Commit graph

53897 commits

Author SHA1 Message Date
Carl Worth
a47a0200a7 Revert "glcpp: Rewrite line-continuation support to act globally."
This reverts commit 962a1c07b4.

Further testing revealed that this commit can cause the pre-processor to enter
infinite loops. For now, simply revert this code until a cleaner,
better-tested version is available.
2012-11-30 17:17:56 -08:00
Carl Worth
962a1c07b4 glcpp: Rewrite line-continuation support to act globally.
Previously, we were only supporting line-continuation backslash characters
within lines of pre-processor directives, (as per the specification). With
OpenGL 4.2 and GLES3, line continuations are now supported anywhere within a
shader.

While changing this, also fix a bug where the preprocessor was ignoring
line continuation characters when a line ended in multiple backslash
characters.

The new code is also more efficient than the old. Previously, we would
perform a ralloc copy at each newline. We now perform copies only at each
occurrence of a line-continuation.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-30 15:08:38 -08:00
Ander Conselvan de Oliveira
60a11e295b egl/wayland: Dispatch the event queue before get_buffers
When a client frame callback is executed and the client starts rendering
again, the egl event queue might not have been dispatched so that the
buffer release event for the previous frame hasn't been processed. In
that case a third buffer is allocated, even though it would be possible
to reuse the buffer that was just released.

The wl_display_dispatch_queue_pending() entry point is available from
wayland-client 1.0.2, so require that in configure.ac.  Also, just
let the pkg-config macro throw its own error, which will show what version
we were looking for and failed to find.

Note: This is a candidate for stable branches.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
2012-11-30 17:05:50 -05:00
Kristian Høgsberg
89ba4368fd egl/wayland: Add invalidate back in eglSwapBuffers()
Commit ca3ed3e024 fixed the problem where
eglMakeCurrent would trigger a getbuffer callback that then breaks the
following wl_egl_window_resize() call.  However, we still need to
invalidate buffers in eglSwapBuffers, since in wayland we always swap
buffers, so the dri driver needs to come out and ask us for the next buffer
after each swapbuffer.

Note: this is a candidate for stable branches.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
2012-11-30 17:04:22 -05:00
Kenneth Graunke
8d0bb74a11 i965/fs: Add fs_reg::is_zero() and is_one(); use for opt_algebraic().
These helper macros save you from writing nasty expressions like:

   if ((inst->src[1].type == BRW_REGISTER_TYPE_F &&
         inst->src[1].imm.f == 1.0) ||
        ((inst->src[1].type == BRW_REGISTER_TYPE_D ||
          inst->src[1].type == BRW_REGISTER_TYPE_UD) &&
         inst->src[1].imm.u == 1)) {

Instead, you simply get to write inst->src[1].is_one().  Simple.
Also, this makes the FS backend match the VS backend (which has these).

This patch also converts opt_algebraic to use the new helper functions.
As a consequence, it will now also optimize integer-typed expressions.

Reviewed-by: Eric Anholt <eric@anholt.net>
2012-11-30 13:15:39 -08:00
Brian Paul
4cedb65a43 st/mesa: fix context use-after-free problem in st_renderbuffer_delete()
The use-after-free happened when the renderbuffer was shared by multiple
contexts and we tried to delete the renderbuffer using a context which
was previously deleted.

Note: this is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-30 12:08:07 -07:00
Brian Paul
51223784d6 util: added pipe_surface_release() function
To fix a pipe_context::surface_destroy() use-after-free problem.
We previously added pipe_sampler_view_release() for similar reasons.

Note: this is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-30 12:08:07 -07:00
Brian Paul
c73245882c mesa: pass context parameter to gl_renderbuffer::Delete()
We sometimes need a rendering context when deleting renderbuffers.
Pass it explicitly instead of trying to grab a current context
(which might be NULL).  The next patch will make use of this.

Note: this is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-30 12:08:06 -07:00
Ander Conselvan de Oliveira
ca3ed3e024 egl/wayland: Don't invalidate drawable on swap buffers
We used to invalidate the drawable after a call to eglSwapBuffers(),
so that a wl_egl_window_resize() would take effect for the next frame.
However, that leads to calling dri2_get_buffers() when eglMakeCurrent()
is called with the current context and surface, and a later call to
wl_egl_window_resize() would not take effect until the next buffer
swap.

