Commit graph

184774 commits

Author SHA1 Message Date
Alyssa Rosenzweig
d459de85b7 agx: Optimize swaps of 2x16 channels
We can use extr to swap the low and high halves of a 32-bit register in one
instruction.

No shader-db changes, but it reduces xor's on a deqp I'm looking at. Yes, I'm
procrastinating on debugging deqps, how'd you guess?

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
efbdc31ce5 agx: Use compressed fadd/fmul encodings
See applegpu commit b9b3582 ("FBinaryInstructions have compressed encodings")

   total bytes in shared programs: 11717310 -> 11716524 (<.01%)
   bytes in affected programs: 317504 -> 316718 (-0.25%)
   helped: 196
   HURT: 0
   Bytes are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
a30c668e44 agx: Require an immediate for nest
There's no good reason to allow non-immediate nesting values, and this lets us
use the (smaller) mov_imm instruction without special casing. This matches what
Metal produces, so it seems like a good preference.

   total bytes in shared programs: 11720338 -> 11717310 (-0.03%)
   bytes in affected programs: 2341580 -> 2338552 (-0.13%)
   helped: 1385
   HURT: 0
   Bytes are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
85d6f162ad agx: Fix length bit confusion
Man, this expression was wrong. First of all, raw is 64-bit so our mask needs to
be too. Second, length is in bytes -- not bits -- so we need to multiply by 8 to
get something sensible. In effect, the old wrong expression would always use the
long encoding for ALU instructions... whoops. This particular bug probably goes
back to the very first version of agx_pack...

Massive improvement in code density. Noticed while comparing assembly with the
blob. It's my Saturday, I can pointless optimize if I want to.

   total bytes in shared programs: 12175112 -> 11720338 (-3.74%)
   bytes in affected programs: 11963800 -> 11509026 (-3.80%)
   helped: 16624
   HURT: 0
   Bytes are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
e83b708676 agx: Optimize out pointless else instructions
Now that they're in the right blocks, this is easy. Includes an informal proof
and the implementation itself is built around a finite state machine, which
together meant this code worked on its first try :~)

And hey, it's a pointless little instruction saving optimization I've wanted to
do for a while~

Major note is that this HAS to be done after register allocation, since it
doesn't update the control flow graph and would introduce critical edges
if it tried to actually deleted the else block. The intuitive reason for this is
simple: sometimes RA needs to insert instructions into the else block, even if
it was empty in the original NIR, so we always need an else block even if we can
delete it with this pass after RA.

   total instructions in shared programs: 1778390 -> 1776725 (-0.09%)
   instructions in affected programs: 268459 -> 266794 (-0.62%)
   helped: 1013
   HURT: 0
   Instructions are helped.

   total bytes in shared programs: 12185102 -> 12175112 (-0.08%)
   bytes in affected programs: 1927524 -> 1917534 (-0.52%)
   helped: 1013
   HURT: 0
   Bytes are helped.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
782055106f agx: Use unconditional else instruction
Rather than duplicating the condition. This matches the blob, so is presumably
the most energy-efficient way of expressing the logic.

No shader-db changes.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
41b7891673 agx: Put else instructions in the right block
According to Dougall's pseudocode, else_icmp operates as:

  if r0l == 0:
    r0l = n
  elif r0l == 1:
    if cc.compare(A[thread], B[thread]):
      r0l = 0
    else:
      r0l = 1

  exec_mask[thread] = (r0l == 0)

Notice that the comparison only happens when r0l == 1, that is, for threads that
are about to enter the else block. Threads that just executed the if body are
still active (r0l = 0) and skip the comparison. As such, the sources of
else_icmp are only read in the else block, and hence the whole instruction
should be placed in the else block for correctness with respect to live range
splitting.

shader-db is a wash, but shows some improvements due to correctly modelling the
liveness of the condition variable.

   total instructions in shared programs: 1778376 -> 1778390 (<.01%)
   instructions in affected programs: 14753 -> 14767 (0.09%)
   helped: 35
   HURT: 39
   Inconclusive result (value mean confidence interval includes 0).

