vl: Update for renamed sampler/texture state setters.

This commit is contained in:
Michal Krol 2009-12-01 08:38:06 +01:00
parent f33c064f32
commit 204e586c56
2 changed files with 16 additions and 16 deletions

View file

@ -479,8 +479,8 @@ void vl_compositor_render(struct vl_compositor *compositor,
compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state);
compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport);
compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor);
compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler);
compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface);
compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler);
compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface);
compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);

View file

@ -1296,8 +1296,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->i_vs);
r->pipe->bind_fs_state(r->pipe, r->i_fs);
@ -1310,8 +1310,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
@ -1324,8 +1324,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
@ -1338,8 +1338,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->future;
r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
@ -1352,8 +1352,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
r->textures.individual.ref[0] = r->future;
r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
@ -1367,8 +1367,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->textures.individual.ref[1] = r->future;
r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->b_vs[0]);
r->pipe->bind_fs_state(r->pipe, r->b_fs[0]);
@ -1382,8 +1382,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
r->textures.individual.ref[0] = r->past;
r->textures.individual.ref[1] = r->future;
r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
r->pipe->bind_vs_state(r->pipe, r->b_vs[1]);
r->pipe->bind_fs_state(r->pipe, r->b_fs[1]);