There's all kinds of logic that doesn't like there being holes in defs
or srcs lists. Avoid them. This also fixes the sched logic for maxwell.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Unfortunately there is no SHF.L/SHF.R instruction pre-SM35. So we have
to do a bit more work to get the job done.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
A few thoughts:
- Some of that LegalizeSSA logic should really live much earlier and be
subject to the likes of DCE and other useful passes
- Some of the "lowering" done in from_tgsi should be done later so that
proper optimization might be done.
However this all works and the above can be improved upon later.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Hardware does not support 64-bit integers MAD and MUL operations, so we need
to transform them in 32-bit operations.
Signed-off-by: Pierre Moreau <pierre.morrow@free.fr>
We were never emitting a .X flag for consuming condition code on SET,
and weren't emitting a signed type for SLCT comparison. Discovered while
working on int64 logic.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
These operations allow you to compute min/max on arbitrary-width
integers, 32 bits at a time.
Note that the low/med ops implicitly set the condition code, and the
med/high ops implicitly consume it.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Nouveau does not currently have logic to implement this as a library
function. Even though such a library could be written, there's no big
advantage to do it that way for now given that int64 is a very uncommon
use-case. Allow a driver to expose INT64 without supporting division and
modulo operations.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Previously if you used MESA_GL_VERSION_OVERRIDE=3.3COMPAT, Mesa exposed
an OpenGL 3.3 compatibility profile context (with various unimplemented
features and bugs), but still refused to compile shaders with
#version 330 compatibility
This patch simply adds a small bit of plumbing to let that through.
Of course the same caveats apply: compatibility profile is still not
supported (and will not be supported), so there are no guarantees that
anything will work.
Tested-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Most of them already redirected to https anyway, so we might as well
avoid the redirection and the security implications by linking directly
to the right protocol.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Brian Paul <brianp@vmware.com>
This fixes 143 of the new piglit tests added by Nicolai
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This will be used to remove cache items created with old versions
of Mesa or other invalid cache items from the cache.
V2: rename stub function (cache_* funtions were renamed disk_cache_*)
in master.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
For the on-disk shader cache we want to be able to differentiate
between a program that was linked and one that was loaded from cache.
V2:
- don't return the new enum directly to the application when queried,
instead return GL_TRUE or GL_FALSE as required. Fixes google-chrome
corruptions when using cache.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
For allowing fast color clears in the main render targets of dota2.
[airlied: fix clear_vals[1] as suggested by Andres.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Removed temporary scafolding in PA, widended the PA_STATE interface
for SIMD16, and implemented PA_STATE_CUT and PA_TESS for SIMD16.
PA_STATE_CUT and PA_TESS now work in SIMD16.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Make all SimdVectors in LLVM represented as simdscalar[4] rather
than a struct.
Fixes issues with promotion of values from i32 to i64 to match
register width.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
SIMD16 Primitive Assembly (PA) only supports TriList and RectList.
CUT_AWARE_PA, TESS, GS, and SO disabled in the SIMD16 front end.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
File names were wrong, file formats were wrong, bunzip command was
wrong...
I also removed all but the simplest example; people who use pipes already
know how to untar, so let's simplify and remove potential confusion for
non-tech-savvy users.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Release candidates haven't been in a 'beta' subdir in a long time, so let's
replace the dead link with an explanation instead.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
We need to initialize dcc like we do in the subpass path.
v2: fix initial/final layouts
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Works for me on dota2 and talos now.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>