   total bytes in shared programs: 12185018 -> 12185102 (<.01%)
   bytes in affected programs: 101522 -> 101606 (0.08%)
   helped: 35
   HURT: 39
   Inconclusive result (value mean confidence interval includes 0).

   total halfregs in shared programs: 531174 -> 531032 (-0.03%)
   halfregs in affected programs: 2320 -> 2178 (-6.12%)
   helped: 40
   HURT: 1
   Halfregs are helped.

   total threads in shared programs: 18909184 -> 18909440 (<.01%)
   threads in affected programs: 1792 -> 2048 (14.29%)
   helped: 2
   HURT: 0

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
5196558204 agx: Do not move bindless handles
NIR->AGX translation relies on bindless handles being vec2 instructions with a
constant first index. Moving the entire vec2 into the preamble would mess this
up, so tell nir_opt_preamble to never do this. It's still allowed to move the
offset calculation into the preamble, if it thinks that's beneficial.

Fixes dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.*

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
c252120239 agx: Fix shader info with sample mask writes
Otherwise the discard_agx isn't lowered.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
c1e2200b70 asahi: Enable explicit coherency for G14D (multi-die)
It turns out we do need this explicit coherency dance for G14,
but only on G14D.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Janne Grunau
d6ee12a4d7 asahi,agx: Upload constant buffers immediately
The lifetime of the constant buffer's user_buffer is not guaranteed
to last until agx_upload_uniforms.
Fixes the same ASAN issue mesa/mesa!21685 is trying to address.

Fixes: 080b05e29e ("asahi: Add Gallium driver")
Signed-off-by: Janne Grunau <j@jannau.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
f4fd4d4d50 agx: Fix atomics with no destination
We need to:

* properly null out the dest in DCE.
* not assert out when packing with null dest

Fixes potential reg pressure blow up with atomics that don't use their
destinations, though I don't see shader-db changes.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
9da8dc47f9 agx/dce: Use the helper
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
0d7b8bfce5 agx: Don't lower load_local_invocation_index
We have an SR for it, which can save a bit of math. This came up while working
on the spiller.

   total instructions in shared programs: 1778396 -> 1778376 (<.01%)
   instructions in affected programs: 3036 -> 3016 (-0.66%)
   helped: 10
   HURT: 3
   Instructions are helped.

   total bytes in shared programs: 12185182 -> 12185018 (<.01%)
   bytes in affected programs: 38640 -> 38476 (-0.42%)
   helped: 18
   HURT: 2
   Bytes are helped.

   total halfregs in shared programs: 531218 -> 531174 (<.01%)
   halfregs in affected programs: 471 -> 427 (-9.34%)
   helped: 6
   HURT: 0
   Halfregs are helped.

   total threads in shared programs: 18909056 -> 18909184 (<.01%)
   threads in affected programs: 1280 -> 1408 (10.00%)
   helped: 2
   HURT: 0

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Janne Grunau
3f8894b0f7 asahi,agx: Fix stack buffer overflow in agx_link_varyings_vs_fs
Discovered while running dEQP-EGL under address sanitizer.

Fixes: f3877f56ba ("asahi,agx: Rewrite varying linking")
Signed-off-by: Janne Grunau <j@jannau.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
eafd35e458 asahi: Force linear for SHARED buffers with no/implicit modifier
Consumers might not pass through the modifier information in this case.

Fixes XWayland/mutter using dma-buf v4 feedback (though the fact they
try to use implicit modifiers is likely a bug on their end, and will
decrease performance).

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
3e5d2f0c1b asahi,agx: Respect no16 even for I/O
Don't call lower_mediump_io for no16. This is helpful for debugging and soon
driconf-shaming apps with broken precision qualifiers.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
721aa39ad9 asahi: Impose limits on resource shadowing
Apps can have pathological use cases where huge resources are shadowed
repeatedly. An app that alternately writes to a resource and then uses
it to draw can create an unbounded amount of shadow BOs.

To fix this, introduce both a maximum resource size for shadowing, and a
maximum cumulative size that resource may be shadowed before we start
flushing readers. The flush path then clears the counter, as does the
happy path where there are no readers left after flushing writers.

