Brian Paul
9fcb9c3ac7
fix stencil index bug ( #964704 )
2004-06-02 15:51:31 +00:00
Ian Romanick
c06b25594e
Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with
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drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t.
2004-06-02 05:07:10 +00:00
Brian Paul
d203091d20
Check for NULL texture object when choosing texture sampler. Fixes segfault when fragment program references an incomplete texture
2004-06-02 00:16:42 +00:00
Ian Romanick
a4436a8f44
Fix dumb mistake from a previous commit. __driCreateScreen is now
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properly block with '#ifndef DRI_NEW_INTERFACE_ONLY'.
2004-06-01 23:14:19 +00:00
Roland Scheidegger
7a6eda7137
add support for GL_ARB_texture_env_crossbar
2004-06-01 23:04:10 +00:00
Ian Romanick
60b0e12830
Convert 'Display *' to '__DRInativeDisplay *'. Only portions of the
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interface that are not *strictly* part of the old interface were
changed. Replace GetDrawableInfo type (dri_util.h) with
PFNGLXGETDRAWABLEINFOPROC (dri_interface.h). Wrap __driCreateScreen
(in drivers that use the new interface) with '#ifndef
DRI_NEW_INTERFACE_ONLY'.
2004-06-01 20:24:59 +00:00
Ian Romanick
ec032cb17b
Fix a couple issues related to GetDrawableInfo. In the new DRI
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interface, it must be available from libGL, and the the typedef in
dri_util.h was wrong.
2004-06-01 19:20:12 +00:00
Ian Romanick
0521ab46c1
Replace occurances of GLXDrawable and Drawable with __DRIid.
2004-06-01 17:06:09 +00:00
Ian Romanick
fabe2b9ba3
Replace all occurances of XF86DRIClipRect (and related typedefs) with
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drm_clip_rect_t.
2004-06-01 16:38:56 +00:00
Ian Romanick
a249ad756f
Fix a couple typos that prevent building with DRI_NEW_INTERFACE_ONLY.
2004-06-01 15:42:14 +00:00
Eric Anholt
0c0f5c2b72
Remove unnecessary #include "mach64_common.h" which breaks the build for me.
2004-06-01 02:00:25 +00:00
Eric Anholt
f016e2509e
Missed in last commit:
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Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKE
variable (defaults to "make") and use that. Use the MKDEP and MKDEP_OPTIONS
more. Our shell isn't bash, so change the instances of ">& /dev/null" to a more
compatible "> /dev/null 2>&1".
2004-06-01 00:39:34 +00:00
Eric Anholt
2fb5d15ce3
Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKE
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variable (defaults to "make") and use that. Use the MKDEP and MKDEP_OPTIONS
more. Our shell isn't bash, so change the instances of ">& /dev/null" to a more
compatible "> /dev/null 2>&1".
2004-06-01 00:06:14 +00:00
Eric Anholt
c1311d80bd
Use MKDEP make variables instead of hard-coding.
2004-05-31 22:34:49 +00:00
Daniel Borca
e35282cc13
reworked FXT1
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minor fixes to fxMesa
2004-05-31 06:24:36 +00:00
Dave Airlie
54f4f44843
fixup mach64 for newer build/types
2004-05-31 00:58:34 +00:00
Brian Paul
11b3028e7b
check for null pointer in Fake_glXCreateGLXPbufferSGIGIX() (bug 961376)
2004-05-29 14:41:52 +00:00
Adam Jackson
2ac56c66d2
use new interface for tdfx (phase 2)
2004-05-28 19:27:33 +00:00
Adam Jackson
cd630037a2
Fix type conflict.
2004-05-28 16:50:42 +00:00
Roland Scheidegger
1071162b36
update so it compiles again (untested driver path!). Basically ported changes from r200_maos_arrays.c cvs rev. 1.3-1.5.
2004-05-28 14:55:07 +00:00
Roland Scheidegger
957b734322
remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and unused R200_OLD_PACKET macro
2004-05-28 14:50:36 +00:00
Ian Romanick
8cdccc82d7
Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without including
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glxext.h.
2004-05-27 22:49:12 +00:00
Ian Romanick
b3981ab6e6
Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.
