Commit graph

8991 commits

Author SHA1 Message Date
Jason Ekstrand
9c658b1fc8 intel/fs/validate: Assert SEND [extended] descriptors are uniform
This is required by code-gen since it generates a 1-wide OR and it'll
blow up if the register width > 1.  It's also way better than the "your
register is the wrong size" assert you get from the more generic
validation check.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:18 +00:00
Jason Ekstrand
949b42c4dc intel/compiler: Convert wm_prog_key::multisample_fbo to a tri-state
This allows us to communicate to the back-end that we don't actually
know if the framebuffer is multisampled or not.  No drivers set anything
but ALWAYS/NEVER and we still have a few ALWAYS/NEVER assumptions but
those should be asserted.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:18 +00:00
Jason Ekstrand
5644011f06 intel/compiler: Convert wm_prog_key::persample_interp to a tri-state
This allows for the possibility that we may not know at compile time if
sample shading is enabled through the API.  While we're here, also
document exactly what this bit means so we don't confuse ourselves.

v2: Fixup coarse pixel values (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:18 +00:00
Jason Ekstrand
d8dfd153c5 intel/fs: Make per-sample and coarse dispatch tri-state
Whenever one of them is BRW_SOMETIMES, we depend on dynamic flag pushed
in as a push constant.  In this case, we have to often have to do the
calculation both ways and SEL the result.  It's a bit more code but
decouples MSAA from the shader key.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:18 +00:00
Jason Ekstrand
43ca7f4178 intel/compiler: Convert brw_wm_aa_enable to brw_sometimes
There are other cases where we want a tri-state logic like this.  May as
well have one enum for all the cases.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:17 +00:00
Jason Ekstrand
5d1c538449 intel/fs: Return early in a couple builtin setup helpers
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:17 +00:00
Jason Ekstrand
714a291673 intel/compiler: Use SHADER_OPCODE_SEND for PI messages
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:17 +00:00
Jason Ekstrand
d25e5310bc intel/nir: Lower barycentrics to per-sample in a dedicated pass
This is more similar to what we do for single-sample and it should be
more clear going forward once our lowering gets more complex.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:17 +00:00
Jason Ekstrand
991d546102 intel/compiler: Document wm_prog_key::persample_interp
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21094>
2023-02-06 09:12:17 +00:00
Ian Romanick
ea413e826b nir: Eliminate nir_op_f2b
Builds on the work of !15121.  This gets to delete even more code
because many drivers shared a lot of code for i2b and f2b.

No shader-db or fossil-db changes on any Intel platform.

v2: Rebase on 1a35acd8d9.

v3: Update a comment in nir_opcodes_c.py. Suggested by Konstantin.

v4: Another rebase. Remove f2b stuff from Midgard.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20509>
2023-02-03 22:39:57 +00:00
Constantine Shablya
9b3b7e5091 anv: handle ATTACHMENT_OPTIMAL layout
Closes: #8216
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21066>
2023-02-03 09:17:03 +00:00
Juston Li
6f4b375c94 anv: check initial cmd_buffer is chainable
Submitting a batch with the first command buffer with the simultaneous
bit set followed by a command buffer without the bit set gets past the
check and triggers this assert attempting to chain them:
../src/intel/vulkan/anv_batch_chain.c:1147: anv_cmd_buffer_chain_command_buffers: Assertion `num_cmd_buffers == 1' failed.

Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21056>
2023-02-02 21:17:33 +00:00
Erik Faye-Lund
c8994256a6 anv, hasvk: remove stale TODO-files
This file hasn't really been updated since 2016, apart from a single
search-replace two years ago.

That's an eternity in ANV-land, so let's just remove these.

While we're at it, also remove the duplicate in hasvk.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21044>
2023-02-02 19:25:15 +00:00
Kenneth Graunke
873dfb673b anv: Perform load_constant address math in 32-bit rather than 64-bit
We lower NIR's load_constant to load_global_constant, which uses A64
bindless messages.  As such, we do the following math to produce the
address for each load:

   base_lo@32 <- BRW_SHADER_RELOC_CONST_DATA_ADDR_LOW
   base_hi@32 <- BRW_SHADER_RELOC_CONST_DATA_ADDR_HIGH
   base@64 <- pack_64_2x32_split(base_lo, base_hi)
   addr@64 <- iadd(base@64, u2u64(offset@32))

On platforms that emulate 64-bit math, we have to emit additional code
for the 64-bit iadd to handle the possibility of a carry happening and
affecting the top bits.

