i915g: implement early z

v2: Make it actually work.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Daniel Vetter 2011-03-14 22:13:01 +01:00
parent 288504fac7
commit 11ee41fe7f
4 changed files with 55 additions and 20 deletions

View file

@ -148,6 +148,7 @@
/* p161 */
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
/* Dword 1 */
#define CLASSIC_EARLY_DEPTH (1<<31)
#define TEX_DEFAULT_COLOR_OGL (0<<30)
#define TEX_DEFAULT_COLOR_D3D (1<<30)
#define ZR_EARLY_DEPTH (1<<29)

View file

@ -48,6 +48,7 @@ extern struct i915_tracked_state i915_hw_immediate;
extern struct i915_tracked_state i915_hw_dynamic;
extern struct i915_tracked_state i915_hw_fs;
extern struct i915_tracked_state i915_hw_framebuffer;
extern struct i915_tracked_state i915_hw_dst_buf_vars;
extern struct i915_tracked_state i915_hw_constants;
void i915_update_derived(struct i915_context *i915);

View file

@ -165,6 +165,7 @@ static struct i915_tracked_state *atoms[] = {
&i915_hw_dynamic,
&i915_hw_fs,
&i915_hw_framebuffer,
&i915_hw_dst_buf_vars,
&i915_hw_constants,
NULL,
};

View file

@ -28,6 +28,7 @@
#include "i915_context.h"
#include "i915_state.h"
#include "i915_resource.h"
#include "i915_screen.h"
@ -82,10 +83,9 @@ static void update_framebuffer(struct i915_context *i915)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
unsigned cformat, zformat;
unsigned x, y;
int layer;
uint32_t draw_offset, draw_size, dst_buf_vars;
uint32_t draw_offset, draw_size;
if (cbuf_surface) {
struct i915_texture *tex = i915_texture(cbuf_surface->texture);
@ -95,7 +95,6 @@ static void update_framebuffer(struct i915_context *i915)
i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
buf_3d_tiling_bits(tex->tiling);
cformat = cbuf_surface->format;
layer = cbuf_surface->u.tex.first_layer;
@ -103,10 +102,8 @@ static void update_framebuffer(struct i915_context *i915)
y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy;
} else {
i915->current.cbuf_bo = NULL;
cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
x = y = 0;
}
cformat = translate_format(cformat);
i915->static_dirty |= I915_DST_BUF_COLOR;
/* What happens if no zbuf??
@ -122,24 +119,10 @@ static void update_framebuffer(struct i915_context *i915)
i915->current.depth_flags = BUF_3D_ID_DEPTH |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
buf_3d_tiling_bits(tex->tiling);
zformat = translate_depth_format(depth_surface->format);
} else {
} else
i915->current.depth_bo = NULL;
zformat = 0;
}
i915->static_dirty |= I915_DST_BUF_DEPTH;
dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL |
TEX_DEFAULT_COLOR_OGL |
cformat |
zformat;
if (i915->current.dst_buf_vars != dst_buf_vars) {
i915->current.dst_buf_vars = dst_buf_vars;
i915->static_dirty |= I915_DST_VARS;
}
/* drawing rect calculations */
draw_offset = x | (y << 16);
draw_size = (i915->framebuffer.width - 1 + x) |
@ -164,3 +147,52 @@ struct i915_tracked_state i915_hw_framebuffer = {
update_framebuffer,
I915_NEW_FRAMEBUFFER
};
static void update_dst_buf_vars(struct i915_context *i915)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
uint32_t dst_buf_vars, cformat, zformat;
uint32_t early_z = 0;
if (cbuf_surface)
cformat = cbuf_surface->format;
else
cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
cformat = translate_format(cformat);
if (depth_surface) {
struct i915_texture *tex = i915_texture(depth_surface->texture);
struct i915_screen *is = i915_screen(i915->base.screen);
zformat = translate_depth_format(depth_surface->format);
if (is->is_i945 && tex->tiling != I915_TILE_NONE
&& !i915->fs->info.writes_z)
early_z = CLASSIC_EARLY_DEPTH;
} else
zformat = 0;
dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL |
TEX_DEFAULT_COLOR_OGL |
cformat |
zformat |
early_z;
if (i915->current.dst_buf_vars != dst_buf_vars) {
if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH))
i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
i915->current.dst_buf_vars = dst_buf_vars;
i915->static_dirty |= I915_DST_VARS;
i915->hardware_dirty |= I915_HW_STATIC;
}
}
struct i915_tracked_state i915_hw_dst_buf_vars = {
"dst buf vars",
update_dst_buf_vars,
I915_NEW_FRAMEBUFFER | I915_NEW_FS
};