egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.

Segfault occurs when destroying EGL surface attached to already destroyed
Wayland window. The fix is to set to NULL the pointer of surface's
native window when wl_egl_destroy_window() is called.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Stencel, Joanna <joanna.stencel@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Stencel, Joanna 2016-08-22 09:48:50 +02:00 committed by Emil Velikov
parent f033d97155
commit 690ead4a13
2 changed files with 4 additions and 0 deletions

View file

@ -27,6 +27,7 @@ struct wl_egl_window {
void *private;
void (*resize_callback)(struct wl_egl_window *, void *);
void (*destroy_window_callback)(void *);
};
#ifdef __cplusplus

View file

@ -66,6 +66,7 @@ wl_egl_window_create(struct wl_surface *surface,
egl_window->surface = surface;
egl_window->private = NULL;
egl_window->resize_callback = NULL;
egl_window->destroy_window_callback = NULL;
wl_egl_window_resize(egl_window, width, height, 0, 0);
egl_window->attached_width = 0;
egl_window->attached_height = 0;
@ -76,6 +77,8 @@ wl_egl_window_create(struct wl_surface *surface,
WL_EGL_EXPORT void
wl_egl_window_destroy(struct wl_egl_window *egl_window)
{
if (egl_window->destroy_window_callback)
egl_window->destroy_window_callback(egl_window->private);
free(egl_window);
}