However, NIR constant data is always uploaded adjacent to the shader
assembly, in the same buffer.  These buffers are required to live in a
4GB region of memory starting at Instruction State Base Address.  We
always place the base address at a 4GB address.  So the constant data
always lives in a buffer entirely contained within a 4GB region, which
means any offsets from the start of the buffer cannot possibly affect
the high bits.

So instead, we can simply do a 32-bit addition between the low bits of
the base and the offset, then pack that with the unchanged high bits.

On anv, INSTRUCTION_STATE_POOL_MIN_ADDRESS is 8GB, so the high bits are
always 0x2.  We don't even need to patch that portion of the address and
can just use an immediate value.  We do still need to pack, however.

fossil-db on Icelake indicates the following for affected shaders:

   Instrs: 10830023 -> 10750080 (-0.74%)
   Cycles: 1048521282 -> 1046770379 (-0.17%); split: -0.33%, +0.16%
   Subgroup size: 103104 -> 103112 (+0.01%)
   Send messages: 570886 -> 570760 (-0.02%)
   Loop count: 14428 -> 14429 (+0.01%)
   Spill count: 14246 -> 14244 (-0.01%); split: -0.06%, +0.04%
   Fill count: 22802 -> 22794 (-0.04%); split: -0.04%, +0.01%
   Scratch Memory Size: 654336 -> 662528 (+1.25%)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20999>
2023-02-02 02:45:04 +00:00
Sagar Ghuge
0c083d29a5 intel/fs: Always stall between the fences on Gen11+
Be conservative in Gfx11+ and always stall in a fence.  Since there are
two different fences, and shader might want to synchronize between them.

This change also brings back the original code block for the stall
between the fence and comment from the commit
b390ff3517.

v2: (Caio)
 - Re-arrange code block.
 - Adjust comment.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6958

Fixes: f7262462 ("intel/fs: Rework fence handling in brw_fs_nir.cpp")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20996>
2023-02-02 00:21:21 +00:00
Amber
ab4c2990ed intel/compiler: use lower_image_samples_to_one
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewer-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Amber Amber <amber@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20813>
2023-02-01 19:52:49 +00:00
José Roberto de Souza
8092bc2158 intel/ds: Fix crash when allocating more intel_ds_queues than u_vector was initialized
u_vector_add() don't keep the returned pointers valid.
After the initial size allocated in u_vector_init() is reached it will
allocate a bigger buffer and copy data from older buffer to the new
one and free the old buffer, making all the previous pointers returned
by u_vector_add() invalid and crashing the application when trying to
access it.

This is reproduced when running
dEQP-VK.synchronization.signal_order.timeline_semaphore.* in DG2 SKUs
that has 4 CCS engines, INTEL_COMPUTE_CLASS=1 is set and of course
perfetto build is enabled.

To fix this issue here I'm moving the storage/allocation of
struct intel_ds_queue to struct anv_queue/iris_batch and using
struct list_head to maintain a chain of intel_ds_queue of the
intel_ds_device.
This allows us to append or remove queues dynamically in future if
necessary.

Fixes: e760c5b37b ("anv: add perfetto source")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20977>
2023-02-01 18:31:29 +00:00
Faith Ekstrand
1b3c746eec hasvk: Let spirv_to_nir() set UBO/SSBO base cast alignments
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21027>
2023-02-01 17:54:40 +00:00
Faith Ekstrand
85d44b0f97 anv: Let spirv_to_nir() set UBO/SSBO base cast alignments
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21027>
2023-02-01 17:54:40 +00:00
Lionel Landwerlin
6eb75dc74c anv: expose EXT_load_store_op_none
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21018>
2023-02-01 12:53:29 +00:00
Tapani Pälli
6bdc29e2e6 intel: enable existing workaround for ICL platform
Patch changes comment to refer to the lineage 14014097488, this
workaround applies for ICL as well.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20952>
2023-02-01 11:09:19 +00:00
Lionel Landwerlin
13de23ea07 intel: add missing PS restriction on BDW+
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20949>
2023-02-01 00:28:53 +00:00
Marcin Ślusarz
af9e2b8bf1 intel/compiler/mesh: remove dead code path supporting >4 dword writes
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20858>
2023-01-31 18:28:21 +00:00
Marcin Ślusarz
be82ed28f0 intel/compiler/mesh: support longer write messages
Allowing longer writes reduces the number of send messages needed
to support unaligned 4-component writes.