Instead, add a callback from wl_egl_window_resize() back to the wayland
egl platform, and invalidate the drawable only when it is resized.

This solves a bug on wayland clients when going back to windowed mode
from fullscreen when clicking a pop up menu, where the window size
after this would be the fullscreen size.

Note: this is a candidate for stable branches.
CC: wayland-devel@lists.freedesktop.org
2012-11-30 11:08:04 -05:00
Kristian Høgsberg
b5c53245af egl: Only enable GLX backend if X11 EGL platform is enabled
We don't want to compile in a bunch of X11 dependencies in libEGL if
we can't run EGL on X11.
2012-11-30 11:08:03 -05:00
José Fonseca
e7177e362e llvmpipe: Remove remnants of lp_tile_soa from Makefile.
Completely forgot about updating Makefile when removing it. Stephane
already fixed the make build, but there were a few mentions of
lp_tile_soa left in the tree.
2012-11-30 07:07:38 +00:00
Eric Anholt
2f7915bdb9 i965/fp: Fix segfault on gen4 TXB instructions.
The gen4 simd16 workaround looks at ir->type to determine how much
storage to allocate for the simd16 value.  In fragment programs,
texturing only ever returns float vec4s (unlike GLSL, which can also
have scalar floats or vector integers), so this is the right type.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56962
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-29 22:34:28 -08:00
Vinson Lee
f126f34c1d llvmpipe: Fix incorrect sizeof.
Fixes sizeof not portable defects reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-11-29 21:08:48 -08:00
Stéphane Marchesin
4430d44eac llvmpipe: Fix build break from 75da95c50
The Makefile looks for a file which is gone (lp_tile_soa.c)

http://bugs.freedesktop.org/show_bug.cgi?id=57713
2012-11-29 19:54:34 -08:00
Anuj Phogat
9ab896243c mesa: Fix GL_LUMINANCE handling for textures in glGetTexImage
We need to rebase colors (ex: set G=B=0) when getting GL_LUMINANCE
textures in following cases:
1. If the luminance texture is actually stored as rgba
2. If getting a luminance texture, but returning rgba
3. If getting an rgba texture, but returning luminance

A similar fix was pushed by Brian Paul for uncompressed textures
in commit: f5d0ced.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47220

Observed no regressions in piglit and ogles2conform due to this fix.
This patch will cause failures in intel oglconform pxconv-gettex,
pxstore-gettex and pxtrans-gettex test cases. The cause of failures
is a bug in test cases. Expected luminance value is calculted
incorrectly in test cases: L = R+G+B.

V2: Set G = 0 when getting a RG texture but returning luminance.

Note: This is a candidate for stable branches.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <idr@freedesktop.org>
2012-11-29 14:05:25 -08:00
Kenneth Graunke
53ba40c156 Revert "meta: Don't try to glOrtho when the draw buffer isn't initialized."
This reverts commit 9947470655.
Apparently it caused a lot of Piglit regressions.
2012-11-29 13:49:07 -08:00
Vincent Lejeune
3fcb3fbf22 r600g: mirror simplification of if/break opcodes
Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
2012-11-29 22:15:18 +01:00
Vincent Lejeune
5fda2990aa r600g: separate resource_id and sampler_id tex info in tgsi-to-llvm
Reviewed-by: Tom Stellard <thomas.stellard at amd.com>
2012-11-29 22:15:18 +01:00
Carl Worth
9ff6b52886 glcpp: Update README for new support of __LINE__ and __FILE__.
Drop these from the known limitations list since support was recently added
for these.

Also, fix a typo while in the area, (and the oddly missing final newline).

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:02 -08:00
Carl Worth
89cd6df034 glcpp: Add test involving token pasting of INTEGER tokens.
This test file is very similar to test 113-line-and-file-macros but uses token
pasting for cleaner quiz answers (without spaces between the digits). This
test passes thanks to the recent addition of support for pasting INTEGER
tokens, (but would have failed without that).

(Note that this test is distinct from test 059-token-pasting-integer which
pastes integers parsed from the source. Those are parsed to INTEGER_STRING
tokens and are already pasted correctly as verified by that test. The only way
to generate the INTEGER tokens which currently fail to paste is with an
internal define such as __LINE__ that results in an integer.)

