LLVM and the proprietary compiler seem to do this
Fixes: b01847bd9 ("aco/gfx10: Fix mitigation of VMEMtoScalarWriteHazard.")
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 93c8ebfa ('aco: Initial commit of independent AMD compiler')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
ptiled is always NULL so the if statement is useless.
CoverityID: 1415572
Fixes: b962776530 ("etnaviv: rework compatible render base")
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The blob driver does something like this for all vertex formats:
if (normalize) {
if (OPENGL_ES30)
val = VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_SIGN_EXTEND;
else
val = VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON;
} else {
val = VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF;
}
As there is no way to get to that information in gallium we always
assume OPENGL_ES30.
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
brw_performance_query_metrics.h was removed in
134e750e16 and
brw_performance_query.h was removed in
8ae6667992
remove reference to these files from Makefile.sources
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Fixes: 134e750e16 ("i965: extract performance query metrics")
Fixes: 8ae6667992 ("intel/perf: move query_object into perf")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
We must reset the damage info of our render targets here even though a
damage reset normally happens when the DRI layer swaps buffers. That's
because there can be implicit flushes the GL app is not aware of, and
those might impact the damage region: if part of the damaged portion
is drawn during those implicit flushes, you have to reload those areas
before next draws are pushed, and since the driver can't easily know
what's been modified by the draws it flushed, the easiest solution is
to reload everything.
Reported-by: Carsten Haitzler <raster@rasterman.com>
Fixes: 65ae86b854 ("panfrost: Add support for KHR_partial_update()")
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
BACK_LEFT attachment can be outdated when the user calls
KHR_partial_update() (->lastStamp != ->texture_stamp), leading to a
damage region update on the wrong pipe_resource object.
Let's delay the ->set_damage_region() call until the attachments are
updated when we're in that case.
Reported-by: Carsten Haitzler <raster@rasterman.com>
Fixes: 492ffbed63 ("st/dri2: Implement DRI2bufferDamageExtension")
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Coverity doesn't know that we always have coordinates if we have lod. To
avoid annoying errors, let's just zero-initialize this.
CoverityID: 1455202
Reviewed-by: Dave Airlie <airlied@redhat.com>
Same story as the previous two commits; these functions dereference the
memory they are pointed at. We can't do that.
CoverityID: 1455180
Reviewed-by: Dave Airlie <airlied@redhat.com>
Similar to the previous commit, pipe_resource_reference also dereference
the memory pointed at. Let's avoid it.
CoverityID: 1455198
Reviewed-by: Dave Airlie <airlied@redhat.com>
zink_render_pass_reference will dereference the memory 'dst' points at,
which can't really go well. All we want to do here is to increase the
reference-count, so let's use a different helper for that instead.
CoverityID: 1455200
Reviewed-by: Dave Airlie <airlied@redhat.com>
destroy_fence doesn't handle NULL-pointers gracefully. So let's avoid
hitting that code-path, by simply returning NULL early here instead.
CoverityID: 1455179
Reviewed-by: Dave Airlie <airlied@redhat.com>
It seems I had some fat fingers when writing this function, and I
accidentally ended up allocating a new query and immediately trying to
delete an uninitialized pool instead of just deleting the pool of the
query that was passed.
CoverityID: 1455196
Reviewed-by: Dave Airlie <airlied@redhat.com>
When I changed to heap-allocated sampler-objects, I missed the code-path
that restores sampler-states after the blitter; it needs an array of
pointers, not an array of VkSampler objects to behave.
This fixes spec@arb_texture_cube_map@copyteximage for me.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 5ea787950f ("zink: heap-allocate samplers objects")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Vulkan only allows power-of-two sample counts. We already kinda checked
for this, but forgot to validate the result in the end. Let's check the
result and error properly.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This drops all the old documentaion around applying for push access.
Also this removes the documentation stating that you can push
directly to mesa rather than using merge requests.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1969
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Was totally broken ...
Removed two if(point) {} because point is always non-NULL and we
were counting on that already for counting, since we NULL our
references to semaphores without active point earlier.
Fixes: 4aa75bb3bd "radv: Add wait-before-submit support for timelines."
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2137
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
pthread_mutex_unlock() when unlocked is documented by posix as
being undefined behaviour. On OpenBSD pthread_mutex_unlock() will call
abort(3) if this happens.
This occurs in amdgpu_winsys_create() after
cb446dc0fa
winsys/amdgpu: Add amdgpu_screen_winsys
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Cc: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
They were out of sync. Besides syncing, lets ensure they never diverge
again.
Fixes: 8d2654a419 "radv: Support VK_EXT_inline_uniform_block."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Split out the logic for exclusive scans into a separate function
that makes clear what it does instead of having this opaque 60
line if.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
To avoid generating invalid LLVM IR when both operands don't have
the same type. This might happen when performing pointer comparisons
with SPIRV 1.4.
Fixes invalid LLVM IR for:
dEQP-VK.spirv_assembly.instruction.spirv1p4.opptrequal.variable_pointers_ssbo_equal
dEQP-VK.spirv_assembly.instruction.spirv1p4.opptrnotequal.variable_pointers_ssbo_not_equal
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This adds the hooks between llvmpipe and the gallivm NIR
code, for compute and fragment shaders.
NIR support is hidden behind LP_DEBUG=nir for now until
all the intergration issues are solved
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This transforms the NIR shaders like the TGSI transforms worked.
v2: fix some nir info requirements, use 32-bit bools
Acked-by: Roland Scheidegger <sroland@vmware.com>
This add the initial implementation of the NIR->LLVM conversion
for llvmpipe NIR support.
v2: lower bool to int32 in nir not llvm
Acked-by: Roland Scheidegger <sroland@vmware.com>
This is a port of the old radeonsi code to be used for llvmpipe NIR support.
Once we remove TGSI support from llvmpipe (I can dream? :-), then
we should be able to refine most of this down and remove it.
v2: port to later radeonsi code for vertex inputs and sampler/io parsing.
Acked-by: Roland Scheidegger <sroland@vmware.com>