Commit graph

13455 commits

Author SHA1 Message Date
Brian
95f066fc54 note problem with fragment coord Y orientation 2007-11-16 10:39:08 -07:00
Brian
f361edae5d added a clip-bypass flag to rasterizer state 2007-11-16 09:31:25 -07:00
José Fonseca
90dd0cb822 Include fences in the i915simple winsys interface. 2007-11-15 17:07:50 +00:00
Brian
193c85ec7a comments, assertions 2007-11-09 07:55:08 -07:00
Brian
50a56cd755 minor simplifcation in vertex_fetch() 2007-11-09 07:55:08 -07:00
Alan Hourihane
33cf20bb45 remove duplicate init func 2007-11-09 09:21:40 +00:00
Brian
6446986321 Reorganize user-space vertex fields in draw_context into 'user' group.
This sub-struct collects the incoming user-provided data/pointers in one place.
Ex: draw->mapped_vbuffer becomes draw->user.vbuffer, etc.
2007-11-08 17:07:12 -07:00
Brian
990fe4c0bf remove unneeded #includes, added assertion in draw_compute_vertex_size() 2007-11-08 16:55:29 -07:00
Brian
ec0c5e59c2 Remove unneeded header, draw_prim.h 2007-11-08 16:37:25 -07:00
Brian
1574611faf Fix minor logic error in get_queued_prim() which caused flushing when there was still room in the prim queue. 2007-11-08 16:36:00 -07:00
Brian
48863cdd0a new comments 2007-11-08 16:32:24 -07:00
Brian
03f4a487dd remove unneeded #includes 2007-11-08 16:26:55 -07:00
Brian
03484d0aae comments, remove unneeded #includes 2007-11-08 16:25:17 -07:00
Brian
f66fed57e6 For TGSI_TEXTURE_2D/RECT, need to provide 3 coords (STP) in case shadow compare mode is enabled. 2007-11-08 15:02:42 -07:00
Brian
3d8c05f732 Implement shadow comparisons. 2007-11-08 15:01:13 -07:00
Brian
a7be1c5ac2 use pipe_surface_reference() in sp_tile_cache_set_surface() 2007-11-08 15:00:11 -07:00
Brian
c0b2714945 simplify depth_value(), return proper value for Z16 format 2007-11-08 14:40:29 -07:00
Brian
cee1d1328a fix bad width/height code in softpipe_clear() 2007-11-08 13:17:43 -07:00
Brian
ae9fe0f981 Remove TGSI_OPCODE_TXP
Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead.
2007-11-08 11:44:12 -07:00
Brian
fa63d6d32c check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected textures) 2007-11-08 11:39:42 -07:00
Brian
02f7f46fa1 new init_renderbuffer_bits() helper 2007-11-08 11:38:50 -07:00
Brian
89b7b187dd tweak anisotropic filtering code 2007-11-08 10:10:35 -07:00
Brian
548eddc964 enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) 2007-11-08 10:08:24 -07:00
Brian
dca71c40ea remove translate_compare_func(), use i915_translate_compare_func() 2007-11-08 10:07:57 -07:00
Brian
8ce6d6b97e move EXT_shadow_funcs assignment 2007-11-08 09:33:33 -07:00
Brian
a736670219 set sampler state for shadow test 2007-11-08 09:33:13 -07:00
Brian
b18763141d Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_func_to_pipe() 2007-11-08 09:31:57 -07:00
Brian
2c11846268 Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).
Added 16bpp case to translate_depth_format().
Added framebuffer_size() to determine framebuffer size.
2007-11-08 09:16:14 -07:00
Brian
98c539d337 in check_end_texture_render(), test for presence of a renderbuffer and texobj 2007-11-08 09:14:43 -07:00
Brian
e2593bb163 remove unneeded #include 2007-11-08 08:52:36 -07:00
Brian
44254b9248 Added pipe->get_paramf() to query float limits.
So far max point size, line width, texture anistopy and lod bias.
2007-11-08 08:48:14 -07:00
Brian
95128c1d4c check for fence==NULL in intel_batchbuffer_finish(), fixes glxinfo crash on exit 2007-11-08 08:48:14 -07:00
Michel Dänzer
3871d2882a Rename struct field 'private' to 'priv'.
This broke the LLVM build because 'private' is a C++ keyword.
2007-11-08 13:10:18 +01:00
Brian
6400658d71 fix warning 2007-11-07 17:29:14 -07:00
Brian
74df1f4adb update flush/fence comments for i915_flush() 2007-11-07 17:17:32 -07:00
Brian
3fe055ec92 Remove winsys->wait_idle(), subsumed by pipe->flush().
Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush().
Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT).
Now all the batchbuffer/fence code is in one place and a little cleaner.
2007-11-07 17:16:47 -07:00
Brian
ae44a81d1b New PIPE_FLUSH_WAIT flag for pipe->flush().
The state tracker doesn't have to directly call winsys->wait_idle() anymore.
glFlush and glFinish both go through pipe->flush() now.
2007-11-07 16:59:37 -07:00
Brian
10c62bf068 Remove context dependencies in winsys layer.
The winsys object is now per-screen and shared by multiple contexts.
The regionPool is now part of the i915 winsys layer.
The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
2007-11-07 16:08:04 -07:00
Brian
03cfeb31af enable GL_ARB/NV_point_sprite together 2007-11-07 16:08:04 -07:00
Brian
ed6e591270 cosmetic fix to driFenceFinish() call 2007-11-07 16:08:04 -07:00
Brian
51653cd551 replace magic number 3 with DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW in driFenceFinish() call 2007-11-07 16:08:04 -07:00
Brian
0852cf8611 just reorder a few members of pipe_winsys, update comments 2007-11-07 16:08:04 -07:00
Brian
c712d092a1 remove DriverCtx=intel assigment/hack 2007-11-07 16:08:04 -07:00
Brian
2611703b36 Pass winsys as a parameter to intel_create_i915simple(), intel_create_softpipe() 2007-11-07 16:08:04 -07:00
Brian
f40f45ceea var renaming: s/sws/winsys/ 2007-11-07 16:08:04 -07:00
Brian
237429aa3b more dead code removal 2007-11-07 16:08:04 -07:00
Brian
7a9c129a0a re-enable PIPE_FORMAT_U_Z32 support 2007-11-07 14:41:14 -07:00
Brian
fc6172bc9a better depth buffer selection 2007-11-07 14:41:01 -07:00
Brian
187b631b6b Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in depth_value(). Special-case it. 2007-11-07 14:40:38 -07:00
Brian
7e884c6f86 disable/remove dead code 2007-11-07 09:54:02 -07:00