Brian Paul
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a9e2abdcfb
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include fxdrv.h before other headers (Ivan Kalvatchev)
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2001-04-03 16:32:29 +00:00 |
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Brian Paul
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2e1ed6447a
|
fixed wglUseFontBitmapsA() bugs (Frank Warmerdam)
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2001-04-03 16:25:54 +00:00 |
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Brian Paul
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9d205e3542
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clear pixel value wasn't byteswapped for scissored clears in clear_32bit_ximage()
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2001-04-03 16:19:54 +00:00 |
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Brian Paul
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373aea11c8
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applied David's patch for parsing display's server:screen string
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2001-04-02 22:45:07 +00:00 |
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Brian Paul
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67f7554232
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querying proxy texture image info was segfaulting because of NULL TexFormat pointer
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2001-03-30 21:14:30 +00:00 |
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Brian Paul
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347b3f0daf
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add texture border width to x/y/zoffset in gl[Copy]TexSubImage*D() functions to accomodate negative offsets correctly
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2001-03-30 21:12:15 +00:00 |
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Brian Paul
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e116d3b3e5
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texImage->FetchTexel wasn't getting initialized in _mesa_CopyTexImage1/2D()
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2001-03-30 15:31:44 +00:00 |
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Brian Paul
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7b0b2ec73a
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fixed compilation problems related to ctx->_Enabled removal
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2001-03-30 15:16:12 +00:00 |
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Gareth Hughes
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5e23af22f7
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Remove all traces of CULL_MASK_ACTIVE.
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2001-03-30 14:44:43 +00:00 |
|
Keith Whitwell
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afc5699b08
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Fix calculation of fog coordinate in translate_vertex().
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2001-03-30 00:39:02 +00:00 |
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Keith Whitwell
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ed39a43b8c
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Remove ENABLE_* flags, ctx->_Enabled.
Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.
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2001-03-29 21:16:25 +00:00 |
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Brian Paul
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2780ed4b97
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silence a compiler warning
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2001-03-29 17:15:21 +00:00 |
|
Keith Whitwell
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3d5815f463
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Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Added some switchable debug to s_context.c
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2001-03-29 17:08:26 +00:00 |
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Brian Paul
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ee403ff0ba
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Removed DD_Z_NEVER.
Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
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2001-03-29 16:50:31 +00:00 |
|
Gareth Hughes
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1b2fef5c28
|
Consolidation of asm code in 3.5
|
2001-03-29 06:46:15 +00:00 |
|
Gareth Hughes
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8e48a232fe
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Make generation of matypes.h more transparent.
|
2001-03-29 03:41:39 +00:00 |
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Gareth Hughes
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c41edfb7c4
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Add missing GEN_SOURCES definitions.
|
2001-03-29 03:14:48 +00:00 |
|
Brian Paul
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3d9168025c
|
compilation updates
|
2001-03-28 21:39:49 +00:00 |
|
Brian Paul
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f1f288182e
|
adjustment to coverage sample positions
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2001-03-28 21:37:24 +00:00 |
|
Gareth Hughes
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16a8e986ce
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- Restore texImage->IntFormat.
- Fix FX driver texture image conversions.
|
2001-03-28 21:36:31 +00:00 |
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Brian Paul
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d082417dae
|
check for startX off the right edge of the window
|
2001-03-28 21:36:31 +00:00 |
|
Brian Paul
|
5bfaa2f12e
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use Image[i]->TexFormat to check for mipmap consistency
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2001-03-28 21:31:54 +00:00 |
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Brian Paul
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38e3675d7d
|
simplify test for specific texture formats
|
2001-03-28 21:31:24 +00:00 |
|
Gareth Hughes
|
0a59ca6cae
|
New type system for assembly code. Asm files should now include
matypes.h, which includes assyntax.h and is generated from the core Mesa
header files.
|
2001-03-28 20:44:43 +00:00 |
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Gareth Hughes
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38f28665bf
|
More texture format updates. Drivers now need only plug an appropriate
format into texImage->TexFormat, the rest is handled by core Mesa.
