Commit graph

75656 commits

Author SHA1 Message Date
Kenneth Graunke
806de4a224 i965: Properly flush in hsw_pause_transform_feedback().
Fixes a number of transform feedback tests when run with Linux 4.8,
which allows us to use the MI_LOAD_REGISTER_REG command, at which point
we started using this new broken path.

ES3-CTS.functional.transform_feedback.array_element.interleaved.lines.*
and Piglit's arb_transform_feedback2/draw-auto are both fixed by this
patch, for example.

Thanks to Chris Wilson for catching this mistake!

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99030
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit 2138347a45)
2017-01-20 22:47:28 +00:00
Chad Versace
2b87bb9b90 anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
The spec implicitly allows the incoming count to be 0. From the Vulkan
1.0.38 spec, Section 4.1 Physical Devices:

    If the value referenced by pQueueFamilyPropertyCount is not 0 [then
    do stuff].

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit d6545f2345)
2017-01-20 22:40:51 +00:00
Emil Velikov
689ca381b5 egl/wayland: use the destroy_window_callback for swrast
As described in commit 690ead4a13 ("egl/wayland-egl: Fix for segfault
in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface
attached to already destroyed Wayland window we'll get a segfault.

v2: set the correct callback alongside the window->private. (Dan)

Cc: Daniel Stone <daniels@collabora.com>
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit bfd6314350)
2017-01-20 22:21:58 +00:00
Chad Versace
febf22ff55 i965/mt: Disable HiZ when sharing depth buffer externally (v2)
intel_miptree_make_shareable() discarded and disabled CCS. Fix it so
that it discards and disables HiZ too.

Fixes dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
on Skylake.

v2: Actually do what the commit message says. Discard the HiZ buffer.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=98329
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: Nanley Chery <nanley.g.chery@intel.com
Cc: Haixia Shi <hshi@chromium.org>
(cherry picked from commit 42011be1e2)
[Emil Velikov: patch is a backport by Chad of above commit]
2017-01-13 05:27:02 +00:00
Chad Versace
3c7b53bba3 i965/mt: Disable aux surfaces after making miptree shareable
The entire goal of intel_miptree_make_shareable() is to permanently
disable the miptree's aux surfaces. So set
intel_mipmap_tree:disable_aux_buffers after the function's done with
discarding down the aux surfaces.

References: https://bugs.freedesktop.org/show_bug.cgi?id=98329
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Nanley Chery <nanley.g.chery@intel.com
Cc: Haixia Shi <hshi@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 1c8be049be)
2017-01-13 05:27:02 +00:00
Ilia Mirkin
09973d9a99 nouveau: take extra push space into account for pushbuf_space calls
Ever since a long time ago when I messed around with fences, I ensure
that after a PUSH_SPACE call there is enough space to write a fence out
into the pushbuf.

However the PUSH_SPACE macro is not all-knowing, and so sometimes we
have to invoke nouveau_pushbuf_space manually with the relocs/pushes
args set. If we don't take the extra allocation from PUSH_SPACE into
account, then we will end up accidentally flushing when the code was not
expecting a flush. This can lead to various runtime and rendering
failures.

The amount of extra allocation isn't that important - it has to be at
least 8 based on the current nouveau_winsys.h setting, but even more
won't hurt. I just rounded up to powers of 2.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99354
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit eb60a89bc3)
2017-01-13 05:27:02 +00:00
Kenneth Graunke
36a54c27fd spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.
vtn_ssa_value() can produce variable loads, and the cursor might
be after a return statement, causing nir_builder assert failures
about not inserting instructions after a jump.

This fixes:
dEQP-VK.spirv_assembly.instruction.graphics.barrier.in_if
dEQP-VK.spirv_assembly.instruction.graphics.barrier.in_switch

Cc: "13.0 12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 203c128781)
2017-01-13 05:27:02 +00:00
Fredrik Höglund
57708155d2 dri3: Fix MakeCurrent without a default framebuffer
In OpenGL 3.0 and later it is legal to make a context current without
a default framebuffer.

This has been broken since DRI3 support was introduced.

