Commit graph

135124 commits

Author SHA1 Message Date
Marek Olšák
9ee052eb73 mesa: optimize the dual source blend error checking using a bitmask
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
ad057b7f60 mesa: inline _mesa_valid_to_render now that it doesn't do validation
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
bf9d61a3d4 mesa: move blending validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
40341c5118 mesa: move GL_FILL_RECTANGLE validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
a22e719661 mesa: move ARB program and integer FBO validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
7c35ec4d2f mesa: move FBO completeness checking from draws to state changes
_mesa_update_framebuffer_visual already calls _mesa_update_valid_to_render-
_state, so we just need to call it where FBOs are marked incomplete.

This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
8e747d9af0 mesa: move some uniform debug code from draws to state changes
This is a step towards removing _mesa_valid_to_render.

I don't know what this code does. This commit probably breaks it, but it
doesn't seem important. We could remove the code.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
ba10295bf8 mesa: move sampler uniform validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
d9c611d671 mesa: move shader pipeline validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
d45043d3b8 mesa: don't report 1 for GL_VALIDATE_STATUS if user didn't validate pipeline
dEQP expects GL_VALIDATE_STATUS to be set to 0 if the user didn't call
glValidateProgramPipeline even if the pipeline is valid, but we will
validate pipeline objects in state changes, not draw calls.

This will fix a failure in this test caused by the next commit:
dEQP-GLES31.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
b6e84f56f7 mesa: add skeleton code for DrawPixels/CopyPixels/Bitmap precomputed validation
This is for precomputing draw time validation in state changes.
The next commit will use this.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
c24a03d035 mesa: inline check_valid_to_render
because it has only one use.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
dfd1080f9d mesa: fold most of check_valid_to_render into _mesa_update_valid_to_render_state
Set the mask (ValidPrimMask) to 0 if draw calls should generate
GL_INVALID_OPERATION. The mask is updated when states are changed.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
12ecbd6bf8 mesa: move check_valid_to_render call into _mesa_valid_prim_mode
It's going to be mostly eliminated by ValidPrimMask, so let's put them
together.

This also enables check_valid_to_render for glBegin, which seems to have
been omitted accidentally.

_mesa_valid_to_render is now always called by _mesa_valid_prim_mode.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
4be5fc2916 mesa: precompute draw time prim validation during state changes
This moves the body of _mesa_valid_prim_mode into new function
_mesa_update_valid_to_render_state, which is called when the affected
states are changed and sets new variable gl_context::ValidPrimMask,
which determines errors reported by draw calls.

_mesa_valid_prim_mode only has to check ValidPrimMask and choose
between GL_INVALID_ENUM and GL_INVALID_OPERATION depending on whether
the primitive would be allowed by the GL version and extensions
(GL_INVALID_OPERATION) or not (GL_INVALID_ENUM).

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
f6913fb366 mesa: precompute all valid primitive types at context creation
New variable gl_context::MaxValidPrimMask is set at context creation
and determines the valid primitive types for that context.

The Max prefix indicates that the mask doesn't mask out primitives
disallowed by current states and shaders.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Marek Olšák
fc78429523 mesa: optimize draw index type checking
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
2021-02-15 19:29:09 +00:00
Eric Anholt
eabee821e9 freedreno: Add missing dep on freedreno tracepoints.
We were only get guaranteed that libfreedreno (and thus the tracepoints
generation) was ready when we linked, not when we compiled the gmemtool.c
that also used it.

Fixes: a02dcb970f ("freedreno: Add GPU tracepoints")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9056>
2021-02-15 19:14:21 +00:00
Lionel Landwerlin
3414d4fdc5 vulkan: document flags choice for vkGetDeviceQueue
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9053>
2021-02-15 21:01:28 +02:00
Juan A. Suarez Romero
d8236e32de ci/v3d: Add V3D and V3DV testing
Add OpenGL and Vulkan testing for V3D and V3DV respectively.