Note: nothing currently generates 8-component writes, so this change
makes "second_mask" code path in emit_urb_direct_writes and
emit_urb_indirect_writes_mod dead.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20858>
2023-01-31 18:28:21 +00:00
Marcin Ślusarz
3131c2fc7a intel/compiler/mesh: optimize indirect writes
Our hardware requires that we write to URB using full vec4s at aligned
addresses. It gives us an ability to mask-off dwords within vec4 we don't
want to write, but we have to know their positions at compile time.

Let's assume that:
- V represents one dword we want to write
- ? is an unitinitialized value
- "|" is a vec4 boundary.

When we want to write 2-dword value at offset 0 we generate 1 write message:
| V1 V2 ? ? |
with mask:
| 1  1  0 0 |

When we want to write 4-dword value at offset 2 we generate 2 write messages:
| ? ? V1 V2 | V3 V4 ? ? |
with mask:
| 0 0 1  1  | 1  1  0 0 |

However if we don't know the offset within vec4 at *compile time* we
currently generate 4 write messages:
| V1 V1 V1 V1 |
| 0  0  1  0  |

| V2 V2 V2 V2 |
| 0  0  0  1  |

| V3 V3 V3 V3 |
| 1  0  0  0  |

| V4 V4 V4 V4 |
| 0  1  0  0  |

where masks are determined at *run time*.

This is quite wasteful and slow.

However, if we could determine the offset modulo 4 statically at compile time,
we could generate only 1 or 2 write messages (1 if modulo is 0) instead of 4.

This is what this patch does: it analyzes the addressing expression for
modulo 4 value and if it can determine it at compile time, we generate
1 or 2 writes, and if it can't we fallback to the old 4 writes method.

In mesh shader, the value of offset modulo 4 should be known for all outputs,
with an exception of primitive indices.

The modulo value should be known because of MUE layout restrictions, which
require that user per-primitive and per-vertex data start at address aligned
to 8 dwords and we should statically always know the offset from this base.

There can be some cases where the offset from the base is more dynamic
(e.g. indirect array access inside a per-vertex value), so we always do
the analysis.

Primitive indices are an exception, because they form vec3s (for triangles),
which means that the offset will not be easy to analyse.

When U888X index format lands, primitive indices will use only one dword
per triangle, which means that we'll always write them using one message.

Task shaders don't have any predetermined structure of output memory, so
always do the analysis.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20050>
2023-01-31 13:50:08 +00:00
Lionel Landwerlin
0d7f8aa249 anv: fix null descriptors
When writing descriptor with a null buffer/image we expect that
writing 0 will point to the null surface. For that to work the null
surface has to be in the bindless surface heap.

This fixes some new failures in dEQP-VK.robustness.* tests once
rewritten from the NV_ray_tracing to KHR_ray_tracing extension.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4ceaed7839 ("anv: split internal surface states from descriptors")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7762
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20953>
2023-01-27 21:38:32 +00:00
Paulo Zanoni
38a087c4ce anv: there's no need to set exec_obj offsets twice
The anv_execbuf_add_bo() function already sets the offsets for the
exec_objects. Since we're always using softpin and never using
relocations all these objects should have non-changing offsets, all
set during anv_bo creation and never changed. Not only we should not
change these offsets, we definitely don't change them between
anv_execbuf_add_bo() and this loop we're removing.

Previously, we'd have the offset set as -1 for BOs that had never been
submitted when we were not using softpin.

Notice that with games we can have several hundreds of BOs in this
array.

This loop was added by:
  c5f7e1f5b4 ("anv: Delete relocation support from batch submission")

Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20885>
2023-01-27 18:53:11 +00:00
Erik Faye-Lund
b6a344f4ba meson: do not reconstruct ICD paths
Meson will already construct these paths for us, so let's reuse them
instead of throwing away the result and recontstructing them.

Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20907>
2023-01-27 11:35:50 +00:00
Marcin Ślusarz
432e263284 intel/compiler: fine-grained control of dispatch widths
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> [v2]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20854>
2023-01-27 11:00:41 +00:00
Brian Paul
fbd32a04da anv: add a third memory type for LLC configuration
Commit 582bf4d9 turned on write-combining for most (all?) memory
allocations.  This caused a fairly large performance drop in some of
our VMware tests (application traces, such as Windows Metro Paint).

This patch adds a third memory type configuration: DEVICE_LOCAL,
HOST_VISIBLE, HOST_COHERENT.  This is uncached.  Then, in
anv_AllocateMemory() we only use write-combining for this uncached
type.  This memory type is found in the Intel Windows Vulkan driver.
And according to
https://asawicki.info/news_1740_vulkan_memory_types_on_pc_and_how_to_use_them
uncached memory correlates to write-combined memory.