Cc: "13.0 12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit b6670157d7)
2017-01-13 05:27:02 +00:00
Michel Dänzer
cf18ee4fcc cso: Don't restore nr_samplers in cso_restore_fragment_samplers
If info->nr_samplers > ctx->nr_fragment_samplers_saved, the assignment
would prevent cso_single_sampler_done from unbinding the no longer used
samplers from the driver, which could result in use-after-free. This is
probably unlikely to happen in practice though.

Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 3d661a12be)
2017-01-13 05:27:02 +00:00
Jason Ekstrand
76816e70a9 anv/descriptor_set: Write the state offset in the surface state free list.
When Kristian reworked descriptor set allocation, somehow he forgot to
actually store the offset in the free list.  Somehow, this completely
missed CTS testing until now... This fixes all 2744 of the new
'dEQP-VK.texture.filtering.* tests in the latest CTS.

Cc: "12.0 13.0" <mesa-dev@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 37537b7d86)
2017-01-13 05:27:02 +00:00
Jason Ekstrand
c0934035a5 anv/device: Implicitly unmap memory objects in FreeMemory
From the Vulkan spec version 1.0.32 docs for vkFreeMemory:

   "If a memory object is mapped at the time it is freed, it is implicitly
   unmapped."

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "12.0 13.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit b1217eada9)
2017-01-13 05:27:02 +00:00
Jason Ekstrand
08a9f69a8b anv/device: Return the right error for failed maps
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "12.0 13.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 920f34a2d9)
2017-01-13 05:27:02 +00:00
Jason Ekstrand
d780f89966 spirv/nir: Add support for ImageQuerySamples
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 9e05e51cff)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
a02edabb67 spirv/nir: Handle texture projectors
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 71202352c8)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
70bb67febc nir/spirv: Refactor coordinate handling in handle_texture
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 36c31b8fa2)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
9126479017 spirv/nir: Refactor type handling in handle_texture
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit b820c8b78c)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
f76da483a2 spirv/nir: Move opcode selection higher up in handle_texture
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 561be50a1a)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
4ac5633618 anv/image: Assert that the image format is actually supported
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit c8da91aa24)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
32d7a060fa spirv/nir: Don't increment coord_components for array lod queries
For lod query instructions, we really don't care whether or not the sampler
is an array type because that doesn't factor into the LOD.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 34a39e91ba)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
eb96145c74 i965: Get rid of the do_lower_unnormalized_offsets pass
We can do this in NIR now.  No need to keep a GLSL pass lying around for
it.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 67b7d876e4)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
ddd048bbf5 i965/nir: Enable NIR lowering of txf and rect offsets
This fixes the following piglit tests on gen6+:

tex-miplevel-selection textureProjGradOffset 2DRect
tex-miplevel-selection textureGradOffset 2DRect
tex-miplevel-selection textureGradOffset 2DRectShadow
tex-miplevel-selection textureProjGradOffset 2DRect_ProjVec4
tex-miplevel-selection textureProjGradOffset 2DRectShadow

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 9f32721f86)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
236ecd3c4e nir/lower_tex: Add support for lowering coordinate offsets
On i965, we can't support coordinate offsets for texelFetch or rectangle
textures.  Previously, we were doing this with a GLSL pass but we need to
do it in NIR if we want those workarounds for SPIR-V.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit d9156efc52)
2017-01-13 05:27:01 +00:00
Jason Ekstrand
81e78ee65c nir/lower_tex: Add some helpers for working with tex sources
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 843fc8f3e7)
2017-01-13 05:27:00 +00:00
Jason Ekstrand
6ebb536800 nir: Add a helper for determining the type of a texture source
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 09135cd55a)
2017-01-13 05:27:00 +00:00
Jason Ekstrand
89a8fd71af anv/pipeline: Set binding_table.gather_texture_start
This should get texture gather working on gen8+ and mostly working on gen7.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 3c0077a6ec)
2017-01-13 05:27:00 +00:00
Jason Ekstrand
8a293e6a0c spirv/nir: Properly handle gather components
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 95e9d58bdb)
2017-01-13 05:27:00 +00:00
Jason Ekstrand
231ace7eec spirv/nir: Add support for shadow samplers that return vec4
While SPIR-V technically doesn't support "old style" shadow, the
shadow-compare gather instruction does return a vec4 so we need to be able
to set the old_style_shadow bit in NIR.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 7c7acf53b2)
2017-01-13 05:27:00 +00:00
Jason Ekstrand
c07386e2c8 spirv/nir: Fix some texture opcode asserts
We can't get an lod with txf_ms and SPIR-V considers textureGrad to be an
explicit-LOD texturing instruction.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-dev@lists.freedesktop.org>
(cherry picked from commit 2ddefd03b7)
2017-01-13 05:27:00 +00:00
Nicolai Hähnle
bb4195ca26 radeonsi: enable WQM in PS prolog when needed
WQM is needed when the PS prolog computes a VGPR that is consumed by a shader
with (implicit or explicit) derivatives.