Fixes massive memory bloating in Firefox and probably others.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
9d668f87d3 asahi: Print info about shadowed resources
If resource and perf debugging are both enabled, this prints resource
info for shadowed resources.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
ccbd125468 asahi: Always use resource size, not BO size
BOs can be oversized, as they can come from the BO cache. Make sure to
always use the resource layout size, not the BO size, when we need this
for some reason.

This fixes BO shadowing creating overlarge BOs, and also the attachment
size for submissions (probably doesn't matter, but it's more correct now).

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
f8f4f466f7 asahi: Fix race in BO stats accounting
These counters are accessed without locking, so they need to be atomic.
Should be cosmetic only.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
9762c55589 asahi: Do not overallocate BOs by more than 2x
This is not likely to be useful, and might take over a correctly-sized
BO that is going to be reused later.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Asahi Lina
175e02baed asahi: Add a noshadow debug flag
This lets us trivially test whether resource shadowing helps or hurts
any given workload.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
5f3d784c6c agx: Handle 8-bit vecs
These should "just" work, promoting the 8-bit channels to 16-bit registers
internally, allowing us to use our 8-bit stores with 8-bit data vectors packed
in 16-bit registers. All other non-conversion ALU gets lowered by the previous
patch, this is just needed for simple things like nir_op_vec of lowered math
passed to a vectorized store.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
c3b86bcbbc agx: Lower 8-bit ALU
No hardware support for it.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
aeac45c188 asahi: Move a bunch of helpers to common
These have no real Vulkan or Gallium dependence and are (as such) useful for
both VK and GL without any real change in level of abstraction. Do the code
motion.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
Alyssa Rosenzweig
e5f76821f1 asahi: Stub num_dies
We'll use it in the upstreamable driver portion soon.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
2023-08-11 20:31:27 +00:00
George Ouzounoudis
41d094c2cc nvk: Support dynamic state for enabling sample locations
When switching dynamically we should also push the corresponding sample
locations, the default when disabled or the custom ones when enabled.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24592>
2023-08-11 19:27:24 +00:00
George Ouzounoudis
2de545c68f nvk: Fix support for VK_EXT_sample_locations
Fixes some crashes on sample locations pipeline tests.
The implementation was already there but the device properties were
missing.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24592>
2023-08-11 19:27:24 +00:00
Italo Nicola
2dc883eb37 gallium/st: lower NV21 to R8_B8G8 instead of G8_B8R8
When NV21 lowering with hardware sampling and shader CSC was added, the
incorrect PIPE_FORMAT_G8_B8R8_UNORM was used. That format is supposed to
represent vulkan NV12 instead.

This commit introduces PIPE_FORMAT_R8_B8G8_UNORM, which correctly describes the
gallium mapping for YUV CSC, with R as Y, instead of G as Y.

Fixes: 26e3be513d ("gallium/st: add support for PIPE_FORMAT_NV21 and PIPE_FORMAT_G8_B8R8_420")
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
Italo Nicola
4eb0a98e5a pan/bi: add support for I420 and YV12 sampling
These formats can be directly sampled, and they have a lower stride
alignment requirement.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
Italo Nicola
b890a5ff61 gallium/st: add non-CSC lowering of YV12 as PIPE_FORMAT_R8_B8_G8_420
YV12 is the same as DRM_FORMAT_YVU420.
We lower it to PIPE_FORMAT_R8_B8_G8_420, which is equivalent to
PIPE_FORMAT_R8_G8_B8_420 with U/V planes swapped.

This is used for hardware that can sample from YUV but need CSC in shader.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
Italo Nicola
60ebef430a gallium/st: add non-CSC lowering of I420 as PIPE_FORMAT_R8_G8_B8_420
This new format is similar to PIPE_FORMAT_G8_B8_R8_420, but with R as Y, G as U
and B as V. The need for two diferent formats here is because gallium maps the
YUV channels differently from vulkan.

Some hardware, e.g. Mali GPUs, can sample from I420 but need CSC in shader,
this patch implements that.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
David Rosca
06495f11da radeonsi/vcn: Update rate control when framerate changes with HEVC
Similar to H264/AV1, check for framerate changes and update
rate control also with HEVC.

