radeonsi: fix incorrect FMASK checking in bind_sampler_states

Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(cherry picked from commit 38d4859b94)
This commit is contained in:
Marek Olšák 2016-12-02 02:57:30 +01:00 committed by Emil Velikov
parent 6d919a6fc6
commit 3197612a1a

View file

@ -637,10 +637,10 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
/* If FMASK is bound, don't overwrite it.
* The sampler state will be set after FMASK is unbound.
*/
if (samplers->views.views[i] &&
samplers->views.views[i]->texture &&
samplers->views.views[i]->texture->target != PIPE_BUFFER &&
((struct r600_texture*)samplers->views.views[i]->texture)->fmask.size)
if (samplers->views.views[slot] &&
samplers->views.views[slot]->texture &&
samplers->views.views[slot]->texture->target != PIPE_BUFFER &&
((struct r600_texture*)samplers->views.views[slot]->texture)->fmask.size)
continue;
memcpy(desc->list + slot * 16 + 12, sstates[i]->val, 4*4);