Commit graph

27964 commits

Author SHA1 Message Date
Michal Krol
8eecd3bafb svga: Update for renamed sampler/texture state setters. 2009-12-01 09:52:23 +01:00
Michal Krol
c1bcedc4ce r300: Update for renamed sampler/texture state setters. 2009-12-01 09:52:20 +01:00
Michal Krol
d15bb1cba3 nv: Update for renamed sampler/texture state setters. 2009-12-01 09:52:18 +01:00
Michal Krol
551b2db82b lp: Update for renamed sampler/texture state setters. 2009-12-01 09:52:15 +01:00
Michal Krol
f0d3abf383 id: Update for renamed sampler/texture state setters. 2009-12-01 09:52:13 +01:00
Michal Krol
25bb04a1ee i915: Update for renamed sampler/texture state setters. 2009-12-01 09:52:11 +01:00
Michal Krol
e04324b8f9 fo: Update for renamed sampler/texture state setters. 2009-12-01 09:52:08 +01:00
Michal Krol
cd3409ce05 cell: Update for renamed sampler/texture state setters. 2009-12-01 09:52:06 +01:00
Michal Krol
204e586c56 vl: Update for renamed sampler/texture state setters. 2009-12-01 09:52:04 +01:00
Michal Krol
f33c064f32 draw: Update for renamed sampler/texture state setters. 2009-12-01 09:52:01 +01:00
Michal Krol
fd4aa4f323 cso: Add support for separate vertex sampler state. 2009-12-01 09:51:59 +01:00
Michal Krol
15d1b406af gallium: Introduce separate vertex texture/sampler state.
Previously, gallium shared sampler and texture state between vertex
and fragment shader stages. This change generalises this concept by
providing separate entrypoints for vertex and fragment sampler state
setting.

A new capability bit is added to query the driver for the number
of samplers that can be utilised by a vertex and fragment shader
at the same time.
2009-12-01 09:51:56 +01:00
Michal Krol
2fd1aee217 tgsi/sanity: Up MAX_REGISTERS to 1024. 2009-12-01 09:51:54 +01:00
Brian Paul
7725744433 st/mesa: handle front/back-face +1/-1 vs. 1/0 conversion
Fixes progs/glsl/twoside.c demo.
2009-11-30 08:57:04 -07:00
Richard Li
a1b9c4e22a r600 : clena up a bit for last commit. 2009-11-29 12:33:14 -05:00
Richard Li
2db72f329f r600 : add read port allocation for uniform;
mapping ps input based on vs output;
       fix bugs including constants updating for vs.
2009-11-29 12:33:14 -05:00
Christoph Bumiller
c332525ad3 nv50: update linkage on rasterizer change
We need to update VP_RESULT_MAP and/or COORD_REPLACE_MAP
when light_twoside and/or point_sprite are changed.
2009-11-29 13:41:47 +01:00
Christoph Bumiller
7494b82905 nv50: match VP outputs to FP inputs ourselves
For each FP input, don't assume that the VP output will be
at the same position, but scan the semantics instead, then
put the correct output reg indices into VP_RESULT_MAP.

Position is still assumed to be the first output/input.

