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i915g: implement early z
v2: Make it actually work. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
parent
288504fac7
commit
11ee41fe7f
4 changed files with 55 additions and 20 deletions
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@ -148,6 +148,7 @@
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/* p161 */
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#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
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/* Dword 1 */
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#define CLASSIC_EARLY_DEPTH (1<<31)
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#define TEX_DEFAULT_COLOR_OGL (0<<30)
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#define TEX_DEFAULT_COLOR_D3D (1<<30)
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#define ZR_EARLY_DEPTH (1<<29)
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@ -48,6 +48,7 @@ extern struct i915_tracked_state i915_hw_immediate;
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extern struct i915_tracked_state i915_hw_dynamic;
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extern struct i915_tracked_state i915_hw_fs;
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extern struct i915_tracked_state i915_hw_framebuffer;
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extern struct i915_tracked_state i915_hw_dst_buf_vars;
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extern struct i915_tracked_state i915_hw_constants;
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void i915_update_derived(struct i915_context *i915);
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@ -165,6 +165,7 @@ static struct i915_tracked_state *atoms[] = {
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&i915_hw_dynamic,
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&i915_hw_fs,
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&i915_hw_framebuffer,
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&i915_hw_dst_buf_vars,
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&i915_hw_constants,
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NULL,
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};
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@ -28,6 +28,7 @@
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#include "i915_context.h"
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#include "i915_state.h"
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#include "i915_resource.h"
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#include "i915_screen.h"
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@ -82,10 +83,9 @@ static void update_framebuffer(struct i915_context *i915)
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{
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struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
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struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
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unsigned cformat, zformat;
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unsigned x, y;
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int layer;
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uint32_t draw_offset, draw_size, dst_buf_vars;
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uint32_t draw_offset, draw_size;
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if (cbuf_surface) {
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struct i915_texture *tex = i915_texture(cbuf_surface->texture);
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@ -95,7 +95,6 @@ static void update_framebuffer(struct i915_context *i915)
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i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK |
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BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
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buf_3d_tiling_bits(tex->tiling);
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cformat = cbuf_surface->format;
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layer = cbuf_surface->u.tex.first_layer;
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@ -103,10 +102,8 @@ static void update_framebuffer(struct i915_context *i915)
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y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy;
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} else {
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i915->current.cbuf_bo = NULL;
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cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
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x = y = 0;
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}
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cformat = translate_format(cformat);
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i915->static_dirty |= I915_DST_BUF_COLOR;
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/* What happens if no zbuf??
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@ -122,24 +119,10 @@ static void update_framebuffer(struct i915_context *i915)
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i915->current.depth_flags = BUF_3D_ID_DEPTH |
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BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
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buf_3d_tiling_bits(tex->tiling);
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zformat = translate_depth_format(depth_surface->format);
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} else {
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} else
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i915->current.depth_bo = NULL;
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zformat = 0;
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}
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i915->static_dirty |= I915_DST_BUF_DEPTH;
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dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
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DSTORG_VERT_BIAS(0x8) | /* .5 */
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LOD_PRECLAMP_OGL |
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TEX_DEFAULT_COLOR_OGL |
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cformat |
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zformat;
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if (i915->current.dst_buf_vars != dst_buf_vars) {
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i915->current.dst_buf_vars = dst_buf_vars;
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i915->static_dirty |= I915_DST_VARS;
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}
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/* drawing rect calculations */
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draw_offset = x | (y << 16);
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draw_size = (i915->framebuffer.width - 1 + x) |
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@ -164,3 +147,52 @@ struct i915_tracked_state i915_hw_framebuffer = {
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update_framebuffer,
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I915_NEW_FRAMEBUFFER
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};
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static void update_dst_buf_vars(struct i915_context *i915)
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{
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struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
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struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
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uint32_t dst_buf_vars, cformat, zformat;
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uint32_t early_z = 0;
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if (cbuf_surface)
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cformat = cbuf_surface->format;
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else
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cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
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cformat = translate_format(cformat);
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if (depth_surface) {
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struct i915_texture *tex = i915_texture(depth_surface->texture);
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struct i915_screen *is = i915_screen(i915->base.screen);
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zformat = translate_depth_format(depth_surface->format);
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if (is->is_i945 && tex->tiling != I915_TILE_NONE
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&& !i915->fs->info.writes_z)
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early_z = CLASSIC_EARLY_DEPTH;
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} else
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zformat = 0;
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dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
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DSTORG_VERT_BIAS(0x8) | /* .5 */
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LOD_PRECLAMP_OGL |
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TEX_DEFAULT_COLOR_OGL |
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cformat |
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zformat |
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early_z;
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if (i915->current.dst_buf_vars != dst_buf_vars) {
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if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH))
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i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
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i915->current.dst_buf_vars = dst_buf_vars;
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i915->static_dirty |= I915_DST_VARS;
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i915->hardware_dirty |= I915_HW_STATIC;
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}
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}
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struct i915_tracked_state i915_hw_dst_buf_vars = {
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"dst buf vars",
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update_dst_buf_vars,
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I915_NEW_FRAMEBUFFER | I915_NEW_FS
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};
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