silence compiler warnings

This commit is contained in:
Brian Paul 2001-03-27 16:42:37 +00:00
parent 6dbb39025c
commit 06ed3f0a0a
3 changed files with 6 additions and 6 deletions

View file

@ -388,7 +388,7 @@ fxMesaCreateContext(GLuint win,
fxMesa->glideContext = FX_grSstWinOpen((FxU32) win, res, ref,
#if FXMESA_USE_ARGB
#ifdef FXMESA_USE_ARGB
GR_COLORFORMAT_ARGB,
#else
GR_COLORFORMAT_ABGR,
@ -403,7 +403,7 @@ fxMesaCreateContext(GLuint win,
* Pixel tables are use during pixel read-back
* Either initialize them for RGB or BGR order.
*/
#if FXMESA_USE_ARGB
#ifdef FXMESA_USE_ARGB
useBGR = GL_FALSE; /* Force RGB pixel order */
system = "FXMESA_USE_ARGB";
#else

View file

@ -748,7 +748,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
if (fxMesa->haveZBuffer)
FX_grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
#if (!FXMESA_USE_ARGB)
#ifndef FXMESA_USE_ARGB
FX_grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide has this */
#endif

View file

@ -1,4 +1,4 @@
/* $Id: dlist.c,v 1.67 2001/03/12 00:48:37 gareth Exp $ */
/* $Id: dlist.c,v 1.68 2001/03/27 16:42:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -3228,7 +3228,7 @@ static void save_TexImage2D( GLenum target,
static void save_TexImage3D( GLenum target,
GLint level, GLint internalFormat,
GLint level, GLenum internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border,
GLenum format, GLenum type,
@ -3249,7 +3249,7 @@ static void save_TexImage3D( GLenum target,
if (n) {
n[1].e = target;
n[2].i = level;
n[3].i = internalFormat;
n[3].i = (GLint) internalFormat;
n[4].i = (GLint) width;
n[5].i = (GLint) height;
n[6].i = (GLint) depth;