This fixes our performance regression (and actually produced the
fastest ever results for our test suite).

Signed-off-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20770>
2023-01-26 22:45:49 +00:00
Lionel Landwerlin
13cca48920 intel/fs: drop FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GFX7
We can lower FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD into other more
generic sends and drop this internal opcode.

The idea behind this change is to allow bindless surfaces to be used
for UBO pulls and why it's interesting to be able to reuse
setup_surface_descriptors(). But that will come in a later change.

No shader-db changes on TGL & DG2.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20416>
2023-01-26 11:26:53 +00:00
Emma Anholt
f6c06ef2f6 ci: Add manual rules variations to disable irrelevant driver jobs.
If you're only affecting one or a couple of drivers, it would be nice if
your pipeline buttons on the web UI weren't full of manual run buttons for
all the other drivers.

This is a bunch of duplicated lines, but less than it could have been now
that we have !references.

In some of these cases (i915g, nouveau, etnaviv), we have no non-manual
jobs for those drivers, so I could have just rewritten the original
"driver-rules" to "driver-manual-rules".  I decided to keep things
consistent between drivers, though, because this is all esoteric enough to
readers already without making different drivers' rules look different.

Fixes: #4891
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17445>
2023-01-26 00:48:19 +00:00
Emma Anholt
67547a04b6 ci: Move the performance jobs' allow_failure:true to the gl rules.
This helps clarify what's going on with these magic manual jobs.

Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17445>
2023-01-26 00:48:19 +00:00
Francisco Jerez
7b5e933629 intel/fs: Fix src and dst types of LOAD_PAYLOAD ACP entries during copy propagation.
The ACP entries created by copy propagation to track the implied
copies of LOAD_PAYLOAD instructions don't model the behavior of
LOAD_PAYLOAD correctly, since (as of 41868bb682) header
moves are implicitly retyped to UD and the destination of non-header
copies implicitly uses the same type as the corresponding source, even
though the ACP entries created for such copies could incorrectly
represent a type conversion, which can lead to mis-optimization of the
program.

According to Marcin, this fixes the func.mesh.ext.workgroup_id.task.q0
crucible test.

Fixes: 41868bb682 ("i965/fs: Rework the fs_visitor LOAD_PAYLOAD instruction")
Reported-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Tested-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18980>
2023-01-25 22:22:12 +00:00
José Roberto de Souza
5ccc2049fa intel/ds: Nuke intel_ds_queue::queue_id
queue_id is not used anywhere.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20888>
2023-01-25 17:43:57 +00:00
José Roberto de Souza
f2fdd14907 hasvk: Nuke anv_queue:index_in_family
This value is also stored in vk_queue, so we can nuke from anv_queue.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20888>
2023-01-25 17:43:57 +00:00
José Roberto de Souza
013e849a2c anv: Nuke anv_queue:index_in_family
This value is also stored in vk_queue, so we can nuke from anv_queue.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20888>
2023-01-25 17:43:57 +00:00
José Roberto de Souza
80dd6ed074 intel: Add kmd_type parameter to necessary intel_gem.h functions
Here adding kmd_type parameter to
intel_gem_read_render_timestamp(), intel_gem_can_render_on_fd() and
intel_gem_supports_protected_context().
Those 3 functions will have Xe implementations, the other functions
in intel_gem.h will not be called by Xe code paths so not adding
kernel_driver_type to it.

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20773>
2023-01-25 09:17:15 -08:00
José Roberto de Souza
162695f0b8 intel: Add intel_kmd_type parameter to intel_engine_get_info()
This will be needed to execute proper function to fetch engines from
kernel mode driver.

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20773>
2023-01-25 09:16:55 -08:00
José Roberto de Souza
2c42641994 intel/dev: Detect what is the kernel mode driver loaded
Intel GPUs will have a new kernel mode driver, support for some
platforms will overlap so we will need to detect in runtime what is
the kernel mode driver loaded for each device.

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20773>
2023-01-25 09:16:55 -08:00
Kenneth Graunke
a8108f1d44 anv: Add missing untyped data port flush on PIPELINE_SELECT
See the comments in emit_apply_pipe_flushes().  Flushing HDC is not
sufficient in GPGPU mode, and we need to set the untyped data port flush
bit as well.

Fixes many dEQP-VK failures with INTEL_COMPUTE_CLASS=1 on Alchemist.

