Commit graph

39979 commits

Author SHA1 Message Date
Marek Olšák
d9a453c747 winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
467df4b90a radeonsi/gfx10: add AMD_DEBUG=nongg
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
6229b5a058 radeonsi/gfx10: finish up Navi14, add PCI ID
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
73bde2b029 radeonsi/gfx10: always use the legacy pipeline for streamout
The best way to prevent GDS hangs is not to use GDS.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
f251fd7bf5 radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
Only gfx9 and older use it to get InstanceID in VGPR1.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
28f44ee533 radeonsi/gfx10: fix InstanceID for legacy VS+GS
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
e121d75de9 radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64
Legacy GS only works with Wave64.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
f34d023f1a radeonsi/gfx10: create the GS copy shader if using legacy streamout
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
776f05a307 radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy streamout
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
cab5b3861d radeonsi/gfx10: fix tessellation for the legacy pipeline
ported from PAL

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
a9bb566955 radeonsi: move some global shader cache flags to per-binary flags
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Marek Olšák
810846e157 radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the shader cache
It could load an NGG shader when we want a legacy shader and vice versa.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-08-27 16:16:08 -04:00
Kenneth Graunke
6342d43ae9 iris: Delete dead prototype 2019-08-27 13:15:02 -07:00
Samuel Pitoiset
fd54fc85aa ac: add has_ls_vgpr_init_bug to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:47 +02:00
Samuel Pitoiset
1bf2572dff ac: add has_msaa_sample_loc_bug to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:44 +02:00
Samuel Pitoiset
021feb1bf6 ac: add rbplus_allowed to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:41 +02:00
Samuel Pitoiset
b55919cf2a ac: add has_gfx9_scissor_bug to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:32 +02:00
Samuel Pitoiset
2b9c371575 ac: add cpdma_prefetch_writes_memory to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:29 +02:00
Samuel Pitoiset
b027ad66d7 ac: add has_out_of_order_rast to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:26 +02:00
Samuel Pitoiset
63c0b89b8f ac: add has_rbplus to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:19 +02:00
Samuel Pitoiset
44a46c09de ac: add has_dcc_constant_encode to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:16 +02:00
Samuel Pitoiset
c08401f035 ac: add has_distributed_tess to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:11 +02:00
Samuel Pitoiset
d62d2840c4 ac: add has_clear_state to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:05 +02:00
Dave Airlie
e6eb444554 gallivm: fix appveyor build after images changes 2019-08-27 13:36:03 +10:00
Dave Airlie
b7468f7831 llvmpipe: enable ARB_shader_image_load_store
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:22 +10:00
Dave Airlie
6c2fa01b9c llvmpipe: flush on api memorybarrier.
Until we have somewhere we can do better, just hit it with a hammer.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:16 +10:00
Dave Airlie
b9bf236c71 gallivm: add memory barrier support
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:13 +10:00
Dave Airlie
abfb633968 gallivm: add support for fences api on older llvm
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:10 +10:00
Dave Airlie
8b7295f281 llvmpipe: bind vertex/geometry shader images
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:06 +10:00
Dave Airlie
2909c654b0 llvmpipe: add fragment shader image support
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:04 +10:00
Dave Airlie
dc2357070c draw: add vs/gs images support
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:30:01 +10:00
Dave Airlie
ceb8d0ac5a gallivm: add image load/store/atomic support
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:58 +10:00
Dave Airlie
15f7688ac9 gallivm/tgsi: add image interface to tgsi builder
This adds the callbacks for the driver/gallium binding for
image operations.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:55 +10:00
Dave Airlie
b2be174be2 llvmpipe: introduce image jit type to fragment shader jit.
This adds the image type to the fragment shader jit context

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:51 +10:00
Dave Airlie
039a2e3630 draw: add jit image type for vs/gs images.
This introduces the jit image type into the jit interface
for vertex/geom shaders

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:49 +10:00
Dave Airlie
3c2c232059 llvmpipe: move the fragment shader variant key to dynamic length.
This mirrors the vs/gs keys, and will be needed when adding images
support.

The const changes also mirror how the draw code work (as is needed
when we add images)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:42 +10:00
Dave Airlie
d0381ea149 gallivm: add a basic image limit
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:39 +10:00
Dave Airlie
cf84b46a1c llvmpipe: handle early test property.
Also handle setting late for shaders that use stores

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:33 +10:00
Dave Airlie
a1e8fcef47 gallivm: move first/last level jit texture members.
This lets us create an image structure with the same basic
types as the texture one.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:31 +10:00
Dave Airlie
e8a445d8b5 gallivm: handle helper invocation (v2)
Just invert the exec_mask to get if this is a helper or not.

v2: get the bld mask (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:28 +10:00
Dave Airlie
fb34369eb5 gallivm: make lp_build_float_to_r11g11b10 take a const src
This allows using it with a const src later.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:25 +10:00
Dave Airlie
a8ef6b5755 llvmpipe: refactor jit type creation
This just cleans the code up so the texture/sampler type
creation can be reused.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:29:21 +10:00
Dave Airlie
1eda49cc3d gallivm: fix atomic compare-and-swap
Not sure how I missed this before, but compswap was hitting an
assert here as it is it's own special case.

Fixes: b5ac381d8f ("gallivm: add buffer operations to the tgsi->llvm conversion.")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-08-27 12:28:17 +10:00
Eric Anholt
0309fb82ec gallium: Add the ASTC 3D formats.
No driver implements them yet, but this is a long way toward gallium
having matching format enums for Mesa formats.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-26 19:44:00 +00:00
Eric Anholt
9d988f9291 gallium: Add block depth to the format utils.
I decided not to update nblocks() with a depth arg as the callers
wouldn't be doing ASTC 3D.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-26 19:44:00 +00:00
Eric Anholt
530f424735 gallium: Add a block depth field to the u_formats table.
To add ASTC 3D compression formats, we need to be able to express the
block depth.  While I'm touching every line, line up the columns of
the CSV again as they've drifted over time.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-26 19:44:00 +00:00
Dave Airlie
bba4d2f442 virgl: fix format conversion for recent gallium changes.
The virgl formats are fixed in time snapshots of the gallium ones,
we just need to provide a translation table between them when
we enter the hardware.

This fixes a regression since Eric renumbered the gallium table.

Fixes: c45c33a5a2 (gallium: Remove manual defining of PIPE_FORMAT enum values.)
Bugzilla: https://bugs.freedesktop.org/111454

v1 by Dave Airlie <airlied@redhat.com>
v2: virgl: Add a number of formats to the table that are used, e.g. for vertex
    attributes
v3: cover some more missing formats from a piglit run

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
2019-08-26 06:35:00 +00:00
Dave Airlie
035cd6cdf9 virgl: drop unused format field 2019-08-26 06:35:00 +00:00
Erico Nunes
4379dcc12d lima/ppir: enable vectorize optimization
pp has vector units and some operations can be optimized when bundled
together.
Benchmarking this with piglit shaders shows that the instruction count
can be greatly reduced on many examples with vectorize.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-25 18:29:12 +00:00
Erico Nunes
2a8a81d109 lima/ppir: lower selects to scalars
nir vec4 fcsel assumes that each component of the condition will be used
to select the same component from the options, but pp can't implement
that since it only has 1 component for the condition.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-08-25 18:29:12 +00:00