Commit graph

43117 commits

Author SHA1 Message Date
Brian Paul
aafcbd2cf7 mesa: replace macro with function 2011-03-19 14:17:41 -06:00
Brian Paul
9459cc593c mesa: 80-column wrapping 2011-03-19 14:17:41 -06:00
Brian Paul
630d925666 mesa: rename functions to follow Mesa conventions 2011-03-19 14:17:40 -06:00
Brian Paul
79f4281a52 mesa: 80-column wrapping 2011-03-19 14:17:40 -06:00
Christoph Bumiller
83ff3809f1 nv50,nvc0: implement texture barrier 2011-03-19 14:45:55 +01:00
Tom Stellard
9d2ef284bb r300/compiler: Use a 4-bit writemask in pair instructions
We now use a 4-bit writemask for all instruction types, which makes it
easier to write generic helper functions to manipulte writemasks.

NOTE: This is a candidate for the 7.10 branch.
2011-03-18 12:04:20 -07:00
Johannes Obermayr
8042d751de nouveau: Fix serious compiler warnings
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=35025

Signed-off-by: Brian Paul <brianp@vmware.com>
2011-03-18 12:10:11 -06:00
Brian Paul
5b902a08c1 mesa: minor improvements in glTexEnvfv() 2011-03-17 20:31:58 -06:00
Brian Paul
582570a04c mesa: only report up to 50 _mesa_problem() calls
http://bugs.freedesktop.org/show_bug.cgi?id=35200 reports a disk
partition getting filled because of warning messages.  Stop emitting
after 50.
2011-03-17 20:31:58 -06:00
Brian Paul
147148fd50 swrast: report data type in error message 2011-03-17 20:31:58 -06:00
Kenneth Graunke
5e9aa9926b mesa: Remove the CompileShader driver hook; it's just a no-op. 2011-03-17 14:48:54 -07:00
Brian Paul
cbadedb511 mesa: use _mesa_get_current_tex_unit() helper in BindTexture() 2011-03-16 21:13:31 -06:00
Brian Paul
552f54bf04 mesa: remove unneeded local var in BindTexture() 2011-03-16 21:13:31 -06:00
Brian Paul
dfda559b98 mesa: clean up the glBindTexture early out code a bit 2011-03-16 21:13:31 -06:00
Kenneth Graunke
2279156fe7 i965: Rename brw_(IF|CONT)_gen6 functions to gen6_(IF|CONT). 2011-03-16 14:18:03 -07:00
Tobias Droste
f3a828c21f autoconf: don't use CFLAGS for cpp files
Signed-off-by: Tobias Droste <tdroste@gmx.de>
2011-03-16 13:54:50 -07:00
Kenneth Graunke
2baac48f39 i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_... for consistency. 2011-03-16 13:51:44 -07:00
Kenneth Graunke
cc48d663f7 i965: Rename BRW_SAMPLER_MESSAGE_..._GEN5 to GEN5_SAMPLER_MESSAGE.
We already have lots of GEN6_* defines; this seems more consistent.
2011-03-16 13:51:44 -07:00
José Fonseca
b47d508412 svga: Leave any_user_vertex_buffers flag alone.
It is pointless to change, now that we don't replace user vertex buffer
with uploaded copy, per commit 52e598d200.
2011-03-16 15:46:21 +00:00
José Fonseca
74651f5738 svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.
The code no longer supports otherwise -- it relies on buffers being
uploaded via u_upload_mgr -- so make this clear.

Also, there's no need to flush after draws from user buffers, given all
user content should have been copied by then.
2011-03-16 15:43:00 +00:00
José Fonseca
8767fe2437 mesa: Sort extensions in extension string by year.
The years were obtained automatically by scraping the first year from
the spec text file.  They are approximate.
2011-03-16 11:38:53 +00:00
José Fonseca
e08a3d674a svga: Use transfer information on buffer transfers.
Should prevent the assert failure

  svga_buffer_flush_mapped_range: Assertion `sbuf->map.writing' failed.

on nested transfers.
2011-03-16 11:21:12 +00:00
José Fonseca
6b3713f8b8 glsl2: Silence unused added variable gcc warning. 2011-03-16 09:16:01 +00:00
José Fonseca
5fc5820cbc mesa: Use typecast in BITFIELD64_BIT macro.
Unsigned long is 32bit on several platforms (e.g., Windows), yielding
1UL << 32 to be zero.