Reviewed-by: Boyuan Zhang <boyuan.zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24475>
2023-08-11 17:47:43 +00:00
Georg Lehmann
c4f356faf4 aco: always use rtne for fquantize2f16
The SPIR-V spec says:

If Value is positive with a magnitude too large to represent as a
16-bit floating-point value, the result is positive infinity.
If Value is negative with a magnitude too large to represent as a
16-bit floating-point value, the result is negative infinity.

This is only the case for rtne v_cvt_f16_f32

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24617>
2023-08-11 12:37:23 +00:00
Alyssa Rosenzweig
144546f434 agx: Lower flat shading in NIR
We get this as part of the lowering we added for interpolateAtOffset.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:12 +00:00
Alyssa Rosenzweig
ff0e25d293 agx: Add interpolateAtOffset lowering pass
Add a lowering pass that lowers interpolation to math on the coefficient
registers. This handles interpolateAtOffset, as well as flat shading as an easy
special case.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:11 +00:00
Alyssa Rosenzweig
48029548f3 agx: Forcibly vectorize pointcoord coeffs
This avoids regressions from scalarizing pointcoord loads.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:11 +00:00
Alyssa Rosenzweig
52b8d31548 agx: Set lower_fisnormal
We're going to generate this in our interpolation lower.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:11 +00:00
Alyssa Rosenzweig
5577aebfb2 agx: Allow more varying slots
Don't overflow.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:11 +00:00
Alyssa Rosenzweig
22f694c008 agx: Implement nir_intrinsic_load_coefficients_agx
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:11 +00:00
Alyssa Rosenzweig
10cdc0ad9f nir: Add load_coefficients_agx intrinsic
For lowering interpolation.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24498>
2023-08-11 09:50:11 +00:00
Mike Blumenkrantz
e9a5da2f4b nir: add a filter cb to lower_io_to_scalar
this is useful for drivers that want to do selective scalarization
of io

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24565>
2023-08-11 09:02:53 +00:00
Mike Blumenkrantz
550f3dc437 nir/lower_io: add a new doubles-only 64bit lowering option
this allows lowering only 64bit float operations for drivers that
support 64bit integers

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24565>
2023-08-11 09:02:53 +00:00
Vitaliy Triang3l Kuzmin
933e6e4751 r600/asm: Make sure MOVA and SET_CF_IDX are in the same clause
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Vitaliy Triang3l Kuzmin <triang3l@yandex.ru>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24545>
2023-08-11 08:04:05 +00:00
Vitaliy Triang3l Kuzmin
99c8d15c67 r600/asm: Fix AR force_add_cf setting if a clause is not open
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Vitaliy Triang3l Kuzmin <triang3l@yandex.ru>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24545>
2023-08-11 08:04:05 +00:00
Samuel Pitoiset
b34c027cb0 radv: use the number of VS outputs for computing the tessellation info
When TCS isn't linked with VS, the vertex stride should be computed
from vertex outputs. This is only for shader object and shouldn't
change anything right now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24540>
2023-08-11 07:43:58 +00:00
Samuel Pitoiset
8a97302f57 radv: add support for loading the LSHS vertex stride from a SGPR
With shader object, if VS and TCS aren't linked together, the LSHS
vertex stride should be computed from the vertex outputs. Otherwise,
if an output is unused, the stride is wrong in TCS.

This is currently for GFX8 only because for merged shaders this won't
be needed but shader object on GFX9+ isn't yet a thing.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24540>
2023-08-11 07:43:58 +00:00
Tapani Pälli
0cb88ddca2 iris: implement required PSS sync for Wa_18019816803
According to WA description, we need to track DS write state
and emit a PSS_STALL_SYNC whenever that state changes.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18411>
2023-08-11 07:15:49 +00:00
Tapani Pälli
92941ee84b anv: implement required PSS sync for Wa_18019816803
According to WA description, we need to track DS write state
and emit a PSS_STALL_SYNC whenever that state changes.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18411>
2023-08-11 07:15:48 +00:00