nir/lower_alu: use alu_pass

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30582>
This commit is contained in:
Alyssa Rosenzweig 2024-08-08 22:28:13 -04:00 committed by Marge Bot
parent 9b07550908
commit d2780d871b

View file

@ -38,13 +38,8 @@
*/
static bool
lower_alu_instr(nir_builder *b, nir_instr *instr_, UNUSED void *cb_data)
lower_alu_instr(nir_builder *b, nir_alu_instr *instr, UNUSED void *cb_data)
{
if (instr_->type != nir_instr_type_alu)
return false;
nir_alu_instr *instr = nir_instr_as_alu(instr_);
nir_def *lowered = NULL;
b->cursor = nir_before_instr(&instr->instr);
@ -257,7 +252,6 @@ nir_lower_alu(nir_shader *shader)
!shader->options->lower_fminmax_signed_zero)
return false;
return nir_shader_instructions_pass(shader, lower_alu_instr,
nir_metadata_control_flow,
NULL);
return nir_shader_alu_pass(shader, lower_alu_instr,
nir_metadata_control_flow, NULL);
}