Brian Paul
aafcbd2cf7
mesa: replace macro with function
2011-03-19 14:17:41 -06:00
Brian Paul
9459cc593c
mesa: 80-column wrapping
2011-03-19 14:17:41 -06:00
Brian Paul
630d925666
mesa: rename functions to follow Mesa conventions
2011-03-19 14:17:40 -06:00
Brian Paul
79f4281a52
mesa: 80-column wrapping
2011-03-19 14:17:40 -06:00
Christoph Bumiller
83ff3809f1
nv50,nvc0: implement texture barrier
2011-03-19 14:45:55 +01:00
Tom Stellard
9d2ef284bb
r300/compiler: Use a 4-bit writemask in pair instructions
...
We now use a 4-bit writemask for all instruction types, which makes it
easier to write generic helper functions to manipulte writemasks.
NOTE: This is a candidate for the 7.10 branch.
2011-03-18 12:04:20 -07:00
Johannes Obermayr
8042d751de
nouveau: Fix serious compiler warnings
...
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=35025
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-03-18 12:10:11 -06:00
Brian Paul
5b902a08c1
mesa: minor improvements in glTexEnvfv()
2011-03-17 20:31:58 -06:00
Brian Paul
582570a04c
mesa: only report up to 50 _mesa_problem() calls
...
http://bugs.freedesktop.org/show_bug.cgi?id=35200 reports a disk
partition getting filled because of warning messages. Stop emitting
after 50.
2011-03-17 20:31:58 -06:00
Brian Paul
147148fd50
swrast: report data type in error message
2011-03-17 20:31:58 -06:00
Kenneth Graunke
5e9aa9926b
mesa: Remove the CompileShader driver hook; it's just a no-op.
2011-03-17 14:48:54 -07:00
Brian Paul
cbadedb511
mesa: use _mesa_get_current_tex_unit() helper in BindTexture()
2011-03-16 21:13:31 -06:00
Brian Paul
552f54bf04
mesa: remove unneeded local var in BindTexture()
2011-03-16 21:13:31 -06:00
Brian Paul
dfda559b98
mesa: clean up the glBindTexture early out code a bit
2011-03-16 21:13:31 -06:00
Kenneth Graunke
2279156fe7
i965: Rename brw_(IF|CONT)_gen6 functions to gen6_(IF|CONT).
2011-03-16 14:18:03 -07:00
Tobias Droste
f3a828c21f
autoconf: don't use CFLAGS for cpp files
...
Signed-off-by: Tobias Droste <tdroste@gmx.de>
2011-03-16 13:54:50 -07:00
Kenneth Graunke
2baac48f39
i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_... for consistency.
2011-03-16 13:51:44 -07:00
Kenneth Graunke
cc48d663f7
i965: Rename BRW_SAMPLER_MESSAGE_..._GEN5 to GEN5_SAMPLER_MESSAGE.
...
We already have lots of GEN6_* defines; this seems more consistent.
2011-03-16 13:51:44 -07:00
José Fonseca
b47d508412
svga: Leave any_user_vertex_buffers flag alone.
...
It is pointless to change, now that we don't replace user vertex buffer
with uploaded copy, per commit 52e598d200 .
2011-03-16 15:46:21 +00:00
José Fonseca
74651f5738
svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.
...
The code no longer supports otherwise -- it relies on buffers being
uploaded via u_upload_mgr -- so make this clear.
Also, there's no need to flush after draws from user buffers, given all
user content should have been copied by then.
2011-03-16 15:43:00 +00:00
José Fonseca
8767fe2437
mesa: Sort extensions in extension string by year.
...
The years were obtained automatically by scraping the first year from
the spec text file. They are approximate.
2011-03-16 11:38:53 +00:00
José Fonseca
e08a3d674a
svga: Use transfer information on buffer transfers.
...
Should prevent the assert failure
svga_buffer_flush_mapped_range: Assertion `sbuf->map.writing' failed.
on nested transfers.
2011-03-16 11:21:12 +00:00
José Fonseca
6b3713f8b8
glsl2: Silence unused added variable gcc warning.
2011-03-16 09:16:01 +00:00
José Fonseca
5fc5820cbc
mesa: Use typecast in BITFIELD64_BIT macro.
...
Unsigned long is 32bit on several platforms (e.g., Windows), yielding
1UL << 32 to be zero.
Note that BITFIELD64_BIT result is often assigned to variables of type
GLbitfield, instead of GLbitfield64. That's probably wrong and should be
addressed in a later change.
2011-03-16 09:15:30 +00:00
Brian Paul
11150e4667
mesa: use BITFIELD64_BIT() macro
2011-03-15 18:21:36 -06:00
Brian Paul
aa878f94ab
st/mesa: use BITFIELD64_BIT() macro in a few more places
2011-03-15 18:21:35 -06:00
Brian Paul
d350ef1682
glsl: add cast to silence signed/unsigned comparison warning
2011-03-15 18:21:35 -06:00
Brian Paul
d029ba9ec0
mesa: use 1UL for 64-bit unsigned constant for C++
...