Fixes: 1067ec90a5 ("anv: Update PIPELINE_CONTROL flush when switching pipeline mode in TGL+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20774>
2023-01-25 07:08:55 +00:00
Lionel Landwerlin
5b79745b04 intel/common: add a INTEL_DECODE variable to parameter decoder at runtime
Sometimes you want to diff 2 runs with INTEL_DEBUG=bat, but a tiny
allocation change can mess quite badly with offsets printed in the
decoding, making it hard to look at the diff with meld.

Fortunately our decoder can avoid printing offsets. We just need a
variable to specify that.

We still use the defaults specified by the driver but you can turn
things on/off with :

INTEL_DECODE=+color,-offsets,-floats INTEL_DEBUG=bat ./my_app

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20874>
2023-01-24 15:15:17 +00:00
Lionel Landwerlin
31931754bc intel/decoder: print out compute push constants
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20874>
2023-01-24 15:15:17 +00:00
Marcin Ślusarz
536a2acfc2 intel/compiler/mesh: handle const data in task & mesh programs
Started showing up when nir_opt_large_constants call was moved in 88756cee8d.
Fixes dEQP-VK.mesh_shader.ext.smoke.monolithic.fullscreen_gradient*

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Fixes: 88756cee8d ("intel/compiler: Run nir_opt_large_constants before scalarizing consts")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20876>
2023-01-24 14:47:21 +00:00
Marcin Ślusarz
9bb18a4f9e intel/compiler: fix generation of vec8/vec16 alu instruction
I stumbled on this when I inserted some suboptimal lowering code after all
optimizations. Adding certain subset of optimizations after my lowering code
actually avoided this bug, so I think it's not possible to hit this on upstream.

Let's fix this for the next person generating suboptimal code...

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20857>
2023-01-24 13:15:58 +00:00
Tapani Pälli
0813c1a6fa intel/genxml: set unused 3DSTATE_PS_EXTRA field as mbz
Wa_14015360517 mentions situations where HW produces invalid
occlusion query results when "Pixel Shader Does not write to RT"
bit is set.

"When Pixel Shader Kills Pixel is set, SW must perform a dummy render
 target write from the shader and not set this bit, so that Occlusion
 Query is correct."

Another situation is when writing to UAV or to NULL render target.
Patch sets field as 'must be zero' to discourage possible use of it.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20849>
2023-01-24 10:28:15 +00:00
Lionel Landwerlin
a50d2fdb46 intel/fs: avoid cmod optimization on instruction with different write_mask
I've been running into failures with tests like :

dEQP-VK.robustness.robustness2.bind.notemplate.rgba32i.unroll.nonvolatile.uniform_buffer_dynamic.no_fmt_qual.len_4.samples_1.1d.frag

With the load_global_const_block_intel NIR intrinsic, you can load a
vec8/vec16 with a predicate. The predicate is correctly uniformized to
feed into the SEND instruction's flag register.

The problem is that a series of optimization first remove the
find_live_channel and then changes the broadcast into a simple MOV
instruction, on the assumption that the first channel is always active
if there is not control flow. This is correct.

But after that the cmod optimzation will remove this instruction :

   mov.nz.f0.0(16) null:D, vgrf16+0.0<0>:D NoMask

because it seems to be equivalent to :

   cmp.g.f0.0(16) vgrf16:D, vgrf12:D, 63d

In this case vgrf16 is the predicate to the load block SEND
instruction. Since the execution mask is different between both, some
of the channels of the SEND instruction end up not being loaded or
loaded with the wrong predication and we end up with incorrect UBO
data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20852>
2023-01-24 07:35:42 +00:00
Emma Anholt
849af68dbd ci/piglit: Add some common piglit skips for Mesa CI's testing of glx.
Since our X servers don't have a compositor, and we run tests in parallel,
various swap and frontbuffer tests won't ever be stable.  Rather than
having every driver have to track those flakes, make a general X11 skips
list as a known issue of our CI rather than pointing fingers at drivers.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20798>
2023-01-24 00:13:02 +00:00
Paulo Zanoni
5039acfd9d hasvk: check the return value of anv_execbuf_add_bo_bitset()
This is the Hasvk version of Anv's:
  3d37950fd9 ("anv: check the return value of anv_execbuf_add_bo_bitset()")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20800>
2023-01-23 20:43:36 +00:00
Paulo Zanoni
80196aaa5b hasvk: don't leave undefined values in exec->syncobj_values
This is the Hasvk version of Anv's:
  ad6a036a68 ("anv: don't leave undefined values in exec->syncobj_values")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20800>
2023-01-23 20:43:36 +00:00