If doubles are not supported by the shader the compiler will throw
an error if it sees one, there is no need to check if they are
supported in this helper for implicit conversions.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
If we don't do that and the source is not 32-bit we end up with a
bit_size mismatch when doing the ior operation.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29333>
A loop that looks like:
loop {
do_work_1();
if (cond) {
break;
} else {
}
do_work_2();
break;
}
We can't pull that break ahead of do_work_1() after hoisting the initial
do_work_1() out of the loop. So bail in this case.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11711
Fixes: 6b4b044739 ("nir/opt_loop: add loop peeling optimization")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30702>
load_global_constant_uniform_block_intel is equivalent in terms of
loading, then for the predicate we just do a bcsel afterward in places
where that is required.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30659>
The static assert used in encode deref modes used the fact there was
less than 16 modes that we wanted to compress as an opportunity to reuse
MODE_ENC_GENERIC_BIT as it just happened to represent 16. However if we
add more than 16 modes i.e need to compress to 6 bits not 5 bits then
MODE_ENC_GENERIC_BIT becomes 32 and the logic in the assert breaks.
Instead we more precisely make sure MODE_ENC_GENERIC_BIT is large
enough to fit all but the last 4 generic modes and that the last 4 modes
defined in the enum are in fact the 4 generic modes.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30654>
Similar to commit 6cef804067 ("nir/opt_if: fix opt_if_merge when
destination branch has a jump"), we shouldn't combine if statements when
the second if-then-else has a block that ends in a jump.
This fixes a case where opt_if_merge combines
if (cond) {
[then-block-1]
} else {
[else-block-1]
}
if (cond) {
[then-block-2]
} else {
[else-block-2]
}
where `then-block-2` or `else-block-2` ends in a jump. The phi nodes
following the control flow will be incorrectly updated to have an input
from a block that is not a predecessor.
Fixes: 4d3f6cb973 ("nir: merge some basic consecutive ifs")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30629>
Some store intrinsics (e.g., store_const_ir3) don't have a wrmask so
don't assume it always exists.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28341>
Some load/store intrinsics (e.g., load/store_const_ir3) use offsets in
units other than bytes. Currently, byte offsets were assumed in multiple
places.
This patch adds a new offset_scale field to intrinsic_info and uses it
were needed.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28341>
Phi nodes are mostly handled the same way as ALU instructions: if all
sources point to the same def (which happens if they are scalar or have
been previously vectorized), combine them into a single vectorized phi
node.
There is one case where this doesn't work, however: sources that come
from a loop back-edge. Since their defs haven't been processed yet, they
are generally not the same. We could simply refuse to vectorize such
phi nodes but this could leave many values used in loops unnecessarily
scalarized.
Instead, this patch implements a simple heuristic: if all defs coming
from a back-edge have the same instructions type and, in case of ALU,
the same operation, assume they will be vectorized later. Since we
require that normal edges are vectorized already, chances are that the
back-edge can also be vectorized.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28341>
To handle phi nodes, it's important that all sources have been processed
before processing the phi node itself. The current traversal order
(depth-first on dom_children) does not guarantee this. This patch
rewrites the pass to visit blocks in source-code order.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28341>
Dispatch to different functions inside instr_try_combine. To prepare for
upcoming support for phi nodes.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28341>
rewrote most of the impl but shrug.
regresses code gen for mediump but I'm not too bothered given the lackluster
perf of fp16 on bifrost :(
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30567>
This is like shared_size but for spatial data instead, for compute shaders that
use the tilebuffer.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30633>
I don't know what Apple calls these, so we're using the name "explicit
coordinates".
AGX has instructions for loading/stores register <---> tilebuffer ---> storage
images. Usually these are used in the fragment shader and end-of-tile shader to
implement colour attachments, with implicitly specified coordinates based on the
shader stage. However they can also be used in compute shaders with explicitly
specified coordinates ("imageblocks" in Apple parlance). Model this in NIR.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30633>
after the smashing success of nir_shader_intrinsics_pass, let's add the ALU
version to help the odd non-algebraic ALU lowering pass.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30582>
Using ior here is equivalent to using uadd_sat, but works for every driver
and shouldn't hurt anywhere.
I forgot to fix this up when fixing up some vvl errors with zink.
Fixes crashes with the integer_ctz CL CTS tests in zink.
Fixes: 39ec184db6 ("zink: lower 64 bit find_lsb, ufind_msb and bit_count")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30535>
The only user of this pass was RADV.
Considering that driver locations are deprecated, nobody should
write new code relying on this pass.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29812>
This adds explicit lifetimes to any function which looks at a NIR
object, fishes a pointer out of it, and returns a reference. The theory
of operation for these NIR wrappers is that everything holds an implicit
shared reference to the whole shader and so this is safe to do as long
as no one ever has a mut reference to anything. However, since these
methods are turning pointers into references, it's a lot more obvious
what's going on if we have explicit lifetimes.
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30443>