This fixes C++ warnings where BITFIELD64_BIT() is used.
2011-03-15 18:21:35 -06:00
Ian Romanick
85caea29c1
glsl: Only allow unsized array assignment in an initializer
...
It should have been a tip when the spec says "However, implicitly
sized arrays cannot be assigned to. Note, this is a rare case that
*initializers and assignments appear to have different semantics*."
(empahsis mine)
Fixes bugzilla #34367 .
NOTE: This is a candidate for stable release branches.
2011-03-15 16:41:23 -07:00
Daniel Vetter
d04348aaf6
i915g: fix braino in the static state rework
...
For mip-map level rendering, both draw offset and size tend to change ...
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-15 21:49:25 +01:00
Daniel Vetter
11ee41fe7f
i915g: implement early z
...
v2: Make it actually work.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-15 18:36:25 +01:00
Daniel Vetter
288504fac7
i915g: split up static state
...
Early Z support is set in the DST_VARS command. Hence split up static
state emission to avoid reissuing to much on fragment shader changes,
especially the costly dst buffer relocations.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-15 18:36:00 +01:00
Eric Anholt
a99447314c
i965: Fix alpha testing when there is no color buffer in the FBO.
...
We were alpha testing against an unwritten value, resulting in garbage.
(part of) Bug #35073 .
2011-03-15 10:14:52 -07:00
Eric Anholt
b60651a17b
i965: Do our lowering passes before the loop of optimization.
...
The optimization loop won't reinsert noise instructions or quadop
vectors, so we were traversing the tree for nothing. Lowering vector
indexing was in the loop after do_common_optimization() to avoid the
work if it ended up that the index was actually constant, but that has
been called already in the core.
2011-03-15 10:14:52 -07:00
Eric Anholt
c75427f4c8
glsl: Skip processing the first function's body in do_dead_functions().
...
It can't call anything, so there's no point.
2011-03-15 10:14:51 -07:00
Eric Anholt
11af045ea8
glsl: Whitespace fixup in opt_dead_functions.cpp.
2011-03-15 10:14:51 -07:00
Eric Anholt
2b13e13594
glsl: Skip processing of expression trees in discard simplification.
...
It only cares about "if", "loop", and "discard".
2011-03-15 09:49:01 -07:00
Eric Anholt
05cf1ad82e
glsl: Reduce processing of expression trees in do_structure_splitting.
...
Most of the time we don't have a non-uniform struct variable in the
shader, so this cuts the time spent in do_structure_splitting during
glean texCombine by about 2/3.
2011-03-15 09:49:01 -07:00
Eric Anholt
991fa4d3d0
glsl: Skip processing expression trees in do_if_simplification().
...
Reduces time spent in this during glean texCombine by about 2/3.
2011-03-15 09:49:00 -07:00
Eric Anholt
d3a444af2d
glsl: Skip processing expression trees in optimize_redundant_jumps()
...
Cuts the time spent in this function during glean texCombine by 2/3.
2011-03-15 09:49:00 -07:00
José Fonseca
b0fff8d17e
svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.
2011-03-15 15:44:03 +00:00
José Fonseca
147ca90bd3
svga: Update svga_winsys_screen::buffer_map comments.
2011-03-15 15:43:33 +00:00
José Fonseca
ef33c82bfd
svga: Ensure DMA commands are serialized with unsynchronized flag is unset.
2011-03-15 15:38:18 +00:00
Jose Fonseca
a946e84071
scons: copy hash_table.c, symbol_table.c to glsl directory
...
This fixes an issue where the .obj files wound up in the src/
directory rather than the build/ directory. That prevented
combined 32-bit and 64-bit builds from working.
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-03-15 15:32:00 +00:00
Marek Olšák
d0e805ebd8
mesa: fix scons build
2011-03-15 16:25:16 +01:00
Marek Olšák
79ddcb93fb
r300g: implement the texture barrier
2011-03-15 15:58:12 +01:00
Marek Olšák
aea4ed41ed
gallium: add texture barrier support to the interface and st/mesa (v2)
...
v2: change the gallium entry point to texture_barrier.
2011-03-15 15:58:12 +01:00
Marek Olšák
9a9c1e1ae1
mesa: add display list support for NV_texture_barrier
2011-03-15 15:58:12 +01:00
Marek Olšák
7fa53f37e6
mesa: regenerate glapi files
...
Be sure to type "make clean" after this commit, otherwise your binaries
will segfault.
2011-03-15 15:58:00 +01:00
Marek Olšák
867f9b07d4
mesa: add NV_texture_barrier
2011-03-15 15:47:27 +01:00