This is a bit hacky, but it does the right thing and counts the number
of textures instructions so the linear path can work for multiple textures.
Reviewed-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24066>
Before adding new copies of all of these for swapping start by
refactoring into macro templated code.
I avoided using inline functions because I want to test with
opts turned down, and this will kill perf.
Reviewed-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24066>
This is pretty straightforward, since we don't try to "coalesce" register access
the way a GPU backend would. In the old path, we generated register load/store
instructions internally when hitting register sources/destinations. In the new
path, we just translate the register load/store intrinsics to the LLVM
loads/stores and we're back where we started. It's a bit more code, but it's
more straightforward.
Notably, although this continues to use registers, this does NOT use the chasing
helpers.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23089>
It doesn't do anything yet. We leave that to the subsequent patches so we can
keep the tree-wide refactor as simple as possible.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23089>
This has been broken for a while, but we weren't hitting the linear paths in CI
This fixes:
tests/spec/arb_enhanced_layouts/execution/component-layout/fs-output.shader_test.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24083>
Since the mesa state tracker can promote RGB texture formats
to RGBA texture formats (among other formats) without exposing
any of that information to a driver, it is more desirable to
have the behaviour of `PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND`
be the default. This avoids rendering bugs where an application
sets `DST_ALPHA` blending on a format where there is no alpha
channel, that has been promoted to a format that actually has an
alpha channel. The driver can instead rely on the common code
in the state tracker to convert the blending parameter to one
that reflects the limitations of the application requested format,
as long as `PIPE_CAP_INDEP_BLEND_FUNC` is supported.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24044>
When the vertex shader switches from hw GS to hw HS and vice versa, we need
to re-emit all draw user SGPRs.
Fixes: 1753b321f8 - radeonsi/gfx11: use SET_SH_REG_PAIRS_PACKED for gfx by buffering reg writes
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24087>
If there is a FS input but no VS output the behavior is undefined
but okay. Use a register 0 (position) for such cases.
glsl-routing test triggers it with e.g. the following subtest.
Test: VS(C0 -- T0 -- T2 -- T4 T5)
FS(C0 C1 T0 T1 T2 T3 T4 T5)
This will now end with following linker debug output:
link result:
vs -> fs comps use pa_attr
t1 -> t1 xyzw 0,0,0,0 0x000002f1
t2 -> t2 xyzw 0,0,0,0 0x000002f1
t0 -> t3 xyzw 0,0,0,0 0x000002f1
t3 -> t4 xyzw 0,0,0,0 0x000002f1
t0 -> t5 xyzw 0,0,0,0 0x000002f1
t4 -> t6 xyzw 0,0,0,0 0x000002f1
t5 -> t7 xyzw 0,0,0,0 0x000002f1
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24030>
The PRI* macros don't include the required introductory % character
Fixes: d29bb6467e ("aux/trace: use stdint.h types")
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24057>
Very likely a typo. Afaict radv/anv don't support this.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24078>
An out-of-bounds access has occurred to array ref[2] and it needs
to be fixed.
Fixes: 6b5aecb195 ("virgl: add support for hardware video acceleration")
Signed-off-by: Feng Jiang <jiangfeng@kylinos.cn>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23160>
submit_count is used to disambiguate a batch_id based on the generation
id of a given batch: this value is incremented once on submit and once on
reset such that the diff of the values is > 1 any time the batch does not
represent the fence it was last submitted with
in the case of a batch's first use, however, this value was being incorrectly
incremented such that the first submit would cause disambiguation checks
to erroneously determine that the batch had already completed, breaking synchronization
fixes#9313
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24016>
Pretty much all the profiles references Vulkan 1.2 or 1.3 only
structures but only say they need a 1.0.X version.
This fails parsing of the Vulkan Profile scripts for generating
implementation checks against a particular profile.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24072>
The types of both 'encrypted' and 'picture->protected_playback'
are bool, so there is no need. I guess this is a typo.
Signed-off-by: Feng Jiang <jiangfeng@kylinos.cn>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23202>
pipe_picture_desc.decrypt_key was alloced in function
handleVAProtectedSliceDataBufferType(), but nowhere to
free it. Now, it will be freed as the vlVaContext is
destroyed.
Fixes: deb7dc82f6 ("frontends/va: handle protected slice data buffer")
Signed-off-by: Feng Jiang <jiangfeng@kylinos.cn>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23202>
From Bspec 46959, a programming note applicable to Gfx12+:
"Since HZ_OP has to be sent twice (first time set the clear/resolve
state and 2nd time to clear the state), and HW internally flushes the
depth cache on HZ_OP, there is no need to explicitly send a Depth
Cache flush after Clear or Resolve."
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24027>
Likely related to other ARB_texture_integer fails, instead of something
specific to ARB_clear_texture.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
ARB_clear_texture is now implemented in common code.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
This better explain what this function does, making it less likely that
people mistakenly use it instead of util_default_clear_texture.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
This removes some shared code between backends that implemented their
version of pipe->clear_texture without anything driver-specific code.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
util_clear_texture implements clear_texture through a memset.
This patch implements u_default_clear_texture, which tries to clear the
given texture using a surface plus clear_render_target or
clear_depth_stencil.
In case this path fails, either because the formats are non-renderable
or for some other reason, we fallback to `util_clear_texture`, which is
guaranteed to work.
This will allow us to make ARB_clear_texture available to every driver,
as well as provide HW acceleration for the clear_texture operation.
If some hardware doesn't want to use it, such as llvmpipe, it can always
just directly point to the software version using pipe->clear_texture.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
Enable the latest changes with vrend-video
Change the default branch of virglrenderer to main as upstream did
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24067>
Remove check of VIRGL_CAP_V2_UNTYPED_RESOURCE flag in
virgl_resource_from_handle() so that guest can still call
into virglrenderer to import external vulkan resource via
OpenGL APIs even if egl is not initialized.
Signed-off-by: Julia Zhang <julia.zhang@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23680>
This issue is mainly a consequence of a call to util_blitter_clear()
with unnecessary blitter states, these states are never freed.
This change is inspired from radeonsi and r600.
Note: PAN_SAVE_FRAGMENT_STATE is added and always enabled
at this stage.
For instance, this issue is triggered on Mali-T720 with
"piglit/bin/fcc-read-after-clear sample tex -auto -fbo", "piglit/bin/cubemap -auto"
and "piglit/bin/fbo-srgb -auto" or on Mali-T820 with "piglit/bin/longprim -auto -fbo"
and "piglit/bin/ext_render_snorm-render -auto -fbo"
while setting GALLIUM_REFCNT_LOG=refcnt.log.
cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22522>