Commit graph

95186 commits

Author SHA1 Message Date
Samuel Pitoiset
fe2649d3ad radv/winsys: allow to allocate BOs in the 32-bit addr space
This introduces a new flag called RADEON_FLAG_32BIT.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-22 15:53:13 +02:00
Samuel Pitoiset
b60e0ee789 radv/winsys: request high address
This is needed for 32-bit GPU pointers. Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-22 15:53:09 +02:00
Anuj Phogat
0748383a60 i965/glk: Add l3 banks count for 2x6 configuration
2x6 configuration with pci-id 0x3185 has same number of
banks (2) as 3x6 configuration (pci-id 0x3184).

Reported-by: Clayton Craft <clayton.a.craft@intel.com>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: eb23be1d97 "i965: Add and initialize l3_banks field for gen7+"
Cc: Francisco Jerez <currojerez@riseup.net>
2018-05-21 16:43:26 -07:00
Vinson Lee
85f61197df v3d: Include v3d_drm.h path.
Fix build error.

  CC       v3d_blit.lo
In file included from v3d_blit.c:27:0:
v3d_context.h:39:10: fatal error: v3d_drm.h: No such file or directory
 #include "v3d_drm.h"
          ^~~~~~~~~~~

Fixes: 8a793d42f1 ("v3d: Switch the vc5 driver to using the finalized V3D UABI.")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-05-21 11:15:47 -07:00
Samuel Pitoiset
73df16dcee radv: fix centroid interpolation
It's legal to set the centroid and sample interpolation modes
when MSAA disabled. So, we have to initialize the centroid
inputs because the hardware doesn't.

This fixes rendering issues with DXVK and The Witness, World of
Warcraft, Trackmania and probably more games.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106315
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102390
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-21 13:57:46 +02:00
Bas Nieuwenhuizen
f26b008e28 radv: Cleanup unused prime blit path.
Since we have the common WSI code, we use vkCmdCopyImageToBuffer
instead.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-21 10:33:41 +02:00
Bas Nieuwenhuizen
a63a0960e3 radv: Fix SRGB compute copies.
SRGB stores are broken. We had compensation code in the
resolve path but none in the copy path. Since we don't
want any conversion and it does not matter for DCC,
just make everything UNORM instead.

This happened to cause wrong colors for the PRIME path, as
that uses image->buffer copies which always use the compute
path.

CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106587
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-05-21 10:33:41 +02:00
Tapani Pälli
63525ba730 android: enable VK_ANDROID_native_buffer
Patch changes entrypoints generator to not skip this extension even
though it is set as disabled in the xml. We also need compilation
flag VK_USE_PLATFORM_ANDROID_KHR to be enabled.

It looks like this extension got disabled in commit 69f447553c.

v2: just remove the whole 'supported' attrib check + remove
    vk_icd.h compilation fix (fix in VulkanHeaders instead)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-21 09:26:50 +03:00
Dave Airlie
bfa74bb44d virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.
The host side hasn't got support for this feature yet, so don't enable it
unless we get the caps from the host.

This makes the texture buffer range piglit tests skip now.

Fixes: fe0647df5a (virgl: add offset alignment values to to v2 caps struct)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2018-05-21 12:44:55 +10:00
Timothy Arceri
2e6c987a85 mesa: stop hiding query parameters from OpenGL compat
Just let the extension detection do its job as we will be adding
compat profile support in future, also we want these to work
with compat profile version overrides.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-21 09:39:03 +10:00
Christoph Haag
549e54270b radv: fix VK_EXT_descriptor_indexing
GetPhysicalDeviceProperties2KHR() was crashing because features was null

Fixes: 0e10790558 "radv: Enable VK_EXT_descriptor_indexing."
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-20 13:36:07 +02:00
Bas Nieuwenhuizen
a1c87235a9 ac/surface: Only align linear power of two fmt textures.
We're not sharing 32_32_32 formats between different GPUs, so we
do not have to align for vega on pre-vega cards.

Fixes: e361970ed7 "radv: Add support for IMG_DATA_FORMAT_32_32_32."
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-20 11:57:59 +02:00
Bas Nieuwenhuizen
62e0e089d7 amd/addrlib: Use defines in autotools build.
Otherwise stuff like NDEBUG would not be passed through.

