We need compression tracking for full resolves and at the moment only
CCS_E has full resolves.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22737>
If nobody has added def-use lists for registers in all this time, it's probably
because we don't want them after all ;)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23107>
The PowerVR IP does not contain display hardware - this means it is
always necessary to open two separate devices for render and display.
The try_create_for_drm callback is not suitable for this configuration,
so we use the enumerate callback instead.
The previous implementation did not check that the discovered display
device was compatible with the render device - this is corrected by
unifying the compatibility lists into pvr_drm_configs.
The pvr driver is not currently supported on systems which contain
multiple compatible render or display devices, so the enumerate callback
implementation returns the first discovered render device and its
compatible display device.
This change also removes the workaround for drmGetDevices2() required
after libdrm commit 8cb12a2528d795c45bba5f03b3486b4040fb0f45. The
upstream fix has been in releases of libdrm for over a year now, and
mesa requires reasonably a recent version which is new enough to
contain it.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23023>
This makes it explicit that primary_fd is NOT just a handle to the
primary node on render_fd - rather it's a handle to the primary node
on a separate display device.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23023>
This parameter doesn't make a lot of sense - it's currently unused, but
it can never be valid anyway since the return of this function is used
in the early initialization of pvr_physical_device.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23023>
This sets us up to make use of the common physical device initialization
code.
As well as lifting the fd handles out of the implementations, this
pushes creation and destruction of the fds into the winsys layer. In
order for this to make sense, the winsys object is now created *before*
each pvr_device or pvr_physical_device. If there's an error setting up
the winsys instance, there's no point in continuing to create either
one.
Also lifts alloc to the winsys layer since there's nothing special about
it in either implementation.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23023>
Previously this function simply returned NULL on any error, which
caused OOM errors to be suppressed as initialization failures.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23023>
The PBE input format must match format in clear color registers.
Fixes image clearing for following formats:
- B4G4R4A4_UNORM_PACK16
- A8B8G8R8_UNORM_PACK32
- R5G6B5_UNORM_PACK16
- A1R5G5B5_UNORM_PACK16
- R8G8B8A8_SNORM
- R8G8_UNORM
- R8G8_SNORM
- R8_UNORM
- R8_SNORM
- A2B10G10R10_UINT_PACK32 - only packmode U32 supported
For some of the norm formats the clear color register format was
changed from integer (pvr_float_to_sfixed) to float (pvr_float_to_f16).
This change was done to match the default PBE emit Norm settings.
An alternative way to fix this would have been to change the PBE
Norm setting.
Signed-off-by: Oskar Rundgren <oskar.rundgren@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23082>
Previously we allocated the sync prim at the end of the block and
also freed from the end. This is problematic if things are freed
out of order and some new ones allocated within the frees.
This commits uses the idalloc to keep track of the sync prim block
allocations.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23076>
Some setup for later on when we'll start keeping track of sync
prim allocation with a proper allocator.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23076>
To reuse a sync prim we'll need to set it to 0 so adding the
bridge call for that.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23076>
Prints on every call to vkCreate{DescriptorSet,Pipeline}Layout().
Previously, this could not be turned on or off at runtime, and was
dependent on DEBUG.
Signed-off-by: Matt Coster <matt.coster@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23028>
Float conversions continue to be lowered early at the same time as
nir_lower_doubles, which we run early so we don't have to run it for
every shader key variant. However, all other int64 lowering is now
done late, after nir_opt_load_store_vectorize(), allowing it to
comprehend basic arithmetic on 64-bit addresses.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23064>
We'd like to postpone most int64 lowering until pretty late in the
process, because e.g. turning iadd@64 into (unpack + add-low + add-high
+ compare + b2i32 + repack) sequences makes it difficult for many
optimization passes to detect basic arithmetic patterns. In particular,
nir_opt_load_store_vectorizer becomes unable to handle basic offset math
on 64-bit addresses.
We'd like to do double precision lowering earlier in the process,
however. One snag is that nir_lower_int64's lower_2f and lower_f2 can
produce operations that may need lowering by nir_lower_doubles(), so
it's crucial to run those sets of lowering together.
To handle this, we make a new entrypoint that does nir_lower_int64
but skips everything except float conversions. Note that the newly
produced instructions will still be lowered according to the full set
of int64 lowering options; this shouldn't be a huge deal.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23064>