svga: Use consistent file names for dumping facilities.

This commit is contained in:
José Fonseca 2009-11-24 14:37:45 +00:00
parent 1325361abe
commit a71f836504
10 changed files with 11 additions and 11 deletions

View file

@ -4,8 +4,8 @@ include $(TOP)/configs/current
LIBNAME = svga
C_SOURCES = \
svgadump/st_shader_dump.c \
svgadump/st_shader_op.c \
svgadump/svga_shader_dump.c \
svgadump/svga_shader_op.c \
svgadump/svga_dump.c \
svga_cmd.c \
svga_context.c \

View file

@ -60,8 +60,8 @@ sources = [
'svga_tgsi_insn.c',
'svgadump/svga_dump.c',
'svgadump/st_shader_dump.c',
'svgadump/st_shader_op.c',
'svgadump/svga_shader_dump.c',
'svgadump/svga_shader_op.c',
]
svga = env.ConvenienceLibrary(

View file

@ -32,7 +32,7 @@
#include "tgsi/tgsi_scan.h"
#include "util/u_memory.h"
#include "svgadump/st_shader_dump.h"
#include "svgadump/svga_shader_dump.h"
#include "svga_context.h"
#include "svga_tgsi.h"

View file

@ -31,7 +31,7 @@
*/
#include "svga_types.h"
#include "st_shader_dump.h"
#include "svga_shader_dump.h"
#include "svga3d_reg.h"
#include "util/u_debug.h"

View file

@ -291,7 +291,7 @@ def main():
print ' */'
print
print '#include "svga_types.h"'
print '#include "shader_dump/st_shader_dump.h"'
print '#include "svga_shader_dump.h"'
print '#include "svga3d_reg.h"'
print
print '#include "pipe/p_debug.h"'

View file

@ -30,9 +30,9 @@
* @author Michal Krol <michal@vmware.com>
*/
#include "st_shader.h"
#include "st_shader_dump.h"
#include "st_shader_op.h"
#include "svga_shader.h"
#include "svga_shader_dump.h"
#include "svga_shader_op.h"
#include "util/u_debug.h"
#include "../svga_hw_reg.h"

View file

@ -31,7 +31,7 @@
*/
#include "util/u_debug.h"
#include "st_shader_op.h"
#include "svga_shader_op.h"
#include "../svga_hw_reg.h"
#include "svga3d_shaderdefs.h"