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:02 -08:00
Carl Worth
522d1ccd77 glcpp: Add support for pasting of INTEGER tokens.
By generalizing the current code designed to paste string tokens of various
types.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:02 -08:00
Carl Worth
e1597f0a81 glcpp: Flag invalid pastes for integer followed by non-digits
As recently tested in the additions to the invalid paste test, it is illegal
to paste a non-digit sequence onto the end of an integer.

The 082-invalid-paste test should now pass again.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:01 -08:00
Carl Worth
c86eb0cd65 glcpp: Extend the invalid-paste test
The current code lets a few invalid pastes through, such as an string pasted
onto the end of an integer. Extend the invalid-paste test to catch some of
these.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:01 -08:00
Carl Worth
01b83171c9 glcpp: More factoring-out of common code to simplify things.
This time creating a new _token_list_create_with_one_integer function
modeled after the existing _token_list_create_with_one_space function
(both implemented with new _token_list_create_with_one_ival).

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:01 -08:00
Carl Worth
ea34ac499d glcpp: Factor out a tiny bit of repeated code.
This function is getting a little long too read. Simplify it by pulling
up one assignment from every condition.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:01 -08:00
Carl Worth
907a10378e glcpp: Add support for __LINE__ and __FILE__ macros
These tokens are easy to expand by just looking at the current, tracked
location values, (and no need to look anything up in the hash table).

Add a test which verifies __LINE__ with several values, (and verifies __FILE__
for the single value of 0). Our testing framework isn't sophisticated enough
here to have a test with multiple file inputs.

This commit fixes part of es3conform's preprocess16_frag test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2012-11-29 13:03:01 -08:00
Paul Berry
dbd6135bc1 mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
This should help avoid confusion now that we're using the gl_api enum
to distinguishing between core and compatibility API's.  The
corresponding enum value for core API's is API_OPENGL_CORE.

Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-29 11:33:15 -08:00
Marek Olšák
3e163a137b gallium/postprocess: share pipe_context and cso_context with the state tracker
Using one context instead of two is more efficient and
we can skip another context flush.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-11-29 20:31:41 +01:00
Marek Olšák
135fe907a0 mesa: move some helper functions from fboobject.c to glformats.c
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-11-29 20:31:41 +01:00
Tapani Pälli
0fda2e9147 android: include api_exec.c in generated files list
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2012-11-29 09:14:27 -08:00
José Fonseca
9c9c18a395 gallivm: Fix lp_build_float_to_half.
The current implementation was close by not fully correct: several
operations that should be done in floating point were being done in
integer.

Fixes piglit fbo-clear-formats GL_ARB_texture_float

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2012-11-29 16:52:42 +00:00
Roland Scheidegger
b5918d8f1d gallivm: fix a trivial txq issue for 2d shadow and cube shadow samplers
untested (couldn't get the piglit test to run even with version overrides)
but seemed blatantly wrong.
In any case it would only affect an error case which when it would happen
probably all hope is lost anyway.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-11-29 15:31:46 +01:00
Roland Scheidegger
6d50148742 llvmpipe: support array textures
This adds array (1d,2d) texture support to llvmpipe.
Though probably should do something about 1d array textures requiring gobs
of memory (this issue is not strictly limited to arrays but it is probably
worse there).
Initial code by Jakob Bornecrantz <jakob@vmware.com>

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-11-29 15:30:19 +01:00
Roland Scheidegger
95e03914d8 gallivm: support array textures
Support 1d and 2d array textures (including shadow samplers),
and (as a side effect mostly) also shadow cube samplers.
Seems to pass the relevant piglit tests both for sampling and rendering
to (though some require version overrides).
Since we don't support render target indices rendering to array textures
is still restricted to a single layer at a time.
Also, the min/max layer in the sampler view (which is unnecessary for GL)
is ignored (always use all layers).

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-11-29 15:28:25 +01:00
José Fonseca
88e92f5bcd llvmpipe: Remove lp_build_blend_soa()
No longer used/necessary, as we always blend in AoS now.

Trivial.
2012-11-29 14:08:43 +00:00
José Fonseca
75da95c50a llvmpipe: Eliminate color buffer swizzling.
Now dead code.

Also had to remove the show_tiles/show_subtiles because now the color
buffers are always stored in their native format, so there is no longer
an easy way to paint the tile sizes.

