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d3d12/ci: add piglit arb_clear_texture-integer fail to CI expectations
Likely related to other ARB_texture_integer fails, instead of something specific to ARB_clear_texture. Signed-off-by: Italo Nicola <italonicola@collabora.com> Acked-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
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@ -32,6 +32,7 @@ spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-last,Fail
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spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-last,Fail
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spec@!opengl 3.2@gl-3.2-adj-prims pv-last,Fail
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spec@arb_draw_indirect@arb_draw_indirect-api-errors,Crash
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spec@arb_clear_texture@arb_clear_texture-integer,Fail
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spec@arb_explicit_attrib_location@overlapping-locations-input-attribs api,Crash
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spec@arb_explicit_attrib_location@overlapping-locations-input-attribs shader,Crash
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spec@arb_framebuffer_object@fbo-blit-scaled-linear,Fail
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