Add also a couple of manual piglit jobs for V3D.

v2:
 - Replace custom mustpass with running fraction of tests (Eric)

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
2021-02-15 15:47:31 +00:00
Juan A. Suarez Romero
5d0c96a8c2 ci: add option to overwrite CPU arch
When loading Vulkan ICD file, it uses the CPU machine identifier to
load the correct one, in case multiple versions are installed.

This is fine if the machine where Mesa has been built and the machine
where the test is run are exactly the same. But this is not always the
case. As example, for armhf architecture, the machine where Mesa is
built is identified as `arm7hlf`, but the Raspberry Pi 4 is identified
as `armv7l`, so it will fail to load the ICD file, though both are
totally compatible.

This allow to define the architecture instead.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
2021-02-15 15:47:31 +00:00
Rhys Perry
3d4c13f3b8 aco: add DeviceInfo
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:44:22 +00:00
Rhys Perry
b759557cac aco: consider that GFX10.3 allocates LDS in 1024 byte blocks
fossil-db (GFX10.3):
Totals from 3 (0.00% of 139391) affected shaders:
VMEM: 513 -> 511 (-0.39%)
SMEM: 94 -> 92 (-2.13%)
VClause: 31 -> 30 (-3.23%)

fossil-db (GFX10.3, wave32):
Totals from 4 (0.00% of 139391) affected shaders:
VClause: 82 -> 81 (-1.22%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:38 +00:00
Rhys Perry
7ff805a19d radv,aco: add radv_nir_compiler_options::wgp_mode
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:36 +00:00
Rhys Perry
f520f4c299 aco: add Program::wgp_mode
Instead of assuming WGP mode on GFX10+ in different places, add a member
to Program that can be used instead.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:14 +00:00
Rhys Perry
592d64611c aco: fix waves calculation for wave32
fossil-db (GFX10.3, wave32):
Totals from 176 (0.13% of 139391) affected shaders:
SGPRs: 16648 -> 16640 (-0.05%)
VGPRs: 18920 -> 19076 (+0.82%); split: -0.30%, +1.12%
CodeSize: 2354172 -> 2354288 (+0.00%); split: -0.01%, +0.01%
MaxWaves: 1618 -> 1627 (+0.56%); split: +0.68%, -0.12%
Instrs: 435756 -> 435761 (+0.00%); split: -0.02%, +0.02%
Cycles: 8858360 -> 8869960 (+0.13%); split: -0.01%, +0.14%
VMEM: 55899 -> 57220 (+2.36%); split: +2.53%, -0.17%
SMEM: 10323 -> 10374 (+0.49%); split: +0.73%, -0.23%
VClause: 8307 -> 8290 (-0.20%); split: -0.24%, +0.04%
SClause: 16573 -> 16577 (+0.02%); split: -0.01%, +0.03%
Copies: 24641 -> 24652 (+0.04%); split: -0.24%, +0.28%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:35:13 +00:00
Rhys Perry
6a770cae4b radv: round up max_lds_per_simd / lds_per_wave
If each SIMD has to get an different number of waves, report the maximum.

One example of a situation is when a single-wave workgroup uses more than
max_lds_per_simd. This change causes radv_get_max_waves() to report a
single wave per SIMD instead of none.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry
267d7074d9 radv: use lds_{encode,alloc}_granularity
This fixes a issue in radv_get_max_waves() where it aligned the LDS
allocation to 512 bytes instead of 1024 on GFX10.3.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry
aa53335135 ac: split lds_granularity into encode and allocation granularities
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry
df61444ac4 radv: switch MaxWaves statistic to wave32 waves
Always return the wave32 waves instead of wave64 waves because the wave32
wave count is more precise in the case of wave32.

