Commit graph

903 commits

Author SHA1 Message Date
Brian
3f7ef618b6 added drawbuffers.c 2007-03-11 17:30:13 -06:00
Brian
ccb80d7ec4 Test the GL_ARB_draw_buffers extension.
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
2cf5fd48d1 Merge branch 'origin' into glsl-compiler-1
Conflicts:

	src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian
2282d81536 destroy window during cleanup 2007-03-06 16:33:00 -07:00
Brian
d592eaeb83 fix clipping, display name, warnings 2007-03-01 07:56:11 -07:00
Brian
887d3c67cb s/unsigned int/size_t/ (bug 10135) 2007-03-01 07:42:42 -07:00
Brian
03b9e16507 include assert.h 2007-03-01 07:39:27 -07:00
Brian
9f37be694e s/ARB/MESA/ in extension check (bug 10126) 2007-02-28 11:58:06 -07:00
Brian
f68067e101 add texture rotation 2007-02-25 17:24:40 -07:00
Brian
21625d729c output texcoord in vertex program 2007-02-25 12:46:56 -07:00
Brian
29c471aafc Merge branch 'origin' into glsl-compiler-1
Conflicts:

	src/mesa/main/state.c
	src/mesa/shader/program.c
	src/mesa/shader/program.h
	src/mesa/shader/programopt.c
	src/mesa/shader/slang/slang_execute.c
	src/mesa/sources
	src/mesa/swrast/s_arbshader.c
	src/mesa/swrast/s_context.c
	src/mesa/swrast/s_span.c
	src/mesa/swrast/s_zoom.c
	src/mesa/tnl/t_context.c
	src/mesa/tnl/t_save_api.c
	src/mesa/tnl/t_vb_arbprogram.c
	src/mesa/tnl/t_vp_build.c
	src/mesa/tnl/t_vtx_eval.c
2007-02-22 08:53:33 -07:00
Brian
917a5086b3 Use gl_LightSource[0].position intead of a light position uniform. 2007-02-21 15:57:55 -07:00
Brian
edf24e699e shading language texture demo/test 2007-02-03 11:36:16 -07:00
Brian
8e0c6fc0be added texdemo1 2007-02-03 11:33:13 -07:00
Brian
a4f4ca7767 added newline at end 2007-02-02 13:54:24 -07:00
Keith Whitwell
b59657ad96 Merge branch 'vbo-0.2'
Conflicts:

	src/mesa/main/texcompress_s3tc.c
	src/mesa/tnl/t_array_api.c
2007-02-02 12:26:10 +00:00
Keith Whitwell
48c638b671 New tests for the array functions which also provoke rebasing. 2007-01-30 19:19:51 +00:00
Brian
f94e4f216f simple noise test 2007-01-28 19:01:04 -07:00
Brian
e4e66476a9 remove debug code 2007-01-18 15:23:45 -07:00
Brian
f4e345c1a8 minor fprintf() change 2007-01-17 16:30:11 -07:00
Brian
46a9241248 add texturing, other options 2007-01-17 10:25:44 -07:00
Xiang, Haihao
afba8f0d30 Fix bug#9673
Cast from pointer to unsinged long and cast to pointer from
 unsinged long
2007-01-17 10:17:10 +08:00
Brian
271d504ed7 draw a box, press 'a' to animate 2007-01-16 15:27:11 -07:00
Brian
9d0ae967d4 added some VerteAttrib funcs 2007-01-16 14:57:12 -07:00
Brian
f44ba11815 Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00
Keith Whitwell
c53df49b8b Additional display list tests 2007-01-16 13:29:01 +00:00
Brian
0d55346156 Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. 2007-01-15 17:48:19 -07:00
Brian
2ccd264695 Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
Brian
64414ea0e9 added glUniform1fv_func, glUniform2fv_func 2007-01-13 14:51:02 -07:00
Brian
cc858bfa84 added a few more 2.0 functions 2007-01-09 17:49:53 -07:00
Brian
7b4d10b4a3 added glUniform1i_func 2007-01-04 14:40:56 -07:00
Brian
1ff1e89ff4 added glUniformMatrix2/3fv_func 2006-12-20 17:56:29 -07:00
Brian
becb393d42 Use extfuncs.h helper. Added command line options for loading
vertex/fragment shaders from files.
2006-12-15 09:31:14 -07:00
Brian
e55b771a1e simple extension function wrangler 2006-12-15 09:30:31 -07:00
Michel Dänzer
78a6e05439 mipmap_limits: Fix display of current texture filtering mode. 2006-12-14 11:01:38 +01:00
Brian
6c305c0831 Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI. 2006-12-13 08:57:06 -07:00
Brian
73eee2402e Use XDisplayName() when reporting errors (bug 8079). 2006-12-13 08:30:26 -07:00
Michel Dänzer
b46e359f58 glxinfo: When direct rendering is not enabled, print some hints.
If indirect rendering is forced, say how. Otherwise, suggest setting
LIBGL_DEBUG=verbose.

Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06 14:54:43 +01:00
Michel Dänzer
14f92636b0 Make git ignore files only generated at build time. 2006-12-06 14:17:56 +01:00
Claudio Ciccani
73fdecca9f Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its own header.
Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-12-01 14:12:05 +00:00
Roland Scheidegger
22b74ff2b7 fix the gl version test 2006-11-22 19:37:21 +00:00
Brian Paul
4b43054c4b added fsligght 2006-11-03 00:16:12 +00:00
Brian Paul
24ea2c2cef yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language 2006-11-03 00:04:06 +00:00
Brian Paul
036173e0d8 test OpenGL 2.0 stencil funcs 2006-11-02 15:47:30 +00:00
Keith Whitwell
48e6fff3a9 merge the (rest of) texmem branch 2006-11-01 14:26:10 +00:00
Ian Romanick
e4298b9492 Add missing call to glutInit. 2006-10-24 20:50:08 +00:00
Brian Paul
8dff54e71d Added -clip option to test glCopyPixels beyond window bounds.
Clear dest window to black before copying.
Use glWindowPos2iARB().
2006-10-16 23:22:44 +00:00
Brian Paul
07fd19f572 allow specifying image size on cmd line 2006-10-14 23:24:45 +00:00
Michal Krol
ea87987dda Prepend #extension 'MESA_shader_debug: require' to each shader. 2006-09-26 16:06:35 +00:00
Brian Paul
1ad12874b3 allocate larger TempImage, use COMBO var to choose test format/type 2006-09-23 16:09:26 +00:00