radv: Enable fast clears by default.

Works for me on dota2 and talos now.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>
This commit is contained in:
Bas Nieuwenhuizen 2017-02-07 00:36:41 +01:00
parent 1de3cd8a34
commit 0d1283850b
3 changed files with 4 additions and 4 deletions

View file

@ -294,7 +294,7 @@ static const VkAllocationCallbacks default_alloc = {
};
static const struct debug_control radv_debug_options[] = {
{"fastclears", RADV_DEBUG_FAST_CLEARS},
{"nofastclears", RADV_DEBUG_NO_FAST_CLEARS},
{"nodcc", RADV_DEBUG_NO_DCC},
{"shaders", RADV_DEBUG_DUMP_SHADERS},
{"nocache", RADV_DEBUG_NO_CACHE},
@ -2157,7 +2157,7 @@ radv_initialise_color_surface(struct radv_device *device,
cb->cb_color_info |= S_028C70_COMPRESSION(1);
if (iview->image->cmask.size &&
(device->debug_flags & RADV_DEBUG_FAST_CLEARS))
!(device->debug_flags & RADV_DEBUG_NO_FAST_CLEARS))
cb->cb_color_info |= S_028C70_FAST_CLEAR(1);
if (iview->image->surface.dcc_size && level_info->dcc_enabled)

View file

@ -841,7 +841,7 @@ emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
if (!iview->image->cmask.size && !iview->image->surface.dcc_size)
return false;
if (!(cmd_buffer->device->debug_flags & RADV_DEBUG_FAST_CLEARS))
if (cmd_buffer->device->debug_flags & RADV_DEBUG_NO_FAST_CLEARS)
return false;
if (!radv_layout_can_fast_clear(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))

View file

@ -102,7 +102,7 @@ enum radv_mem_type {
enum {
RADV_DEBUG_FAST_CLEARS = 0x1,
RADV_DEBUG_NO_FAST_CLEARS = 0x1,
RADV_DEBUG_NO_DCC = 0x2,
RADV_DEBUG_DUMP_SHADERS = 0x4,
RADV_DEBUG_NO_CACHE = 0x8,