesn't reserve space
for dummy allocations.  However, the old code never actually took dummy
allocations into account when placing RTs so they end up overlapping
anyway and it's not causing problems.  Also, we set rt_count when there
are no attachments and that doesn't reserve dummy space so clearly
running with zero attachments is fine.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:08 +00:00
Faith Ekstrand
225135ed10 panvk: Use thew new pan_fb_layout for setting up attachments
For now, both exist simultaneously and we'll try to keep them in sync.
Eventually, everything will be converted to the new structs and we'll
drop the old.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:07 +00:00
Faith Ekstrand
d2f21f65c6 pan/desc: Set clean_tile.write_zs for interleaved Z/S stencil clears
Fixes: 9fc555db03 ("pan/desc: Cache clean tile state")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:07 +00:00
Faith Ekstrand
7bf9e203f2 panvk: Refactor resolveMode handling
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:07 +00:00
Faith Ekstrand
a59bf9c0f2 util/format: Place PAN_FORMAT_FOO_START after the first format
Without this, GDB will say PIPE_FORMAT_ZS_START instead of
PIPE_FORMAT_S8_UINT.  This makes pipe_format more debuggable.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:07 +00:00
Faith Ekstrand
3cb4d4787c panvk/jm: Emit FRAGMENT_JOB ourselves
The helper isn't really helping us that much here and we already do our
own thing in the CSF code so we might as well here.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:07 +00:00
Faith Ekstrand
7eb1f715ac panvk: Drop all the crc_valid stuff
We don't support CRC in Vulkan right now and this stuff isn't that
useful anyway since we can't do CRC state tracking on the CPU in Vulkan.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:07 +00:00
Faith Ekstrand
29c05a7de3 panvk: Memset fb state to zero
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:06 +00:00
Faith Ekstrand
79164757ed panvk: Stop doing the pre/post DCD offsetting in common code
This may have been the easy choice at the time but it leaves us with a
nasty bit of ABI between the framebuffer code and the Vulkan driver.
Instead, do the array calculation in the Vulkan driver.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:06 +00:00
Faith Ekstrand
2774dc1fc2 panvk: Return frame shader DCDs and modes from cmd_fb_preload()
Having this be stateful is hard to follow.  Especially since, in the
previous incarnation, if it's called twice without resetting the dcd
pointer, it'll happily write new DCDs to the old pointer.  In the new
version, it's explicit when we build new frame shader DCDs.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:06 +00:00
Faith Ekstrand
05062a45ed panvk: Add and use a new pan_ptr_offset() helper
In cases where we have to do the same offset calculation on both the CPU
and GPU halves of a pointer, this lets us do it once and avoid things
getting out-of-sync.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:04 +00:00
Faith Ekstrand
ef952706e8 panvk/csf: Use a panvk_rendering_state temp variable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:04 +00:00
Faith Ekstrand
5fc91b38c8 pan/fb: Add a mapping to the old FB info
This adds a helper for filling out framebuffer descriptors as well as
one for mapping to pan_fb_info.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Faith Ekstrand
e3dc3dccd6 pan/fb: Add a common FB load shader builder
One of the advantages to this new FB load shader, apart from it being
common, is that it's able to properly handle partial tile loads.
Instead of doing the force_preload/clear dance that PanVK is currently
doing, these shaders are clever enough to detect whether or not they're
inside the Vulkan render area and clear the inside while loading the
border pixels.

In order for this to work, there are two new intrinsics which provide
the framebuffer bounding box and the clear values.  We need this in
order to handle partial loads correctly.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Faith Ekstrand
88ad8bc75d nir/gather_info: Add support for panfrost tile load/store intrinsics
Fixes: 6fc1030e4f ("nir: Add some new panfrost fragment shader intrinsics")
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Faith Ekstrand
ae901f6175 nir/print: Add panfrost blend intrinsics
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Faith Ekstrand
f45ea1b66a pan: Add a new framebuffer abstraction
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Faith Ekstrand
4d8551552e pan/clear: Stop packing undefined bits in colors
The util code doesn't actually fill things with zeros so the high bits
are undefined.  If we really want things replicated, we need to mask off
just the bits we care about.

Cc: mesa-stable
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00