Depth-stencil buffers are still swizzled.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2012-11-29 14:08:43 +00:00
José Fonseca
6916387e53 llvmpipe: Only advertise unswizzled formats.
Update llvmpipe_is_format_supported and llvmpipe_is_format_unswizzled
so that only the formats that we can render without swizzling are
advertised.

We can still render all D3D10 required formats except
PIPE_FORMAT_R11G11B10_FLOAT, which needs to be implemented in a future
opportunity.

Removal of rendertarget swizzling will be done in a subsequent change.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2012-11-29 14:08:42 +00:00
José Fonseca
9f06061d50 util/u_format: Kill util_format_is_array().
It is buggy (it was giving wrong results for some of the formats with
padding), and util_format_description::is_array already does precisely
what's intended.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2012-11-29 14:08:42 +00:00
José Fonseca
a47674ee89 util/u_format: Tighten the meaning of is_array bit to exclude mixed type formats.
This is what we want in practice.

The only change is in PIPE_FORMAT_R8SG8SB8UX8U_NORM, which no longer is
considered an array format.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2012-11-29 14:08:42 +00:00
Adhemerval Zanella
64e9ec634b util/u_format: Fix format manipulation for big-endian
This patch fixes various format manipulation for big-endian
architectures.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:54:23 +00:00
Adhemerval Zanella
e25abacc18 gallivm: Fix format manipulation for big-endian
This patch fixes various format manipulation for big-endian
architectures.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:54:18 +00:00
Adhemerval Zanella
b772d784b2 gallivm: Add byte-swap construct calls
This patch adds two more functions in type conversions header:
* lp_build_bswap: construct a call to llvm.bswap intrinsic for an
  element
* lp_build_bswap_vec: byte swap every element in a vector base on the
  input and output types.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:54:14 +00:00
Adhemerval Zanella
86902b5134 gallivm: Fix vector constant for shuffle
This patch fixes the vector constant generation used for vector shuffle
for big-endian machines.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:54:10 +00:00
Adhemerval Zanella
29ba79b2c9 gallivm: clear Altivec NJ bit
This patch enforces the clear of NJ bit in VSCR Altivec register so
denormal numbers are handles as expected by IEEE standards.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:52:05 +00:00
Adhemerval Zanella
43ce9efdbf gallivm: Altivec floating-point rounding
This patch adds Altivec intrinsics for float vector types. It changes
the SSE specific definitions to a platform neutral and adds the calls
to Altivec intrinsic builder.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:52:00 +00:00
Adhemerval Zanella
dd5c580816 gallivm: Altivec vector add/sub intrisics
This patch add correct vector addition and substraction intrisics when
using Altivec with PPC. Current code uses default path and LLVM backend
ends up issuing carry-out arithmetic instruction while it is expected
saturated ones.

It also includes a fix for PowerPC where char are unsigned by default,
resulting in bogus values for vector shifting.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:51:53 +00:00
Adhemerval Zanella
2ea7d3dabd gallivm: Altivec vector max/min intrisics
This patch adds the PPC Altivec instrics max/min instruction for
supported Altivec vector types (16xi8, 8xi16, 4xi32, 4xf32).

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:51:46 +00:00
Adhemerval Zanella
31c63b058e gallivm: Altivec pack/unpack intrisics
This patch adds PPC Altivec support for pack/unpack operations using Altivec
supported vector type (8xi8, 16xi16, 4xi32, 4xf32).

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-11-29 11:51:41 +00:00
Michel Dänzer
8b6aec6533 radeonsi: Bitcast result of packf16 intrinsic to float for export intrinsic.
Fixes 7 piglit tests, and prevents many more from crashing.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-and-Tested-by: Christian König <christian.koenig@amd.com>
2012-11-29 10:08:53 +01:00
Kenneth Graunke
c102360800 i965/vs: Move struct brw_compile (p) entirely inside vec4_generator.
The brw_compile structure contains the brw_instruction store and the
brw_eu_emit.c state tracking fields.  These are only useful for the
final assembly generation pass; the earlier compilation stages doesn't
need them.

This also means that the code generator for future hardware won't have
access to the brw_compile structure, which is extremely desirable
because it prevents accidental generation of Gen4-7 code.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2012-11-28 18:16:01 -08:00