broadcom/vc4: Native fence fd support

With the syncobj support in place, lets use it to implement the
EGL_ANDROID_native_fence_sync extension. This mostly follows previous
implementations in freedreno and etnaviv.

v2: Drop the flags (Eric)
    Handle in_fence_fd already in job_submit (Eric)
    Drop extra vc4_fence_context_init (Eric)
    Dup fds with CLOEXEC (Eric)
    Mention exact extension name (Eric)

Signed-off-by: Stefan Schake <stschake@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Stefan Schake 2018-04-25 00:01:00 +02:00 committed by Eric Anholt
parent 44036c354d
commit b0acc3a562
6 changed files with 107 additions and 11 deletions

View file

@ -59,8 +59,17 @@ vc4_pipe_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
if (fence) {
struct pipe_screen *screen = pctx->screen;
int fd = -1;
if (flags & PIPE_FLUSH_FENCE_FD) {
/* The vc4_fence takes ownership of the returned fd. */
drmSyncobjExportSyncFile(vc4->fd, vc4->job_syncobj,
&fd);
}
struct vc4_fence *f = vc4_fence_create(vc4->screen,
vc4->last_emit_seqno);
vc4->last_emit_seqno,
fd);
screen->fence_reference(screen, fence, NULL);
*fence = (struct pipe_fence_handle *)f;
}
@ -124,8 +133,12 @@ vc4_context_destroy(struct pipe_context *pctx)
vc4_program_fini(pctx);
if (vc4->screen->has_syncobj)
if (vc4->screen->has_syncobj) {
drmSyncobjDestroy(vc4->fd, vc4->job_syncobj);
drmSyncobjDestroy(vc4->fd, vc4->in_syncobj);
}
if (vc4->in_fence_fd >= 0)
close(vc4->in_fence_fd);
ralloc_free(vc4);
}
@ -167,6 +180,10 @@ vc4_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
if (err)
goto fail;
err = vc4_fence_context_init(vc4);
if (err)
goto fail;
slab_create_child(&vc4->transfer_pool, &screen->transfer_pool);
vc4->uploader = u_upload_create_default(&vc4->base);

View file

@ -411,6 +411,10 @@ struct vc4_context {
/** Handle of syncobj containing the last submitted job fence. */
uint32_t job_syncobj;
int in_fence_fd;
/** Handle of the syncobj that holds in_fence_fd for submission. */
uint32_t in_syncobj;
};
struct vc4_rasterizer_state {
@ -506,6 +510,7 @@ void vc4_write_uniforms(struct vc4_context *vc4,
void vc4_flush(struct pipe_context *pctx);
int vc4_job_init(struct vc4_context *vc4);
int vc4_fence_context_init(struct vc4_context *vc4);
struct vc4_job *vc4_get_job(struct vc4_context *vc4,
struct pipe_surface *cbuf,
struct pipe_surface *zsbuf);

