Commit graph

70611 commits

Author SHA1 Message Date
Laura Ekstrand
f93f95928d main: Add entry point for CheckNamedFramebufferStatus.
[Fredrik: - Retain the debugging code in CheckFramebufferStatus.
          - Whitespace fixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
80e9bf2641 main: Fix indents in former get_texture_for_framebuffer functions.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
085c67dc77 main: Major refactor of get_texture_for_framebuffer.
This splits off the (still) rather large chunk that is
get_texture_for_framebuffer into lots of smaller functions specialized to
service the wide variety of unique needs of *FramebufferTexture* entry points.
The result is much cleaner because, rather than having a pile of branches and
confusing conditions (like the boolean layered), the uniqueness is baked into
the entry points. The entry points know whether or not they are layered or use
a textarget.

[Fredrik: - Mention the value of <textarget> in the error message.
          - Rename check_zoffset to check_layer, and zoffset to layer.
            The zoffset parameter was renamed to layer in
            ARB_framebuffer_object.
          - Make layered a GLboolean since the value is visible to the API.
          - Remove EXT suffixes in refactored code.
          - Whitespace fixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
d78c831a14 main: Add entry points for glNamedFramebufferTexture[Layer].
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
a602b21f94 main: Fix indentation in get_texture_for_framebuffer.
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
a9f73f7f42 main: Refactor get_texture_for_framebuffer.
This moves a few blocks around so that the control flow is more obvious.  If
the texture is 0, just return true at the beginning of the function.
Likewise, if the texObj is NULL, return true at the beginning of the function
as well.

[Fredrik: Fix the texObj NULL check]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:13 +02:00
Laura Ekstrand
a245e3bdeb main: Split framebuffer_texture.
Split apart utility function framebuffer_texture to better prepare for
implementing NamedFramebufferTexture and NamedFramebufferTextureLayer.  This
should also pave the way for some future cleanup work.

[Fredrik: - Mention which limit was exceeded when <layer> is out of range.
          - Update a comment to reflect that <fb> might not be the bound
            framebuffer.
          - Make it clear that the error message in glFramebufferTexture*D
            refers to the <textarget> parameter.
          - Remove EXT suffixes.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
69bdc9dcb8 main: Fix an error generated by FramebufferTexture
gl*FramebufferTexture should generate GL_INVALID_VALUE when the
texture doesn't exist.

[Fredrik: Split this change out from the next commit]

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:12 +02:00
Fredrik Höglund
8ba7ad8abc mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:12 +02:00
Fredrik Höglund
f9f5c82284 main: Require that the texture exists in framebuffer_texture
Generate GL_INVALID_OPERATION if the texture hasn't been created.

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
8f78c6889d main: Fix the indentation in framebuffer_texture
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
a29318bf0a main: Add entry point for NamedFramebufferRenderbuffer.
[Fredrik: - Remove the DummyRenderbuffer checks now that they are
            done in _mesa_lookup_renderbuffer_err.
          - Fix the <renderbuffertarget> name in error messages.
          - Make the error message in _mesa_framebuffer_renderbuffer
            reflect that <fb> might not be the bound framebuffer.
          - Remove EXT suffixes from GL tokens.]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
3d100372f1 main: Rename framebuffer renderbuffer software fallback.
Rename _mesa_framebuffer_renderbuffer to _mesa_FramebufferRenderbuffer_sw in
preparation for adding the ARB_direct_state_access backend function for
FramebufferRenderbuffer and NamedFramebufferRenderbuffer to share.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
2bb138e7ec main: Add utility function _mesa_lookup_renderbuffer_err.
[Fredrik: Generate an error for non-existent renderbuffers]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
f868de7d6b main: Add glCreateFramebuffers.
[Fredrik: Whitespace fixes]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Laura Ekstrand
6d8eff4af7 main: Add utility function _mesa_lookup_framebuffer_err.
[Fredrik: Generate an error for non-existent framebuffers]

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
2015-05-14 15:48:12 +02:00
Roland Scheidegger
adcf8f8a13 softpipe: enable ARB_texture_view
Some bits were already there for texture views but some were missing.
In particular for cube map views things needed to change a bit.
For simplicity I ended up removing the separate face addr bit (just use
the z bit) - cube arrays didn't use it already, so just follow the same
logic there. (In theory using separate bits could allow for better hash
function but I don't think anyone ever did some measurements of that so
probably not worth the trouble, if we'd reintroduce it we'd certainly
wanted to use the same logic for cube arrays and cube maps.)
Also extend the seamless cube sampling to cube arrays - as there were no
piglit failures before this is apparently untested, but things now generally
work quite the same for cube textures and cube array textures so there
hopefully shouldn't be any trouble...

