Some format modifiers change the number of planes used by an image.
For instance AMD DCC modifiers uses 2 or 3 planes. However the
format modifier was ignored in the PIPE_RESOURCE_PARAM_NPLANES
get_param hook.
Fix this by using get_dmabuf_modifier_planes() instead of
util_format_get_num_planes().
This fixes wlroots-based compositors under zink.
Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: c025cb9ee9 ("zink: fix dmabuf plane returns")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20395>
(cherry picked from commit 2e2775c11b)
I thought I'd fixed this already, must have gotten lost in a rebase.
fixes
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.bind_null_descriptor_set.1010
Fixes: 20902d1ed6 ("lavapipe: fix descriptor set layout reference counting in layout merge")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20662>
(cherry picked from commit 417c51a511)
fixes a memory leak seen in lavapipe asan tests
dEQP-VK.robustness.robustness2.bind.template.rg32f.unroll.nonvolatile.storage_buffer.readwrite.no_fmt_qual.null_descriptor.samples_1.1d.frag
Fixes: 2909c654b0 ("llvmpipe: add fragment shader image support")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit ff0433b8cb)
When creating a merged layout, don't use ralloc, just use the
correct reference counting, also only reference a layout if the
pipeline uses it.
Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit 474965adb3)
When taking the descriptor set layouts from the pipeline layout, make
sure to take references
Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
(cherry picked from commit 20902d1ed6)
I'm convinced that u_blitter interactions with fbfetch can't be handled
in si_update_ps_colorbuf0_slot alone, so it has to be force-disabled
by si_blitter_begin. Another reason why it has to be disabled for u_blitter
and not ignored is because FBFETCH with MSAA enables sample shading
regardless of context states, and we don't want that for u_blitter.
Also, si_update_ps_colorbuf0_slot now disables FBFETCH explicitly before
its own DCC and CMASK decompression because even though u_blitter can't do
anything (due to blitter_running), si_blitter_end calls it too.
The result is that no recursion can occur thanks to the blitter_running
and suppress_update_ps_colorbuf0_slot flags, and FBFETCH is always
force-disabled before those flags are set, which is the state we want
to be in.
Fixes: bc6d22b920 ("radeonsi: fix ps_uses_fbfetch value")
Acked-by: Yogesh Mohan Marimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20318>
(cherry picked from commit 3632d39835)
Instead of replicating the lower half of the clear value, properly
use the upper half to program the second clear value BLT state.
CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20586>
(cherry picked from commit 03fdcbba19)
if the render area exceeds the attachment size, this is not only illegal,
it will crash later
cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20583>
(cherry picked from commit 847d198c1f)
Patch sets memory object external format (which is otherwise
PIPE_FORMAT_NONE for memory objects) before main surface gets
configured. With this we can add a check that when dealing
with external resource that has no modifier set, we let isl
figure out the tiling mode.
Fixes memobj tests on DG2:
piglit.spec.ext_external_objects.vk-image-display-muliple-textures
piglit.spec.ext_external_objects.vk-image-display-overwrite
piglit.spec.ext_external_objects.vk-depth-display
piglit.spec.ext_external_objects.vk-image-display
piglit.spec.ext_external_objects.vk-stencil-display
v2: add assert and comment on tiling decision (Ken)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7684
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Simon Zeni <simon@bl4ckb0ne.ca>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20473>
(cherry picked from commit 319d485679)
if the clear region is oob, this is illegal and may crash some drivers
fixes (lavapipe):
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_clear_render
dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_render_clear
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
(cherry picked from commit 6f02fe8842)
The ordering of enum pipe_shader_type changed, but not all locations where
the host uses the original ordering were changed to translate to the new
ordering, namely reading the shader caps was not fixed up so do this now.
v2: - inline virgl_shader_stage_convert (Corentin)
- encapuslate use of host shader stage when reading array elements
of host caps
Fixes: a26543f636
gallium: reorder the shader stage enum to match Mesa
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8023
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20544>
(cherry picked from commit c91a78c03a)
Now that renderonly.h includes util/simple_mtx.h, which itself includes
valgrind.h, dep_valgrind is required by any module that includes
renderonly.h.