Note that BITFIELD64_BIT result is often assigned to variables of type
GLbitfield, instead of GLbitfield64. That's probably wrong and should be
addressed in a later change.
2011-03-16 09:15:30 +00:00
Brian Paul
11150e4667 mesa: use BITFIELD64_BIT() macro 2011-03-15 18:21:36 -06:00
Brian Paul
aa878f94ab st/mesa: use BITFIELD64_BIT() macro in a few more places 2011-03-15 18:21:35 -06:00
Brian Paul
d350ef1682 glsl: add cast to silence signed/unsigned comparison warning 2011-03-15 18:21:35 -06:00
Brian Paul
d029ba9ec0 mesa: use 1UL for 64-bit unsigned constant for C++
This fixes C++ warnings where BITFIELD64_BIT() is used.
2011-03-15 18:21:35 -06:00
Ian Romanick
85caea29c1 glsl: Only allow unsized array assignment in an initializer
It should have been a tip when the spec says "However, implicitly
sized arrays cannot be assigned to. Note, this is a rare case that
*initializers and assignments appear to have different semantics*."
(empahsis mine)

Fixes bugzilla #34367.

NOTE: This is a candidate for stable release branches.
2011-03-15 16:41:23 -07:00
Daniel Vetter
d04348aaf6 i915g: fix braino in the static state rework
For mip-map level rendering, both draw offset and size tend to change ...

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-15 21:49:25 +01:00
Daniel Vetter
11ee41fe7f i915g: implement early z
v2: Make it actually work.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-15 18:36:25 +01:00
Daniel Vetter
288504fac7 i915g: split up static state
Early Z support is set in the DST_VARS command. Hence split up static
state emission to avoid reissuing to much on fragment shader changes,
especially the costly dst buffer relocations.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-15 18:36:00 +01:00
Eric Anholt
a99447314c i965: Fix alpha testing when there is no color buffer in the FBO.
We were alpha testing against an unwritten value, resulting in garbage.
(part of) Bug #35073.
2011-03-15 10:14:52 -07:00
Eric Anholt
b60651a17b i965: Do our lowering passes before the loop of optimization.
The optimization loop won't reinsert noise instructions or quadop
vectors, so we were traversing the tree for nothing.  Lowering vector
indexing was in the loop after do_common_optimization() to avoid the
work if it ended up that the index was actually constant, but that has
been called already in the core.
2011-03-15 10:14:52 -07:00
Eric Anholt
c75427f4c8 glsl: Skip processing the first function's body in do_dead_functions().
It can't call anything, so there's no point.
2011-03-15 10:14:51 -07:00
Eric Anholt
11af045ea8 glsl: Whitespace fixup in opt_dead_functions.cpp. 2011-03-15 10:14:51 -07:00
Eric Anholt
2b13e13594 glsl: Skip processing of expression trees in discard simplification.
It only cares about "if", "loop", and "discard".
2011-03-15 09:49:01 -07:00
Eric Anholt
05cf1ad82e glsl: Reduce processing of expression trees in do_structure_splitting.
Most of the time we don't have a non-uniform struct variable in the
shader, so this cuts the time spent in do_structure_splitting during
glean texCombine by about 2/3.
2011-03-15 09:49:01 -07:00
Eric Anholt
991fa4d3d0 glsl: Skip processing expression trees in do_if_simplification().
Reduces time spent in this during glean texCombine by about 2/3.
2011-03-15 09:49:00 -07:00
Eric Anholt
d3a444af2d glsl: Skip processing expression trees in optimize_redundant_jumps()
Cuts the time spent in this function during glean texCombine by 2/3.
2011-03-15 09:49:00 -07:00
José Fonseca
b0fff8d17e svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT. 2011-03-15 15:44:03 +00:00
José Fonseca
147ca90bd3 svga: Update svga_winsys_screen::buffer_map comments. 2011-03-15 15:43:33 +00:00
José Fonseca
ef33c82bfd svga: Ensure DMA commands are serialized with unsynchronized flag is unset. 2011-03-15 15:38:18 +00:00
Jose Fonseca
a946e84071 scons: copy hash_table.c, symbol_table.c to glsl directory
This fixes an issue where the .obj files wound up in the src/
directory rather than the build/ directory.  That prevented
combined 32-bit and 64-bit builds from working.

Signed-off-by: Brian Paul <brianp@vmware.com>
2011-03-15 15:32:00 +00:00
Marek Olšák
d0e805ebd8 mesa: fix scons build 2011-03-15 16:25:16 +01:00
Marek Olšák
79ddcb93fb r300g: implement the texture barrier 2011-03-15 15:58:12 +01:00
Marek Olšák
aea4ed41ed gallium: add texture barrier support to the interface and st/mesa (v2)
v2: change the gallium entry point to texture_barrier.
2011-03-15 15:58:12 +01:00
Marek Olšák
9a9c1e1ae1 mesa: add display list support for NV_texture_barrier 2011-03-15 15:58:12 +01:00
Marek Olšák
7fa53f37e6 mesa: regenerate glapi files
Be sure to type "make clean" after this commit, otherwise your binaries
will segfault.
2011-03-15 15:58:00 +01:00
Marek Olšák
867f9b07d4 mesa: add NV_texture_barrier 2011-03-15 15:47:27 +01:00