49 new piglits, 47 pass, 2 fail (both due to fake multisampling).

v2: incorporate Brian's feedback, add sampler view validation,
function rename, formatting fixes.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger
e6c66f4fb0 llvmpipe: enable ARB_texture_view
All the functionality was pretty much there, just not tested.
Trivially fix up the missing pieces (take target info from view not
resource), and add some missing bits for cubes.
Also add some minimal debug validation to detect uninitialized target values
in the view...

49 new piglits, 47 pass, 2 fail (both related to fake multisampling,
not texture_view itself). No other piglit changes.

v2: move sampler view validation to sampler view creation, update docs.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 22:57:50 +02:00
Roland Scheidegger
2712f70d57 gallium/util: fix blitter sampler view target initialization
This was missing, and drivers relying on the target in the view could get
into quite some trouble.

Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-05-13 22:57:50 +02:00
Alexander von Gluck IV
cf71e7093c glapi/hgl: Drop extern "C" as it was added to glapi
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 15:26:29 -04:00
Alexander von Gluck IV
d27b114eaf glapi: Add extern "C" to glapi_priv.h
* The Haiku glapi has a C++ wrapper around the dispatch code.

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-05-13 15:26:26 -04:00
Alexander von Gluck IV
915d808a56 gallium/st + hgl: Build fixes for Haiku
* No impact risk to any other platforms
* Tracing printf needs stdio.h now due to child header change
* Add missing #/src include directory for util/macros.h
2015-05-13 09:41:30 -05:00
Francisco Jerez
d247615e0d i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().
This problem can easily be reproduced with a number of
ARB_shader_image_load_store piglit tests, which use a buffer object as
PBO for a pixel transfer operation and later on bind the same buffer
to the pipeline as shader image -- The problem is not exclusive to
images though, and is likely to affect other kinds of buffer objects
that can be bound to the 3D pipeline, including vertex, index,
uniform, atomic counter buffers, etc.

CC: 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-05-13 14:28:25 +03:00
Tapani Pälli
58715b7239 i965/fs: set execution size to 8 with simd8 ddy instruction
Commit dd5c825 changed the way how execution size for instructions
get set. Previously it was based on destination register width, now
it is set explicitly when emitting instructions.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90258
2015-05-13 09:08:47 +03:00
Dave Airlie
71fc52072b i965/cs: drop explicit initialisers in C++ file
gcc 4.4.7 really doesn't like them, and they aren't standard
C++, they seem to be a gcc extension.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-13 10:09:48 +10:00
Ilia Mirkin
c696a318ef nouveau: document nouveau_heap
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-12 18:58:49 -04:00
Ilia Mirkin
d06ce2f1df nvc0: switch mechanism for shader eviction to be a while loop
This aligns it to work similarly to nv50. However there's no library
code there, so the whole thing can be freed. Here we end up with an
allocated node that's not attached to a specific program.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86792
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-12 18:47:17 -04:00
Ilia Mirkin
380f7611b5 st/mesa: update stencil surface if it comes from texture
Now that ARB_texture_stencil8 is supported, this might happen.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-05-12 18:41:11 -04:00
Alex Deucher
71ba30f778 radeonsi: add new bonaire pci id
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
2015-05-12 14:46:42 -04:00
Marek Olšák
0ea1047d8c st/mesa: translate st_api robustness flags to gl_context flags
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:45 +02:00
Marek Olšák
f1c42475a5 st/dri: add support for create_context_robustness GLX and EGL extensions
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:45 +02:00
Marek Olšák
a0ad185803 st/mesa: implement GetGraphicsResetStatus
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:45 +02:00
Marek Olšák
79ffc08ae8 gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:38:31 +02:00
Marek Olšák
cacd0e290a gallium: add an interface for querying a device reset status
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 19:34:20 +02:00
Francisco Jerez
a533d4edf1 clover: Implement locking of the wait_count, _chain and _status members of event.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
4022a468b2 clover: Wrap event::_status in a method to prevent unlocked access.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
2232b929fd clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.
Refactor ::trigger and ::abort to split out the operations that access
concurrently modified data members and require locking from the
recursive and possibly re-entrant part of these methods.  This will
avoid some deadlock situations when locking is implemented.

Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
d91d6b3f03 nir: Translate memory barrier intrinsics from GLSL IR.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
f8f8b31847 nir: Translate image load, store and atomic intrinsics from GLSL IR.
v2: Undefine coordinate components not applicable to the target.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
6de78e6b0c nir: Fix indexing of atomic counter arrays with a constant value.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
f1269a3e01 nir: Add memory barrier intrinsic.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
d9e930997f nir: Define image load, store and atomic intrinsics.
v2: Undefine coordinate components not applicable to the target.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:57 +03:00
Francisco Jerez
ee1a8b5a8c i965/fs: Have component() set the register stride to zero.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 15:47:56 +03:00
Francisco Jerez
4171ef371a i965/fs: Fix offset() for registers with zero stride.
stride == 0 implies that the register has one channel per vector
component.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-12 15:47:56 +03:00
Francisco Jerez
0db663503e i965: Don't forget the force_sechalf flag in lower_load_payload().
Regression from commit 41868bb682.
Fixes a bunch of ARB_shader_image_load_store tests.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2015-05-12 15:47:56 +03:00
Francisco Jerez
cbf204069d i965: Document brw_mask_reg().
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-12 15:47:56 +03:00
Tapani Pälli
95774ca258 nir: fix sampler lowering pass for arrays
This fixes bugs with special cases where we have arrays of
structures containing samplers or arrays of samplers.

I've verified that patch results in calculating same index value as
returned by _mesa_get_sampler_uniform_value for IR. Patch makes
following ES3 conformance test pass:

	ES3-CTS.shaders.struct.uniform.sampler_array_fragment

v2: remove unnecessary comment (Topi)
    simplify changes and the overall code (Jason)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90114
2015-05-12 14:28:16 +03:00
Neil Roberts
426023050d i965: Use predicate enable bit for conditional rendering w/o stalling
Previously whenever a primitive is drawn the driver would call
_mesa_check_conditional_render which blocks waiting for the result of
the query to determine whether to render. On Gen7+ there is a bit in
the 3DPRIMITIVE command which can be used to disable the primitive
based on the value of a state bit. This state bit can be set based on
whether two registers have different values using the MI_PREDICATE
command. We can load these two registers with the pixel count values
stored in the query begin and end to implement conditional rendering
without stalling.

Unfortunately these two source registers were not in the whitelist of
available registers in the kernel driver until v3.19. This patch uses
the command parser version from intel_screen to detect whether to
attempt to set the predicate data registers.

The predicate enable bit is currently only used for drawing 3D
primitives. For blits, clears, bitmaps, copypixels and drawpixels it
still causes a stall. For most of these it would probably just work to
call the new brw_check_conditional_render function instead of
_mesa_check_conditional_render because they already work in terms of
rendering primitives. However it's a bit trickier for blits because it
can use the BLT ring or the blorp codepath. I think these operations
are less useful for conditional rendering than rendering primitives so
it might be best to leave it for a later patch.

v2: Use the command parser version to detect whether we can write to
    the predicate data registers instead of trying to execute a
    register load command.
v3: Simple rebase
v4: Changes suggested by Kenneth Graunke: Split the
    load_64bit_register function out to a separate patch so it can be
    a shared public function. Avoid calling
    _mesa_check_conditional_render if we've already determined that
    there's no query object. Some styling fixes.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 11:20:47 +01:00
Neil Roberts
9585879d46 i956: Add a function to load a 64-bit register from a buffer
Adds brw_load_register_mem64 which is similar to brw_load_register_mem
except that it queues two GEN7_MI_LOAD_REGISTER_MEM commands in order
to load both halves of a 64-bit register. The function is implemented
by splitting the 32-bit version into an internal helper function which
takes a size.

This will later be used to set the 64-bit predicate source registers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 11:20:35 +01:00
Neil Roberts
8a59f2f26f i965: Store the command parser version number in intel_screen
In order to detect whether the predicate source registers can be used
in a later patch we will need to know the version number for the
command parser. This patch just adds a member to intel_screen and does
an ioctl to get the version.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-12 11:20:35 +01:00