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clc
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clc: force linking of spirvs with mismatching pointer types in signatures
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2024-07-25 13:25:02 +00:00 |
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glsl
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glsl: fix glsl to nir support for lower precision builtins
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2024-08-05 22:59:59 +00:00 |
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isaspec
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build: pass licensing information in SPDX form
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2024-06-29 12:42:49 -07:00 |
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nir
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nir: add pass to convert ViewIndex to DeviceIndex
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2024-08-07 19:09:55 +00:00 |
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rust
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compiler/rust/nir: Implement NIR types directly
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2024-08-07 21:08:18 +00:00 |
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spirv
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vtn: Remove dead shader_call_data from all RT stages
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2024-08-02 12:30:53 +00:00 |
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builtin_types.py
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compiler/types: Use Python to generate code for builtin types
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2023-09-16 15:17:01 +00:00 |
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builtin_types_c.py
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util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template
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2023-12-07 12:41:07 +00:00 |
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builtin_types_h.py
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util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template
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2023-12-07 12:41:07 +00:00 |
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glsl_types.c
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nir/lower_vars_to_scratch: calculate threshold-limited variable size separately
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2024-08-07 14:32:28 +00:00 |
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glsl_types.h
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nir/lower_vars_to_scratch: calculate threshold-limited variable size separately
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2024-08-07 14:32:28 +00:00 |
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meson.build
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nak: Move bitset to compiler crate
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2024-08-07 21:08:18 +00:00 |
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shader_enums.c
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nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID
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2024-04-24 20:18:48 +00:00 |
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shader_enums.h
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nir: Add FLOAT_CONTROLS_.*_PRESERVE
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2024-07-15 19:28:59 +00:00 |
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shader_info.h
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nir/shader_info: remove uses_demote
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2024-06-17 19:37:16 +00:00 |