This also fixes usage of lds_per_wave in wave32.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Rhys Perry
43108824ec radv: fix max_lds_per_simd on GFX10
num_simd_per_compute_unit was the number of SIMDs per compute unit, but
lds_size_per_workgroup was the bytes of LDS per WGP.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
2021-02-15 13:34:30 +00:00
Juan A. Suarez Romero
0face691b1 ci: Bump deqp to current vulkan-cts-1.2.5.1
This new version contains several fixes.

v2:
 - Bump lava kernel+rootfs tag (Eric)

v3:
 - Drop {x86,arm}_test-base tag bumps (Michel)

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8990>
2021-02-15 11:47:28 +00:00
Marcin Ślusarz
65d52aef82 intel/dump_gpu: mark bo as unmapped if its address changes
Fixes crash in ppgtt_lookup when the same bo is used twice
with different offsets.

It's possible to hit this with i965 and always_flush_batch=true.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9008>
2021-02-15 11:40:58 +00:00
Marcin Ślusarz
5da10cefe2 intel/tools/aub: remove superfluous new line from error messages
This function is used as a callback and the other instance
of this callback doesn't add its own new line.
Messages printed by this function already end with a new line.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8988>
2021-02-15 11:35:23 +00:00
Marcin Ślusarz
aeae177198 intel/tools/aub: handle truncated input file
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8988>
2021-02-15 11:35:23 +00:00
Marcin Ślusarz
0893f6f03f intel/tools/aub: print better error message when mmap fails
Aubinator creates lots of 4k mappings, so for large traces it's
possible to hit system limit on the number of mappings created
by a single process.

Ideally, aubinator should merge those mappings, but that's tricky
and I'm not sure it's worth spending time on.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8988>
2021-02-15 11:35:23 +00:00
Boris Brezillon
93824b6451 panfrost: Move the blend logic out of the gallium driver
Most of it is API-independent, so let's move it out of the gallium
driver so it can be shared with the Vulkan driver.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
37974bcd26 panfrost: Move the blend lowering code out of the gallium driver
Will be used by the pan_blend library.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
334c96fa37 panfrost: Rename pan_blend.h into pan_blend_cso.h
We are about to add a pan_blend.h in src/panfrost/lib. Rename the
existing pan_blend.h so we can include both.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
c21c6d134b panfrost: Use the pan_shader_prepare_rsd() helper
This implies late preparation of the fragment shader RSD, but given the
simplicity of pan_shader_prepare_rsd() (it's basically a 1:1 translation
between shader info and the RSD fields), it's unlikely to make a
difference. If we really want to optimize the time spent preparing the
RSD, we should consider caching a packed version at the batch level and
re-using it when nothing changed.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
ec51b841a7 panfrost: Provide a helper to prepare the shader related parts of an RSD
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
d5b1a33460 panfrost: Move the shader compilation logic out of the gallium driver
While at it, rework the code to avoid copies between intermediate
structures: the pan_shader_info is passed to the compiler context so
the compiler can fill shader information directly.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
d18fc89066 panfrost: Keep the compiler inputs in the context
So we don't have to copy data around.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
72d14f8b6f panfrost: Move sysval_to_id out of panfrost_sysvals
So we can re-use the panfrost_sysvals definition outside of the
compiler without dragging the sysval_to_id hash table.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
8d7eda9c95 panfrost: Prefix shader related helpers with pan_shader_
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
10d9c4e574 panfrost: Hide backend compiler internals
Move panfrost_compile_shader() and panfrost_get_shader_options() to
pan_shader.c and drop the {bifrost,midgard}_compile.h include so backend
compiler internals are not directly exposed to the gallium driver.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Boris Brezillon
678f44447b panfrost: Use panfrost_get_shader_options() in panfrost_build_blit_shader()
We should use Bifrost NIR options when compiling for Bifrost.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
2021-02-15 11:23:46 +00:00
Marek Olšák
4340f9cf74 amd: update addrlib
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8896>
2021-02-15 09:15:10 +00:00
Bas Nieuwenhuizen
a740318e42 radv: Properly handle modifier import failure.
The layout code can fail now in the non-delayed case with modifiers.

Fixes: 7f7da82dbb ("radv: Add image layout with drm format modifiers.")
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9012>
2021-02-13 22:00:39 +00:00
Bas Nieuwenhuizen
8a61f31160 radv: Remove vk_format_has_stencil/depth helpers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
2021-02-13 21:47:17 +00:00