Depends on http://reviews.llvm.org/D20839 / LLVM r272063 for this to be
effective (otherwise it's just a no-op).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95130
Cc: 12.0 <mesa-dev@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit b42bc90b6a)
2017-01-13 05:27:00 +00:00
Matt Turner
0386f956b3 i965/fs: Reject copy propagation into SEL if not min/max.
We shouldn't ever see a SEL with conditional mod other than GE (for max)
or L (for min), but we might see one with predication and no conditional
mod.

total instructions in shared programs: 8241806 -> 8241902 (0.00%)
instructions in affected programs: 13284 -> 13380 (0.72%)
HURT: 62

total cycles in shared programs: 84165104 -> 84166244 (0.00%)
cycles in affected programs: 75364 -> 76504 (1.51%)
helped: 10
HURT: 34

Fixes generated code in at least Sanctum 2, Borderlands 2, Goat
Simulator, XCOM: Enemy Unknown, and Shogun 2.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92234
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 7bed52bb5f)
2017-01-13 05:27:00 +00:00
Matt Turner
eb9127d224 i965/fs: Add unit tests for copy propagation pass.
Pretty basic, but it's a start.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 091a8a04ad)
[Emil Velikov: s/gen_device_info/brw_device_info/, nir_shader_create()
has only three arguments]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-13 05:25:00 +00:00
Matt Turner
d37d8d81d5 i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.
Matches the vec4 backend, cmod propagation, and saturate propagation.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 6014da50ec)
[Emil Velikov: resolve trivial conflicts - don't rename instances which
do not exist]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>

Conflicts:
	src/mesa/drivers/dri/i965/brw_fs.cpp
2016-12-16 22:35:24 +00:00
Marek Olšák
630c41e2aa gallium/radeon: fix the draw-calls HUD query
reported by kisak on irc,
it only applies to stable, not master

Fix separated/backported from commit 4140afd04b ("gallium/radeon: add
driver queries for compute/dma call stats and spills")

Cc: 11.1 11.2 12.0 <mesa-stable@lists.freedesktop.org>
2016-12-16 18:52:25 +00:00
Marek Olšák
d278c15a17 radeonsi: disable the constant engine (CE) on Carrizo and Stoney
It must be disabled until the kernel bug is fixed, and then we'll enable CE
based on the DRM version.

Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 31f988a9d6)
2016-12-16 18:52:25 +00:00
Marek Olšák
ce56dfca9a radeonsi: disable CE on SI + AMDGPU
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 49c798e902)
Nominated-by: Emil Velikov <emil.velikov@collabora.com>
2016-12-16 18:52:25 +00:00
Marek Olšák
3197612a1a radeonsi: fix incorrect FMASK checking in bind_sampler_states
Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 38d4859b94)
2016-12-16 18:52:25 +00:00
Marek Olšák
6d919a6fc6 radeonsi: always restore sampler states when unbinding sampler views
Cc: 13.0 12.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b3a2aa9cba)
2016-12-16 18:52:24 +00:00
Marek Olšák
f71c3734ce cso: don't release sampler states that are bound
This fixes random radeonsi GPU hangs in Batman Arkham: Origins (Wine) and
probably many other games too.

cso_cache deletes sampler states when the cache size is too big and doesn't
check which sampler states are bound, causing use-after-free in drivers.
Because of that, radeonsi uploaded garbage sampler states and the hardware
went bananas. Other drivers may have experienced similar issues.

Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
(cherry picked from commit 6dc96de303)
2016-12-16 18:40:42 +00:00
Marek Olšák
4a5cce8bd5 radeonsi: silence runtime warnings with LLVM 3.9
Such as:
Warning: LLVM emitted unknown config register: 0x4

This is a non-intrusive back port of commit 0f7a6ea5e7.
2016-12-05 13:15:35 +00:00
Marek Olšák
b4c28b1755 radeonsi: disable RB+ blend optimizations for dual source blending
This fixes dual source blending on Stoney. The fix was copied from Vulkan.
The problem was discovered during internal testing.

Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 5e5573b1bf)
2016-12-05 13:13:11 +00:00
Marek Olšák
4f71f93878 radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending
copied from Vulkan

Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit ff50c44a5f)
2016-12-05 13:12:21 +00:00
Marek Olšák
a9e5a98c19 radeonsi: always set all blend registers
better safe than sorry

Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 87b208a54e)

Conflicts:
	src/gallium/drivers/radeonsi/si_state.c
2016-12-05 13:11:05 +00:00
Nanley Chery
c1cb184488 mesa/fbobject: Update CubeMapFace when reusing textures
Framebuffer attachments can be specified through FramebufferTexture*
calls. Upon specifying a depth (or stencil) framebuffer attachment that
internally reuses a texture, the cube map face of the new attachment
would not be updated (defaulting to TEXTURE_CUBE_MAP_POSITIVE_X).
Fix this issue by actually updating the CubeMapFace field.

This bug manifested itself in BindFramebuffer calls performed on
framebuffers whose stencil attachments internally reused a depth
texture.  When binding a framebuffer, we walk through the framebuffer's
attachments and update each one's corresponding gl_renderbuffer. Since
the framebuffer's depth and stencil attachments may share a
gl_renderbuffer and the walk visits the stencil attachment after
the depth attachment, the uninitialized CubeMapFace forced rendering
to TEXTURE_CUBE_MAP_POSITIVE_X.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77662
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 63318d34ac)
2016-12-02 21:23:10 +00:00
Marek Olšák
e3ef7da79c gallium/radeon: add support for sharing textures with DCC between processes
v2: use a function for calculating WORD1 of bo metadata

[Lyude]
On Fedora 24 and 25, I ended up noticing some rather nasty graphical
glitches on my desktop (using an R9 380 w/ amdgpu, Mesa version 12.0.4)
while I was in Wayland where the content of windows was garbled, as seen
here:

https://people.freedesktop.org/~lyudess/archive/11-30-2017/amdgpu-fix-example.png

After doing some reverse bisecting with Mesa v13, I ended up tracking
down the fix to this patch, which seems to fix the problem entirely on
all of the systems I've tested.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Lyude <lyude@redhat.com>
CC: "12.0" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 095803a37a)
2016-12-02 19:57:55 +00:00
Matt Turner
9666f75b1b anv: Replace "abi_versions" with correct "api_version".
git history shows "abi_versions" was used from the outset.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98415
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 07755237d3)
2016-12-02 19:57:55 +00:00
Marek Olšák
0afbb9d052 radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it
Reviewed-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit b425b57d1e)
2016-12-02 19:57:55 +00:00
Marek Olšák
bd114e6be6 radeonsi: fix a crash in imageSize for cubemap arrays
Sometimes it was f32, other times it was i32. Now it's always i32.

This fixes:
GL45-CTS.texture_cube_map_array.image_texture_size.texture_size_compute_sh

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 3e756f09d4)
2016-12-02 19:57:55 +00:00
Marek Olšák
29bac28a04 radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader
This fixes:
GL45-CTS.tessellation_shader.tessellation_control_to_tessellation_evaluation
.gl_PatchVerticesIn

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 03708deed2)
2016-12-02 19:57:55 +00:00
Marek Olšák
31aa3c014b gallium/radeon: set VPORT_ZMIN/MAX registers correctly
Calculate depth ranges from viewport states and
pipe_rasterizer_state::clip_halfz.

The evergreend.h change is required to silence a warning.

This fixes this recently updated piglit: arb_depth_clamp/depth-clamp-range

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 687c4be9cf)
2016-12-02 19:57:55 +00:00
Marek Olšák
b65a812d60 gallium/radeon: unify viewport emission code
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 8b0507672e)
2016-12-02 19:57:54 +00:00