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For depth buffers, we avoid fast-clearing if the aux_state is already CLEAR. We do the same for color buffers only if the clear color doesn't change. We require that the clear colors match because, in that case, we don't update the indirect clear color outside of BLORP. Update the indirect clear color for color buffers as well. We'll enable the same depth buffer optimization for color buffers in a later patch. Note that we're now actually updating the indirect clear color twice in the case where we use BLORP to perform the fast-clear. This is only temporary. In later patches, we'll prevent BLORP from performing the update. v2: Add more context to the commit message (Topi). Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> |
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| intel | ||
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| mesa | ||
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