2004-05-27 22:31:06 +00:00
Roland Scheidegger
aaaf38d372
change some explicit references to texture units 0/1 to unit < MaxTextureUnits (Andreas Stenglein, Ronny Vindenes)
2004-05-27 16:56:47 +00:00
Ian Romanick
d44e9e39da
Build the fogcoord demo.
2004-05-27 15:21:44 +00:00
Ian Romanick
7867799c72
Modify glprocs.h to have two tables instead of one. The first table
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is just a huge string will all the function names in it. The second
table contains offsets into the first table instead of pointers to
strings.
2004-05-27 00:05:13 +00:00
Ian Romanick
c1d455f582
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
2004-05-27 00:03:53 +00:00
Ian Romanick
77bbbb3759
Minor code simplification.
2004-05-26 17:12:56 +00:00
Ian Romanick
63b2e426ac
Test the overhead of just calling a GL function. The Python script is
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a helper to do multiple runs and compare the results.
2004-05-26 16:38:38 +00:00
Brian Paul
e6e0ba781b
only use simple_z_textured_triangle if depthBits <= 16
2004-05-25 22:29:52 +00:00
Ian Romanick
3953e12890
Added a couple fog coordinate related register defines.
2004-05-25 21:14:47 +00:00
Ian Romanick
a1cafadb26
Modify the generate assembly code to not use global registers %g2,
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%g3, %g6, or %g7. This should eliminate the warnings about global
registers used without a ".register" directive.
2004-05-25 16:51:56 +00:00
Daniel Borca
680d390550
oops
2004-05-25 14:19:30 +00:00
Daniel Borca
6db87bc889
FXT1 texture compression (initial draft)
2004-05-25 07:22:41 +00:00
Ian Romanick
fb4449033b
Fixed a bug that caused every dispatch function to call glNewList.
2004-05-24 23:05:09 +00:00
Felix Kuehling
0f8a2718a3
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.
2004-05-24 22:26:49 +00:00
Eric Anholt
bbd557fc53
Clean up some warnings by making sis_fatal_error a macro, and let it take an
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argument of a message to print. Make some assert(0)s use sis_fatal_error.
2004-05-24 20:48:27 +00:00
Eric Anholt
8c805fed0f
Add missing sisInitDriverFuncs call. Fixes segfault.
2004-05-24 20:09:59 +00:00
Ian Romanick
958103c77c
Generates assembly dispatch stubs for SPARC. Generates different output
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than glsparcasm.py, but the assembled code should be the same. The seems to
only work with GCC version >= 3.0. The older preprocessor doesn't like the
embedded # in the GLOBL_FN macro. On the SPARC system I used, /ccs/bin/as
didn't like the @function, it would only accept #function.
2004-05-24 17:48:21 +00:00
Dave Airlie
257e474474
stop crash when debugging
2004-05-24 10:43:43 +00:00
Roland Scheidegger
9e29536f28
use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_op
2004-05-21 17:03:38 +00:00
Brian Paul
cbde37a31c
fix bug #957792 (swap buffers), plus misc clean-ups
2004-05-21 15:57:11 +00:00
Brian Paul
27eb8fa35a
remove duplicate GLX_DRAWABLE_TYPE token, sorted tokens by enum value
2004-05-21 15:51:13 +00:00
Roland Scheidegger
7225a7292a
(Dieter Nuetzel) fix typo in help screen
2004-05-21 14:51:33 +00:00
Brian Paul
254d519c6a
s/core/main/
2004-05-21 14:48:58 +00:00
Roland Scheidegger
1bf9499ee1
fix constant texture environment color setup for texture units > 0
2004-05-21 14:20:26 +00:00
Ian Romanick
ad447964e0
s/sop/rop/ in a couple places to fix some bugs. Added some parameter
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information to several functions.
2004-05-21 03:51:55 +00:00
Brian Paul
4a54ace195
lots of updates
2004-05-20 22:27:59 +00:00
Brian Paul
1d91a0b908
updated URL
2004-05-20 22:27:30 +00:00
Ian Romanick
0c963b3142
Added all of the missing ARB extensions. Added all the enums and
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types for all core versions and ARB extensions. Converted all tabs to
spaces.
2004-05-20 21:24:27 +00:00