i965/blorp: Disable BLORP clear color updates

With the previous patches, we now update the indirect clear color buffer
every time the clear color changes. Avoid redundant updates.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery 2018-04-26 17:13:36 -07:00
parent 02f5512fed
commit edfb57c0a0

View file

@ -1261,7 +1261,8 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
brw_emit_end_of_pipe_sync(brw, PIPE_CONTROL_RENDER_TARGET_FLUSH);
struct blorp_batch batch;
blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_batch_init(&brw->blorp, &batch, brw,
BLORP_BATCH_NO_UPDATE_CLEAR_COLOR);
blorp_fast_clear(&batch, &surf, isl_format,
level, irb->mt_layer, num_layers,
x0, y0, x1, y1);
@ -1615,7 +1616,8 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
&level, start_layer, num_layers, isl_tmp);
struct blorp_batch batch;
blorp_batch_init(&brw->blorp, &batch, brw, 0);
blorp_batch_init(&brw->blorp, &batch, brw,
BLORP_BATCH_NO_UPDATE_CLEAR_COLOR);
blorp_hiz_op(&batch, &surf, level, start_layer, num_layers, op);
blorp_batch_finish(&batch);