Let's make it clear what includes are being added everywhere, so that
they can be cleaned up.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4360>
Where they belong.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4344>
This stuff is somewhat specific to the GL extension & drivers. On
Vulkan we won't use this, it also made a rather large file.
v2: Fix Android build (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4344>
This has been reported to fix a hang in Shadow of Mordor on Gen12.
One of its compute shaders seems to cause an in-order exec_all
dependency to be merged into an out-of-order SET dependency slot,
which would prevent us from baking the SET dependency into the parent
instruction, leading to an assert failure in emit_inst_dependencies()
(Thanks to Rafael for noticing that). Prevent that by avoiding
combination of in-order dependencies whenever that would cause a SET
dependency to be demoted to a SYNC.NOP instruction.
Fixes: e14529ff32 "intel/fs/gen12: Workaround data coherency issues due to broken NoMask control flow."
Tested-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
gen_get_device_info_from_fd fetches the timestamp frequency from the
kernel. ANV also carrying code for it is redundant.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4250>
Capture the HEAD and TAIL register values from the dump and
properly index the ring buffer using those. Previously we would
decode the ring buffer from the beginning, printing out whatever
happened to be there.
Also, properly pass the `from_ring` parameter to gen_print_batch()
so that decoding doesn't stop once MI_BATCH_BUFFER_END is
encoutered.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4261>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4261>
Lets specifiy maximum number of patches that will be accumulated before
a thread is dispatched.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
Return the number of patches to accumulate before an 8_PATCH mode thread
is launched.
v2: (Kenneth Graunke)
- Track patch count threshold instead of input control points.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
Previously, we were initializing the CCS to 0xFF for MCS+CCS due to a
misunderstanding of the following lines in the bspec:
The following are the general SW requirements for MCS buffer clear
functionality:
...
- If Software wants to enable Color Compression without Fast
clear, Software needs to initialize MCS with zeros.
- Lossless compression and CCS initialized to all F (using HW
Fast Clear or SW direct Clear) on the same surface is not
supported.
The first line does not refer to the CCS as the comment author supposed
but refers to the MCS as the comment says. It means that if you want to
use MCS compression without a fast-clear, you should initialize the MCS
to 0x00. This is because the value 0x00 in the MCS means "all data is
in plane 0" which is a perfectly valid non-fast-clear initialization.
It's also the value the MCS should be in if you do a RECTLIST slow-clear
where the primitive fully covers each pixel such that the same value is
written to all samples.
The second line in the above quote seems to imply that CCS fast-clear is
incompatible with MCS fast-clear. In particular, MCS+CCS fast-clear
uses a 0xff value in the MCS (like on Gen7-11) and leaves the CCS in
either the compressed or the pass-through state. Therefore, we should
initialize the CCS to 0x00 even for MCS+CCS surfaces.
Reviewed-by: Sagar Ghuge<sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4074>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4074>
When the caller of the isl_surf_init() specifies a row pitch, do not
consider the minimum CCS requirement if it's incompatible with the
caller's value.
isl_surf_get_ccs_surf() will check that the main surface alignment
matches CCS expectations.
v2: Simplify checks (Nanley)
v3: Add Comment about isl_surf_get_ccs_surf() (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Fixes: a3f6db2c4e ("isl: drop CCS row pitch requirement for linear surfaces")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
We could be creating a Y-tiled surface that isn't going to use CCS
(this could be the case when clearly indicated through modifiers).
Don't apply the main surface pitch alignment constraint in that case.
v2: Use logical NOT (Sagar)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: a3f6db2c4e ("isl: drop CCS row pitch requirement for linear surfaces")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
Y tiling is supported for display on Gen9+ so don't filter it from the
possible flags.
v2: Drop Yf from display supported tilings on Gen12+ (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
We're missing a requirement for alignment of row pitch for the display
HW. In linear tiling, the row pitch must be a 64bytes aligned.
v2: Use correct formula to align to 64bytes (Chad)
v3: Matching {} (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4243>
Starting with Gen12, we can fast-clear a lot more surface formats and we
are suddenly in the position of having to fast-clear surfaces with
formats with an implicit swizzle such as VK_FORMAT_R4G4B4A4_UNORM_PACK16
which is represented as ISL_FORMAT_A4B4G4R4 with a BGRA swizzle. In
order for blorp to do the fast-clear color conversion for us, it needs
a properly swizzled color.
This fixes the following Vulkan CTS groups on TGL:
- dEQP-VK.pipeline.blend.format.b4g4r4a4_unorm_pack16.*
- dEQP-VK.api.image_clearing.core.clear_color_image.*.b4g4r4a4*
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
There was a disconnect between anv_nir_compute_push_layout and the code
which sets up the push_ubo_sizes array. The NIR code we emit checks
relative to the start of the bound UBO range so that, if we end up with
a vector which straddles the start of the push range, we can perform the
bounds check without risking overflow issues. The code which sets up
the push_ubo_sizes, on the other hand, assumed it was relative to the
start of the push range. Somehow, this didn't get get caught by any of
the available tests.
Fixes: e03f965280 "anv: Bounds-check pushed UBOs when ..."
Closes: #2623
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
This is done to be able to use ISL_AUX_USAGE_CCS_E with images.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4080>
Patch adds a new arg and modifies existing calls from i965, anv
pass NULL but iris stores this information for later use.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4080>
EXPECT_DEATH works by forking the process and letting the forked process
fail with an assertion. This process is evidently incredibly expensive,
taking ~30 seconds to run the whole isl_aux_info_test on a 2.8GHz
Skylake. Annoyingly all of the (expected) assertion failures also leaves
lots of messages in dmesg and potentially generates lots of coredumps.
Instead, avoid the expense of fork/exec by redefining assert() and
unreachable() in the code we're testing to return a unit-test-only
value. With this patch, the test takes ~1ms.
Also, while modifying the EXPECT_EQ() calls, reverse the arguments so
that the expected value comes first, as is intended. Otherwise gtest
failure messages don't make much sense.
Fixes: https://gitlab.freedesktop.org/mesa/mesa/issues/2567
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4174>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4174>
The batch associated with the compute pipeline only needs room for a
MEDIA_VFE_STATE. So this patch moves the batch_data to each pipeline
struct and cap the one in compute pipeline.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Add two new structs that use the anv_pipeline as base. Changed all
functions that work on a specific pipeline to use the corresponding
struct.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Explicitly pass the active stages and the array (and size) of shaders
to be processed. This will make easy to store only the shaders needed
for each pipeline.
The active stages can be identified by a non-NULL shader in the
shaders array, so stop using it and keep track of the flushed stages
as iteration happens.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Pass the `anv_shader_bin *` instead of expecting the helpers to peek
into the pipeline struct. Also reach for the device from the
cmd_buffer instead of the pipeline.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
The caller has this information, so pass directly instead of making
each helper function call figure that one out. Also, since we can
reach the pipeline from pipe_state, drop that parameter from the
function.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
This will be used to decouple the logic flush_descriptor_sets() from
the position in the shader array, allowing us to store just the
shaders needed for each pipeline.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Avoids waste for pipelines that don't use all the shaders, and is
flexible enough to cover cases where there are multiple variants per
shader (e.g. SIMD8/16/32 for fragment shader).
Even though we could pre-calculate the exact size of the array, this
is not a critical path so it is worth preventing the bug that will
likely happen when new variants are added but not accounted for.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>