llvmpipe: refactor jit type creation

This just cleans the code up so the texture/sampler type
creation can be reused.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Dave Airlie 2019-06-29 07:34:18 +10:00
parent 1eda49cc3d
commit a8ef6b5755

View file

@ -40,6 +40,91 @@
#include "lp_context.h"
#include "lp_jit.h"
static LLVMTypeRef
create_jit_texture_type(struct gallivm_state *gallivm)
{
LLVMContextRef lc = gallivm->context;
LLVMTypeRef texture_type;
LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS];
/* struct lp_jit_texture */
elem_types[LP_JIT_TEXTURE_WIDTH] =
elem_types[LP_JIT_TEXTURE_HEIGHT] =
elem_types[LP_JIT_TEXTURE_DEPTH] =
elem_types[LP_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_BASE] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
elem_types[LP_JIT_TEXTURE_MIP_OFFSETS] =
LLVMArrayType(LLVMInt32TypeInContext(lc), LP_MAX_TEXTURE_LEVELS);
texture_type = LLVMStructTypeInContext(lc, elem_types,
ARRAY_SIZE(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
gallivm->target, texture_type,
LP_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
gallivm->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, base,
gallivm->target, texture_type,
LP_JIT_TEXTURE_BASE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, mip_offsets,
gallivm->target, texture_type,
LP_JIT_TEXTURE_MIP_OFFSETS);
LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
gallivm->target, texture_type);
return texture_type;
}
static LLVMTypeRef
create_jit_sampler_type(struct gallivm_state *gallivm)
{
LLVMContextRef lc = gallivm->context;
LLVMTypeRef sampler_type;
LLVMTypeRef elem_types[LP_JIT_SAMPLER_NUM_FIELDS];
elem_types[LP_JIT_SAMPLER_MIN_LOD] =
elem_types[LP_JIT_SAMPLER_MAX_LOD] =
elem_types[LP_JIT_SAMPLER_LOD_BIAS] = LLVMFloatTypeInContext(lc);
elem_types[LP_JIT_SAMPLER_BORDER_COLOR] =
LLVMArrayType(LLVMFloatTypeInContext(lc), 4);
sampler_type = LLVMStructTypeInContext(lc, elem_types,
ARRAY_SIZE(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, min_lod,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_MIN_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, max_lod,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_MAX_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, lod_bias,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_LOD_BIAS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, border_color,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_BORDER_COLOR);
LP_CHECK_STRUCT_SIZE(struct lp_jit_sampler,
gallivm->target, sampler_type);
return sampler_type;
}
static void
lp_jit_create_types(struct lp_fragment_shader_variant *lp)
@ -68,82 +153,8 @@ lp_jit_create_types(struct lp_fragment_shader_variant *lp)
gallivm->target, viewport_type);
}
/* struct lp_jit_texture */
{
LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS];
elem_types[LP_JIT_TEXTURE_WIDTH] =
elem_types[LP_JIT_TEXTURE_HEIGHT] =
elem_types[LP_JIT_TEXTURE_DEPTH] =
elem_types[LP_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_BASE] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
elem_types[LP_JIT_TEXTURE_MIP_OFFSETS] =
LLVMArrayType(LLVMInt32TypeInContext(lc), LP_MAX_TEXTURE_LEVELS);
texture_type = LLVMStructTypeInContext(lc, elem_types,
ARRAY_SIZE(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
gallivm->target, texture_type,
LP_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
gallivm->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, base,
gallivm->target, texture_type,
LP_JIT_TEXTURE_BASE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, mip_offsets,
gallivm->target, texture_type,
LP_JIT_TEXTURE_MIP_OFFSETS);
LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
gallivm->target, texture_type);
}
/* struct lp_jit_sampler */
{
LLVMTypeRef elem_types[LP_JIT_SAMPLER_NUM_FIELDS];
elem_types[LP_JIT_SAMPLER_MIN_LOD] =
elem_types[LP_JIT_SAMPLER_MAX_LOD] =
elem_types[LP_JIT_SAMPLER_LOD_BIAS] = LLVMFloatTypeInContext(lc);
elem_types[LP_JIT_SAMPLER_BORDER_COLOR] =
LLVMArrayType(LLVMFloatTypeInContext(lc), 4);
sampler_type = LLVMStructTypeInContext(lc, elem_types,
ARRAY_SIZE(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, min_lod,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_MIN_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, max_lod,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_MAX_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, lod_bias,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_LOD_BIAS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, border_color,
gallivm->target, sampler_type,
LP_JIT_SAMPLER_BORDER_COLOR);
LP_CHECK_STRUCT_SIZE(struct lp_jit_sampler,
gallivm->target, sampler_type);
}
texture_type = create_jit_texture_type(gallivm);
sampler_type = create_jit_sampler_type(gallivm);
/* struct lp_jit_context */
{