View file

@ -34,26 +34,39 @@
* fired off as our fence marker.
*/
#include <libsync.h>
#include <fcntl.h>
#include "util/u_inlines.h"
#include "vc4_screen.h"
#include "vc4_context.h"
#include "vc4_bufmgr.h"
struct vc4_fence {
struct pipe_reference reference;
uint64_t seqno;
int fd;
};
static inline struct vc4_fence *
vc4_fence(struct pipe_fence_handle *pfence)
{
return (struct vc4_fence *)pfence;
}
static void
vc4_fence_reference(struct pipe_screen *pscreen,
struct pipe_fence_handle **pp,
struct pipe_fence_handle *pf)
{
struct vc4_fence **p = (struct vc4_fence **)pp;
struct vc4_fence *f = (struct vc4_fence *)pf;
struct vc4_fence *f = vc4_fence(pf);
struct vc4_fence *old = *p;
if (pipe_reference(&(*p)->reference, &f->reference)) {
if (old->fd >= 0)
close(old->fd);
free(old);
}
*p = f;
@ -66,13 +79,16 @@ vc4_fence_finish(struct pipe_screen *pscreen,
uint64_t timeout_ns)
{
struct vc4_screen *screen = vc4_screen(pscreen);
struct vc4_fence *f = (struct vc4_fence *)pf;
struct vc4_fence *f = vc4_fence(pf);
if (f->fd >= 0)
return sync_wait(f->fd, timeout_ns / 1000000) == 0;
return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait");
}
struct vc4_fence *
vc4_fence_create(struct vc4_screen *screen, uint64_t seqno)
vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd)
{
struct vc4_fence *f = calloc(1, sizeof(*f));
@ -81,13 +97,59 @@ vc4_fence_create(struct vc4_screen *screen, uint64_t seqno)
pipe_reference_init(&f->reference, 1);
f->seqno = seqno;
f->fd = fd;
return f;
}
static void
vc4_fence_create_fd(struct pipe_context *pctx, struct pipe_fence_handle **pf,
int fd, enum pipe_fd_type type)
{
struct vc4_context *vc4 = vc4_context(pctx);
struct vc4_fence **fence = (struct vc4_fence **)pf;
assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
*fence = vc4_fence_create(vc4->screen, vc4->last_emit_seqno,
fcntl(fd, F_DUPFD_CLOEXEC, 3));
}
static void
vc4_fence_server_sync(struct pipe_context *pctx,
struct pipe_fence_handle *pfence)
{
struct vc4_context *vc4 = vc4_context(pctx);
struct vc4_fence *fence = vc4_fence(pfence);
sync_accumulate("vc4", &vc4->in_fence_fd, fence->fd);
}
static int
vc4_fence_get_fd(struct pipe_screen *screen, struct pipe_fence_handle *pfence)
{
struct vc4_fence *fence = vc4_fence(pfence);
return fcntl(fence->fd, F_DUPFD_CLOEXEC, 3);
}
int
vc4_fence_context_init(struct vc4_context *vc4)
{
vc4->base.create_fence_fd = vc4_fence_create_fd;
vc4->base.fence_server_sync = vc4_fence_server_sync;
vc4->in_fence_fd = -1;
/* Since we initialize the in_fence_fd to -1 (no wait necessary),
* we also need to initialize our in_syncobj as signaled.
*/
return drmSyncobjCreate(vc4->fd, DRM_SYNCOBJ_CREATE_SIGNALED,
&vc4->in_syncobj);
}
void
vc4_fence_init(struct vc4_screen *screen)
vc4_fence_screen_init(struct vc4_screen *screen)
{
screen->base.fence_reference = vc4_fence_reference;
screen->base.fence_finish = vc4_fence_finish;
screen->base.fence_get_fd = vc4_fence_get_fd;
}

View file

@ -477,9 +477,19 @@ vc4_job_submit(struct vc4_context *vc4, struct vc4_job *job)
}
submit.flags |= job->flags;
if (vc4->screen->has_syncobj)
if (vc4->screen->has_syncobj) {
submit.out_sync = vc4->job_syncobj;
if (vc4->in_fence_fd >= 0) {
/* This replaces the fence in the syncobj. */
drmSyncobjImportSyncFile(vc4->fd, vc4->in_syncobj,
vc4->in_fence_fd);
submit.in_sync = vc4->in_syncobj;
close(vc4->in_fence_fd);
vc4->in_fence_fd = -1;
}
}
if (!(vc4_debug & VC4_DEBUG_NORAST)) {
int ret;

View file

@ -148,6 +148,9 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_BARRIER:
return 1;
case PIPE_CAP_NATIVE_FENCE_FD:
return screen->has_syncobj;
case PIPE_CAP_TILE_RASTER_ORDER:
return vc4_has_feature(screen,
DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
@ -263,7 +266,6 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
case PIPE_CAP_NATIVE_FENCE_FD:
case PIPE_CAP_TGSI_FS_FBFETCH:
case PIPE_CAP_TGSI_MUL_ZERO_WINS:
case PIPE_CAP_DOUBLES:
@ -708,7 +710,7 @@ vc4_screen_create(int fd, struct renderonly *ro)
slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
vc4_fence_init(screen);
vc4_fence_screen_init(screen);
vc4_debug = debug_get_option_vc4_debug();
if (vc4_debug & VC4_DEBUG_SHADERDB)

View file

@ -119,9 +119,9 @@ vc4_screen_get_compiler_options(struct pipe_screen *pscreen,
extern uint32_t vc4_debug;
void
vc4_fence_init(struct vc4_screen *screen);
vc4_fence_screen_init(struct vc4_screen *screen);
struct vc4_fence *
vc4_fence_create(struct vc4_screen *screen, uint64_t seqno);
vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd);
#endif /* VC4_SCREEN_H */