In file included from ../src/gallium/auxiliary/renderonly/renderonly.h:33,
from ../src/gallium/winsys/kmsro/drm/kmsro_drm_winsys.c:39:
../src/util/simple_mtx.h:34:12: fatal error: valgrind.h: No such file or directory
34 | # include <valgrind.h>
| ^~~~~~~~~~~~
compilation terminated.
dep_valgrind is part of idep_mesautil, which should be used instead of
copying the list of deps for each util header included (which would
have to be updated every time a util header changes its own includes),
so let's add idep_mesautil everywhere that includes renderonly.h.
Fixes: ad4d7ca833 ("kmsro: Fix renderonly_scanout BO aliasing")
Tested-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20530>
(cherry picked from commit aab4a260db)
BOs can only have one handle. If renderonly_create_gpu_import_for_resource
ends up importing a BO that was already mapped for scanout, it will get
the same handle. This leaves us with two renderonly_scanout objects for
one handle, and the first one to be destroyed will free it.
Import the BO map tracking logic from asahi, to avoid aliasing
renderonly_scanout objects. Each actual BO now is only represented by a
single object instance, which is reference counted.
Fixes KWin full-screen PipeWire capture breaking scanout entirely.
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20397>
(cherry picked from commit ad4d7ca833)
Similar to 1387d1d4, this offset was being applied twice (once in
translate_generic, and once when the buffer is mapped).
This fixes 7972, which was initially thought to be an endianness
specific issue.
CC: mesa-stable
Tested-by: Filip Gawin <filip@gawin.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20468>
(cherry picked from commit 50972297f4)
The issue is hidden due to a overly relaxed cts:
dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push*
that doesn't scrub the sampler from descriptor writes for immutable
samplers. The issue is exposed via venus-lavapipe ci because venus must
ignore the potentially garbled sampler. This change aligns the
VK_DESCRIPTOR_TYPE_SAMPLER path with the
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER path by removing a false check
against the provided sampler from push since the sampler can be null. An
alternative is to also check against !binding->immutable_samplers there.
Test: venus-lavapipe with venus push descriptor support
cc: mesa-stable
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20471>
(cherry picked from commit 9a104f6348)
The frame_num variable must be updated for encode entrypoint disregarding
the outcome of the PIPE_VIDEO_CAP_REQUIRES_FLUSH_ON_END_FRAME cap check
fixes: 229c6f79a6 ("frontends/va: Implement vaSyncBuffer")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20490>
(cherry picked from commit fb0038f489)
In av1 film grain case, to use the film_grain_target
as the output, instead of target buffer, which is kept
as the input for DPB processing in film_grain output
scenario.
CC: 22.3
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20139>
(cherry picked from commit af695149e9)
In vaapi, film_grain output will need to direct into
other output surface instead of the current render_target.
CC: 22.3
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20139>
(cherry picked from commit b70953f5ba)
Because commit b9403b1c47 moved dispatch enable handling away from the
compiler, brw_fs_get_dispatch_enables must be used to ensure valid
dispatch enable values.
v2: Fix gfx6 build and use brw_fs_get_dispatch_enables for gfx6 in crocus
Fixes: b9403b1c47 ("intel: factor out dispatch PS enabling logic")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20267>
(cherry picked from commit 4c986c58b3)
Linear PE causes a lot of issues in the ZS stage. While some of those issues
can be worked around on newer GPU cores by doing all ZS operations in the
late stage, GC600 r4653 exhibits spurious Z fails when linear PE is active
even though this GPU does not even have a early Z stage.
Disable linear PE for now, until the issue can be analyzed further. Leave the
debug option in place to allow to enable linear PE for testing.
Fixes: 43eb5e777e ("etnaviv: add debug option to disable linear PE feature")
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Marek Vasut <marex@denx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20405>
(cherry picked from commit c5231025be)
It seems on libc++ the iterator is invalidated when an element is removed
from the set, so make sure that we don't implicitely use the old,
invalidated iterator in the range based - open code the loop using while
instead.