See 07fafc7c93, which renders
previous assumptions incorrect.
2009-11-29 13:41:47 +01:00
Christoph Bumiller
3f471c7948 nv50: don't permanently negate src in emit_ddy 2009-11-29 13:41:47 +01:00
Corbin Simpson
287bdd8e75 util: Fix bad code.
Uf. How embarrassing.
2009-11-28 10:45:17 -08:00
Corbin Simpson
c93dcbfea7 util: Improve bitcount.
Sorry for not pushing this before, it got lost in stashes.
2009-11-28 10:14:42 -08:00
Christoph Bumiller
cad14c2542 nv50: do conversion of last insn to 64 bit format first
Simplifies things since the second to last one will then
be converted in the subsequent pass that ensures alignment
automatically.
2009-11-27 21:29:38 +01:00
Christoph Bumiller
510fd280b5 nv50: bswap32 the polygon stipple pattern
The hardware wants the pattern the same way it is
passed to glPolygonStipple.
2009-11-27 21:29:22 +01:00
Christoph Bumiller
e65258abf5 gallium/util: added util_bswap32() 2009-11-27 21:28:56 +01:00
Roland Scheidegger
7fa1bcc05a svga: fix for not using texture width/height/depth arrays 2009-11-27 17:41:42 +01:00
Roland Scheidegger
b748a9f574 r300g,llvmpipe: fix some more merge problems 2009-11-27 17:40:24 +01:00
Roland Scheidegger
c95cbd45c6 Merge branch 'width0'
Conflicts:
	src/gallium/drivers/r300/r300_texture.c
	src/gallium/state_trackers/xorg/xorg_exa.c
	src/mesa/state_tracker/st_cb_texture.c
2009-11-27 17:15:47 +01:00
Roland Scheidegger
d509f84543 gallium: fix more statetrackers/drivers for not using texture width/height/depth arrays 2009-11-26 22:51:45 +01:00
Michal Krol
884007546c tgsi/exec: Fix orientation of DDY. 2009-11-26 20:41:46 +01:00
Michal Krol
a2c101029d tgsi/exec: Force return from a subroutine at ENDSUB. 2009-11-26 20:41:43 +01:00
Keith Whitwell
3bae72e204 draw: Fix max_index check.
We want to fallback to draw splitting when vertex element indices
might be too high for atomic draw path (currently limited to 4095).
2009-11-26 20:41:41 +01:00
Michal Krol
75df599e30 tgsi/ureg: Add forgotten goto in ureg_DECL_constant(). 2009-11-26 20:41:38 +01:00
José Fonseca
953b74d116 llvmpipe: Fake missing SSSE3 when simulation less capabable machines.
SSE3 != SSSE3 and so far we only use the later.
2009-11-26 11:16:35 +00:00
José Fonseca
da1c40260d llvmpipe: Update/correct CPU requirements.
There are no hard requirements at the moment.

We don't really emit any sse3 yet. Just some ssse3.

Thanks to Roland for spotting these incorrections.
2009-11-26 11:16:34 +00:00
Roland Scheidegger
4dcdf3b9c6 Merge commit 'origin/st-shader-varients'
Conflicts:
	src/mesa/state_tracker/st_atom_shader.c
	src/mesa/state_tracker/st_program.c
2009-11-26 01:15:25 +01:00
José Fonseca
9e3728c858 scons: Make it work with MinGW build of LLVM 2.6.
LLVM 2.5 is no longer supported on windows.
2009-11-25 18:07:27 +00:00
Dave Airlie
ce56a867f7 r600: add ARB_texture_non_power_of_two support.
This makes the miptree rounds up to the near POT for each level for
all radeons, however since mipmaps aren't support with NPOT on previous
radeons this calculation shouldn't cause any problems. If it does
we can just make it r600 only.

I tested a few mipmap demos on r500 and they all seem to work.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-11-25 15:45:31 +10:00
Richard Li
11dce74030 r600 : reset stack flag with one channel only. 2009-11-24 16:00:25 -05:00
Richard Li
d4c2f53ca5 r600 : fix stack depth setting bug. 2009-11-24 12:16:39 -05:00
José Fonseca
8bf4e5d617 llvmpipe: Update instructions. 2009-11-24 16:01:01 +00:00
José Fonseca
f3a0615fb0 svga: Handle comment tokens when dumping. 2009-11-24 14:49:21 +00:00
José Fonseca
d185c2fd13 svga: Use consistent names for public symbol names of shader dumping facilities. 2009-11-24 14:43:30 +00:00
José Fonseca
a71f836504 svga: Use consistent file names for dumping facilities. 2009-11-24 14:37:45 +00:00
José Fonseca
1325361abe util: Describe a few more formats. 2009-11-24 14:25:21 +00:00
José Fonseca
4ae3e88dc9 llvmpipe: Use assert instead of abort. Only verify functions on debug builds. 2009-11-24 14:25:21 +00:00
José Fonseca
066991c8d1 llvmpipe: Fix memory leak. 2009-11-24 14:25:20 +00:00
José Fonseca
2282fb7710 llvmpipe: Use the generic conversion routine for depths.
This allows for z32f depth format to work correctly.
2009-11-24 14:25:20 +00:00
José Fonseca
b375526b50 llvmpipe: Be more conservative with the supported formats.
We'll likely support much more formats, but doing this allows to run
more testsuites without immediately hit assertion failures.
2009-11-24 14:25:20 +00:00
José Fonseca
c6d663e6dc wgl: Fix copy'n'paste typo in comment. 2009-11-24 14:25:20 +00:00
José Fonseca
52df532b02 llvmpipe: Fix typo in comparison operator. 2009-11-24 14:25:20 +00:00