|
2001-03-28 20:40:51 +00:00 |
|
Gareth Hughes
|
53933fe9db
|
More informative display of texture parameters.
|
2001-03-28 20:25:14 +00:00 |
|
Gareth Hughes
|
29cded2654
|
Delete libGLU.so* from ../lib before installing it.
|
2001-03-28 20:17:55 +00:00 |
|
Brian Paul
|
c7aeb8bf1f
|
removed a debug message
|
2001-03-28 17:39:12 +00:00 |
|
Brian Paul
|
46560b94ae
|
remove TEST_L and JZ instructions; always jump through the _glapi_Dispatch pointer
|
2001-03-28 17:22:11 +00:00 |
|
Brian Paul
|
3c257e187b
|
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
Folded glapinoop.c code into glapi.c.
Added code to glapitemp.h to fill in dispatch tables.
Updated Makefiles.
|
2001-03-28 17:19:58 +00:00 |
|
Brian Paul
|
fb8af6fc97
|
pass dst and src to CONVERT_TEXEL() macros to fix non-ANSI problems
|
2001-03-27 20:32:24 +00:00 |
|
Brian Paul
|
81e3955acf
|
fixed RGBA/RGB typo
|
2001-03-27 20:26:37 +00:00 |
|
Brian Paul
|
197c526d63
|
texFormat was a random value in _mesa_store_teximage3d(), fix by undoing last changes
|
2001-03-27 20:26:10 +00:00 |
|
Gareth Hughes
|
19d1e43261
|
Updates required for DRI drivers on mesa-3-5-branch.
|
2001-03-27 19:18:02 +00:00 |
|
Brian Paul
|
a767bff929
|
added rules for readtex.c and readtex.h
|
2001-03-27 17:44:35 +00:00 |
|
Brian Paul
|
5479e93031
|
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
|
2001-03-27 17:38:28 +00:00 |
|
Brian Paul
|
8afa9e593b
|
set initial window pos
|
2001-03-27 17:35:26 +00:00 |
|
Brian Paul
|
0a355dc010
|
clean-up of tunnel demos
|
2001-03-27 17:30:51 +00:00 |
|
Brian Paul
|
25a5dc2ea7
|
moved shadow code into teapot.c
|
2001-03-27 17:08:20 +00:00 |
|
Brian Paul
|
06ed3f0a0a
|
silence compiler warnings
|
2001-03-27 16:42:37 +00:00 |
|
Brian Paul
|
6dbb39025c
|
removed DO_GEOMETRY
|
2001-03-26 23:36:51 +00:00 |
|
Brian Paul
|
5535aca5df
|
change glTexImage3D() internalFormat to GLenum to match other OpenGLs
|
2001-03-26 20:02:38 +00:00 |
|
Brian Paul
|
0bc933a460
|
test texture wrap modes
|
2001-03-26 19:45:57 +00:00 |
|
Brian Paul
|
2bb04cad14
|
added GL_ARB_texture_border_clamp
|
2001-03-26 19:42:40 +00:00 |
|
Gareth Hughes
|
425fea1c34
|
- Minor cleanups of ctx->Driver.Current*Primitive usage.
- Remove unused gl_reduce_prim array.
|
2001-03-24 06:01:27 +00:00 |
|
Gareth Hughes
|
577f318e0e
|
Fix ASSERT_OUTSIDE_SAVE_BEGIN_END() macro as well.
|
2001-03-24 05:23:46 +00:00 |
|
Brian Paul
|
63fae71713
|
added glxgears
|
2001-03-23 22:48:35 +00:00 |
|
Brian Paul
|
355da23785
|
gears using GLX instead of GLUT
|
2001-03-23 22:46:26 +00:00 |
|
Brian Paul
|
39557c3921
|
added silly mesa_hack() function and -b option
|
2001-03-23 21:41:44 +00:00 |
|
Brian Paul
|
6d62d7f321
|
minor tweak to visual setup for accum buffers
|
2001-03-23 21:37:05 +00:00 |
|