CC: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106479
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-20 11:57:59 +02:00
Aaron Watry
cfe582f9dc r600/compute: Mark several functions as static
They're not used anywhere else, so keep them private

Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
2018-05-19 10:22:16 -05:00
Aaron Watry
d21e64c626 r600/compute: Remove unused compute_memory_pool functions
Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
2018-05-19 10:21:57 -05:00
Roland Scheidegger
6f558fb0f7 draw: get rid of special logic to not emit null tris
I've confirmed after 77554d220d we no
longer need this to pass some tests from another api (as we no longer
generate the bogus extra null tris in the first place).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2018-05-19 02:49:58 +02:00
Alyssa Rosenzweig
5d85a0a55b nir: Implement optional b2f->iand lowering
This pass is required by the Midgard compiler; our instruction set uses
NIR-style booleans (~0 for true) but lacks a dedicated b2f instruction.
Normally, this lowering pass would be implemented in a backend-specific
algebraic pass, but this conflicts with the existing iand->b2f pass in
nir_opt_algebraic.py, hanging the compiler. This patch thus makes the
existing pass optional (default on -- all other backends should remain
unaffected), adding an optional pass for lowering the opposite
direction.

v2: Defer lowering until late algebraic optimisations to allow
optimising the b2f instruction itself.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
2018-05-18 22:44:09 +02:00
Marek Olšák
3d64ed5785 radeonsi: skip ES output stores for undefined output components
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-05-18 13:38:07 -04:00
Nanley Chery
0ab25f05ab i965: isl: Move the MCS gen7+ assertion into ISL
This is useful for every user of ISL. Drop the comment along the way to
match similar functions in ISL.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2018-05-18 09:53:06 -07:00
Nanley Chery
f88caf2321 i965/miptree: Remove format assertion in alloc_aux
intel_miptree_supports_{ccs,mcs,hiz} ensures the format is valid for the
color or depth miptree before the miptree is assigned an aux_usage.
alloc_aux switches on the aux_usage so don't assert that the format is
valid.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2018-05-18 09:53:06 -07:00
Nanley Chery
8007b2d78b i965/miptree: Simplify the switch in supports_ccs
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-05-18 09:53:06 -07:00
Nanley Chery
da98441fef i965: Make get_ccs_surf succeed in alloc_aux
Synchronize the requirements listed in isl_surf_get_ccs_surf with
intel_miptree_supports_ccs by importing a restriction from ISL. Some
implications:
* We successfully create every aux_surf in alloc_aux
* We only return false from alloc_aux if we run out of memory

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2018-05-18 09:53:06 -07:00
Brian Paul
42aee8f4f6 llvmpipe: fix check for a no-op shader
The tgsi_info.num_tokens fix broke llvmpipe's detection of no-op shaders.
Fix the code to check for num_instructions <= 1 instead.

Fixes: 8fde9429c3 ("tgsi: fix incorrect tgsi_shader_info::num_tokens
computation")
Tested-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2018-05-18 09:09:41 -06:00
Samuel Pitoiset
03c4816093 radv: pass radv_nir_compiler_options directly to create_llvm_function()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-18 11:07:01 +02:00
Christian Gmeiner
2eb3f794d9 st/mesa: only define GLSL 1.4 for compat if driver supports it
Currently GLSL 1.4 is defined for all gallium drivers even only
GLSL 1.2 is supported as seen on etnaviv.

v1 -> v2:
 - use _min(..) as suggested by Lucas Stach and Michel Dänzer

Fixes: 4560aad780 ("mesa: add GLSLVersionCompat constant")
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-18 10:46:24 +02:00
Dave Airlie
48e28ab961 vbo: remove MaxVertexAttribStride assert check.
Some drivers (virgl) don't support GL4.4 or GLES3.1 yet,
so never fill in this const.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-05-18 14:58:15 +10:00
Timothy Arceri
c0c69bd8dd mesa: drop GL_EXT_polygon_offset support
glPolygonOffset() has been part of the GL standard since 1.1. Also
niether AMD or Nvidia support this in their binary drivers.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61761
2018-05-18 09:21:24 +10:00
Brian Paul
8fde9429c3 tgsi: fix incorrect tgsi_shader_info::num_tokens computation
We were incrementing num_tokens in each loop iteration while parsing
the shader.  But each call to tgsi_parse_token() can consume more than
one token (and often does).  Instead, just call the tgsi_num_tokens()
function.

Luckily, this issue doesn't seem to effect any current users of this
field (llvmpipe just checks for <= 1, for example).

Reviewed-by: Neha Bhende<bhenden@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2018-05-17 15:02:05 -06:00
Samuel Pitoiset
fcba3934fc radv: add radv_emit_shader_pointer() helper
For future work (support for 32-bit GPU pointers).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-17 21:28:59 +02:00
Samuel Pitoiset
9b2c310a70 radv: add some helpers for cleaning up radv_get_preamble_cs()
Because this function looks a bit ugly to me.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-17 21:28:57 +02:00
Marek Olšák
f9eb1ef870 amd: remove support for LLVM 4.0
It doesn't support GFX9.

Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-05-17 14:54:41 -04:00
Mathias Fröhlich
6fac626193 mesa: The glArrayElement api is independent of the current program.
All the shader program dependent handling is done on the level
of the gl_Context::Array._DrawVAO/_DrawVAOEnabledAttribs.
So, skip array element invalidation on _NEW_PROGRAM.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-05-17 20:13:40 +02:00
Mathias Fröhlich
984cb4e512 mesa: Flag _NEW_ARRAY only if we are changing ctx->Array.VAO.
For the VAO internal helper functions that may be called
with a non current VAO, flag the _NEW_ARRAY state only
if it is the current ctx->Array.VAO.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-05-17 20:13:39 +02:00
Mathias Fröhlich
5c7e3a90ed mesa: Remove flush_vertices argument from VAO methods.
The flush_vertices argument is now unused, remove it.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-05-17 20:13:39 +02:00
Mathias Fröhlich
9c7be67968 mesa: Remove FLUSH_VERTICES from VAO state changes.
Pending draw calls on immediate mode or display list calls do
not depend on changes of the VAO state. So, remove calls to
FLUSH_VERTICES and flag _NEW_ARRAY as appropriate.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-05-17 20:13:39 +02:00
Alok Hota
936ce75285 swr/rast: Added FEClipRectangles event
and also added some comments

Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
2018-05-17 10:53:14 -05:00
Alok Hota
a33d376133 swr/rast: Whitespace and tab-to-spaces changes
Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
2018-05-17 10:53:10 -05:00
Alok Hota
7970fcff25 swr/rast: fix VCVTPD2PS generation for AVX512
Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
2018-05-17 10:53:06 -05:00
Alok Hota
a0dddac1cb swr/rast: Rectlist support for GS
Add rectlist as an option for GS.  Needed to support some driver
optimizations.

Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
2018-05-17 10:53:01 -05:00
Alok Hota
7926d18fa5 swr/rast: Remove unneeded virtual from methods
Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
2018-05-17 10:52:21 -05:00
Stefan Schake
b0acc3a562 broadcom/vc4: Native fence fd support
With the syncobj support in place, lets use it to implement the
EGL_ANDROID_native_fence_sync extension. This mostly follows previous
implementations in freedreno and etnaviv.

v2: Drop the flags (Eric)
    Handle in_fence_fd already in job_submit (Eric)
    Drop extra vc4_fence_context_init (Eric)
    Dup fds with CLOEXEC (Eric)
    Mention exact extension name (Eric)

Signed-off-by: Stefan Schake <stschake@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-05-17 16:04:30 +01:00
Stefan Schake
44036c354d broadcom/vc4: Store job fence in syncobj
This gives us access to the fence created for the render job.

v2: Drop flag (Eric)

Signed-off-by: Stefan Schake <stschake@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-05-17 16:04:28 +01:00
Stefan Schake
9ed05e2520 broadcom/vc4: Detect syncobj support
We need to know if the kernel supports syncobj submission since otherwise
all the DRM syncobj calls fail.

v2: Use drmGetCap to detect syncobj support (Eric)

Signed-off-by: Stefan Schake <stschake@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-05-17 16:04:26 +01:00
Eric Anholt
97894b1267 v3d: Add support for glSampleMask / glSampleCoverage. 2018-05-17 15:09:46 +01:00
Eric Anholt
9bbc3f8cf1 v3d: Enable NaN propagation in the VS and CS as well.
Fixes piglit vs-isnan-*.shader_test at the expense of gl-1.0-spot-light.
2018-05-17 15:09:12 +01:00
Nanley Chery
edfb57c0a0 i965/blorp: Disable BLORP clear color updates
With the previous patches, we now update the indirect clear color buffer
every time the clear color changes. Avoid redundant updates.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-17 07:06:42 -07:00
Nanley Chery
02f5512fed intel/blorp: Add a NO_UPDATE_CLEAR_COLOR batch flag
Allow callers to handle updating the indirect clear color buffer
themselves. This can reduce the number of clear color updates in the
case where a caller performs multiple fast clears with the same clear
color.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-17 07:06:42 -07:00
Nanley Chery
f8ac11d69f i965/blorp: Also skip the fast clear if the clear color differs
If the aux state is CLEAR and clear color value has changed, only the
surface state must be updated. The bit-pattern in the aux buffer is
exactly the same.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-17 07:06:42 -07:00
Nanley Chery
43616404be i965/clear: Drop a stale comment in fast_clear_depth
This comment made more sense when it was above the calls to
intel_miptree_slice_set_needs_depth_resolve(). We stopped using these
functions at commit 554f7d6d02
("i965: Move depth to the new resolve functions").

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-17 07:06:41 -07:00
Nanley Chery
82849fb6d5 i965: Update the indirect buffer in set_clear_color
For depth buffers, we avoid fast-clearing if the aux_state is already
CLEAR. We do the same for color buffers only if the clear color
doesn't change. We require that the clear colors match because, in
that case, we don't update the indirect clear color outside of BLORP.

Update the indirect clear color for color buffers as well. We'll
enable the same depth buffer optimization for color buffers in a
later patch.

Note that we're now actually updating the indirect clear color twice
in the case where we use BLORP to perform the fast-clear. This is
only temporary. In later patches, we'll prevent BLORP from performing
the update.

v2: Add more context to the commit message (Topi).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2018-05-17 07:06:41 -07:00