Fixes: f3415c (r600/sfn: copy propagate register load chains)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7931
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20394>
(cherry picked from commit 05fab97b2c)
Commit d08bd9a8d8 ("etnaviv: don't expose array and 3D texture support on pre-halti GPUs")
started returning 0 from PIPE_CAP_MAX_TEXTURE_2D_SIZE as well due to switch
case fallthrough. Reinstate the behavior of PIPE_CAP_MAX_TEXTURE_2D_SIZE,
while at the same time, retain the new behavior introduced by commit
d08bd9a8d8 , Otherwise not even kmscube displays the spinning cube,
weston does not display desktop and so on.
Triggered on "Vivante GC600 rev 4653" , i.MX8M Mini .
Fixes: d08bd9a8d8 ("etnaviv: don't expose array and 3D texture support on pre-halti GPUs")
Closes: #7898
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Marek Vasut <marex@denx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20373>
(cherry picked from commit 18f4dc6b75)
The problematic scenario is when we have the same source used by both
normal and presubtract argument. We check that case currently and count
the source only once. However if one of the arguments uses a non-native
swizzle, we have to rewrite it later and the source changes. Therefore
we end with too many sources and fail later during pair translation.
Example:
ADD temp[21].xy, temp[20].xy__, temp[17].xy__;
MAD temp[22].xy, temp[17].zw__, temp[11].xy__, temp[21].xy__;
will get converted to
MAD temp[22].xy, temp[17].zw__, temp[11].xy__, (temp[17] + temp[20]).xy__;
however after dataflow swizzles pass we end with
MOV temp[3].x, temp[17].z___;
MOV temp[3].y, temp[17]._w__;
MAD temp[22].xy, temp[3].xy__, temp[11].xy__, (temp[17] + temp[20]).xy__;
Just skip the "don't count the same source twice" optimization when a
non-native swizzle is used to fix 2 dEQP atan2 tests.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19764>
(cherry picked from commit 6738a7b5b4)
plane order is expected when trying to render yuv surfaces, update it for yuv444p
Signed-off-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19445>
(cherry picked from commit f1ea0bc18a)
crash is observed as format is assumed to be yuv and buffer plane
order is undefined for monochrome. luma only format is not to be
considered yuv format. It has to be rendered with rgb=rrr.
Signed-off-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Thong Thai <thong.thai@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20165>
(cherry picked from commit 6a3179c5a9)
- yuv422 decode was blocked in 12acee17fa, enable it back.
- nv12 yuv422 and grayscale decode is supported on all versions.
- JPEG2 and higher versions supports 444p decode.
- add l8_unorm to supported formats, can be used for grayscale.
Fixes: 12acee17fa (frontends/va: reallocate surface for yuv400/yuv444 picture)
v2: indent the switch case correctly (Thong Thai)
Signed-off-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Thong Thai <thong.thai@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20165>
(cherry picked from commit 7ad4a5079e)
Determine if it can be removed when generating the graphics pipeline
key because of dynamic states.
Fixes new CTS dEQP-VK.rasterization.polygon_as_large_points.* and also
spec@!opengl 1.1@polygon-offset with Zink/RADV.
Cc: 22.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20073>
(cherry picked from commit b4f940913d)
problem:
when doing "gst-launch-1.0 -v videotestsrc num-buffer=10 !
vaapih264enc ! fakeink"
The command will fail due to gst will fetch the first
available supported format in the list, it becomes P010_LE
due to the commit in
[0b02db3007]
frontends/va: fixed av1 decoding 10bit ffmpeg output YUV issue
fix:
move the P010_LE code block to the end of the function, the sequence
of the supported formats restored to its original.
cc: mesa-stable
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20242>
(cherry picked from commit a73e86e0a5)
add the logic for calculating film grain related
coefficients for VCN to generate film grain output.
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19660>
(cherry picked from commit b283567456)
`d3d12_destroy_screen` is called by `d3d12_create_dxcore_screen` after
`d3d12_init_screen_base` fails and attempts to call `util_dl_close` on
a NULL pointer, leading to an abort.
To fix this, only close the library after if it was actually opened.
Cc: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20145>
(cherry picked from commit b3d1ae19f2)
There were a couple of issues here:
1. We should be using nir_const_value_for_uint instead of setting the
union fields directly to ensure the rest of the union is zeroed.
2. It was always filling out the first two components of val even if
the incoming constant had 2 64-bit components.
Fixes: 165fb5117b ("r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19689>
(cherry picked from commit f3f1c28f8e)